140 Commits (0694caaa22d033ec751ef4fc748422336841f5f5)

Author SHA1 Message Date
  Ray bd383fe219 Tweak for OpenGL 2.1 6 years ago
  Ray 1f4866276a Corrected typo 6 years ago
  Ray 16914dfaa2 Reviewed possible issue with... 6 years ago
  Ray b8b8936cd7 Review defines 6 years ago
  Ray 126ab49221 Minor tweaks 6 years ago
  Ray d67edb591a Support KXT image file export 6 years ago
  Ray 506b7b8d7c Corrected issue with batch overflows 7 years ago
  Ray 732b775a1d Proper variables initialization 7 years ago
  Ray 4c84208644 Working on batch reset issue 7 years ago
  Kim Kulling f5f7ed79b8 Fix compiler warnings of lib 7 years ago
  Kim Kulling b2cac82fa0 Fix compiler warings in texture.c and more. 7 years ago
  Pablo Marcos Oltra 8d134edaf7 Fix rlgl.h to be used as a standalone 7 years ago
  Ray 361d878b4c Updated animations support 7 years ago
  Ray 198a023527 First working version of IQM animations 7 years ago
  Ray 103044926b Avoid config.h in standalone mode 7 years ago
  Ray 5b37178af9 Reviewed rlgl_standalone example 7 years ago
  Ray 096fd6f2c3 Converted rlgl module in header-only 7 years ago
  Ray d0166c9d45 Spacing tweaks 7 years ago
  raysan5 ca69068814 Added function: rlCheckBufferLimit() 7 years ago
  Ahmad Fatoum 1841afad11
Refactor all #define SUPPORT_* into a config.h 7 years ago
  raysan5 a0127d8300 Corrected typo 7 years ago
  Ray 077bef4286 Support 4 components mesh.tangent data 7 years ago
  raysan5 7caa3201d5 Improved pixel formats support 7 years ago
  raysan5 b19e155b34 Support UNCOMPRESSED_R32G32B32A32 texture format 7 years ago
  Ray San e8bb53ed35 Corrected issue on OpenGL ES compilation 7 years ago
  Ray San 53ad53d051 Manually review previous PR 7 years ago
  user 0e18b14605 added debug-event-markers for opengl so that you're able to set markers for renderdoc or other gpu debuggers what your program is currently doing 7 years ago
  user 963551ee6e added possibility to get modelview matrix from rlgl to be able to send it to shaders 7 years ago
  user 69c8fa409a fixed function declaration differ from implementation 7 years ago
  raysan5 02dd4d32b5 Allow custom distortion shader - IN PROGRESS - 7 years ago
  Ray San 7057d08369 Review VR functionality 7 years ago
  Ray San ddea9d68bf Review VR simulator 7 years ago
  raysan5 e52032f646 Complete review of raymath 8 years ago
  raysan5 38d9fcb08e Moved some functions to raymath 8 years ago
  raysan5 980d9d4cd4 rlgl usable as standalone library 8 years ago
  raysan5 0dabb2708b Reorganized a couple of functions 8 years ago
  raysan5 d368403a13 Working on PBR materials, renamed some data 8 years ago
  Ray 6546474fa4 Manual integration of material-pbr into develop 8 years ago
  raysan5 8ca8550739 Removed function reference 8 years ago
  raysan5 9f09f6f550 Rename enum LogType names... 8 years ago
  Ray 50c887cb0a Support HDR R32G32B32 float textures loading 8 years ago
  Ray 822c2ddad5 Some defines tweaks for consistency 8 years ago
  Ray 39732d04ec Comments review 8 years ago
  Ray d593bd0081 Some code tweaks 8 years ago
  raysan5 247da006ae Rename parameter 8 years ago
  Ray 59652c75b4 Review some comments 8 years ago
  raysan5 5d1f661661 Remove Oculus support from code 8 years ago
  Ray San 836c1636a2 Remove lighting system from rlgl standalone header 8 years ago
  Ray f164ec80d6 Upload wave collector - GGJ17 game 8 years ago
  raysan5 852f3d4fd0 Review comments and formatting 8 years ago