raysan5
b5d50ee51a
EXAMPLE: models_skybox works on OpenGL ES 2.0
hace 5 años
raysan5
79d63e6ca1
Review comment
hace 5 años
raysan5
152665ff48
REDESIGNED: GenTexture*() #721
Functions have been redesigned to use rlgl and allow to externalize them (aka removing them from rlgl because they use custom shaders...).
hace 5 años
raysan5
ccda320be4
REVIEWED: rlFramebufferAttach() to support texture layers
Required to attach multiple color textures and multiple cubemap faces
hace 5 años
kernelkinetic
6038c8fdd5
fixed wrong error message for input device on RPI ( #1379 )
* fixed wrong error message for input device
* error message without errnofor input device on RPI
to prevent from including additional header
Co-authored-by: kkl <klingenberger@bfmc.de>
hace 5 años
raysan5
04406c0f1a
Corrected minor framebuffer issue on OpenGL ES 2.0
hace 5 años
raysan5
cdc8850e68
WARNING: REDESIGN of rlgl framebuffers API #721
This redesign allows more flexibility when creating RenderTexture and a simplification (and hopefully removal) of `GenTexture*()` functions, that should not belong to this model but the user code, due to the use of custom shaders.
Also, this new API opens the door for a possible GBuffers type and advance rendering possibilities...
Some functions of the API have been also simplified or even removed.
rlgl module can be used as an standalone library, so, a version for the library has been added: v3.1.0, matching current raylib version.
hace 5 años
raysan5
fa2c114636
WARNING: struct RenderTexture2D: Removed `depthTexture`
Not required anymore, attachment type is queried when required
hace 5 años
raysan5
cbdb9bfe42
REVIEWED: UnloadShader() issue
Avoid unloading default shader, raylib will take care of it
hace 5 años
raysan5
b870b9f828
Minor: remove tabs
hace 5 años
raysan5
90befff4b8
Make sure to detach data before deleting
Before deleting certain objects, they must be detached from their parents. That's the case for shader objects after linkage to shader program and also for the texture/cubemaps/renderbuffers attached to framebuffers. If objects are deleted before detached, they are kept in memory to avoid accessing deleted data.
hace 5 años
raysan5
11fbd49b73
Avoid GETCWD() warning #1371
hace 5 años
raysan5
43d82c1f21
Add security checks when loading data from memory
hace 5 años
raysan5
c5c156d65e
Review GenDrawCube() and GenDrawQuad()
Better organized and commented
hace 5 años
raysan5
2d96196d25
REVIEWED: SaveWAV() to use memory write insted of file
hace 5 años
raysan5
0983d7b45c
Solved issues when compiled for OpenGL 1.1
hace 5 años
Ray
8cf0be4b6c
Review memory loading functions signesness
hace 5 años
raysan5
5073619962
REVIEWED: GetTextureData(), allow retrieving 32bit float data
hace 5 años
raysan5
43b9113c0c
Reverted some previous changes...
hace 5 años
raysan5
d7853127db
Reviewed some structs to reduce size and padding
Also updated raylib Wiki about struct sizes in 32bit and 64bit
hace 5 años
Ray
c196b09d33
Remove function declaration added by error
hace 5 años
Ray
db652daf42
ADDED: LoadFontFromMemory() (TTF only) #1327
hace 5 años
Ray
88c5deac87
WARNING: REDESIGNED: LoadFontData()
hace 5 años
Ray
250a0e3592
Minor tweak
hace 5 años
Ray
63b739bbfa
Corrected issue on log
hace 5 años
Ray
dace2172d1
Update cgltf library to v1.7
hace 5 años
Ray
5b60a743bd
ADDED: LoadWaveFromMemory() #1327
hace 5 años
Ray
768b29dd74
ADDED: LoadImageFromMemory() #1327
hace 5 años
Ray
cb8cbb038b
WARNING: RENAMED: GetExtension() to GetFileExtension()
hace 5 años
raysan5
f1ed8be5d7
REDESIGNED: ColorFromHSV()
Replaced Vector3 by direct values, easier to use and understand
hace 5 años
raysan5
85d5744679
REVIEW: glfwSetWindowMaximizeCallback() not available on web
hace 5 años
raysan5
1134024985
Update rlgl.h
hace 5 años
raysan5
05cdaf7d01
MOVED: rlUnproject() [rlgl] -> Vector3Unproject() [raymath]
hace 5 años
raysan5
a1422ba1c1
Review custom blend modes mechanism
rlBlendMode() has been added to rlgl to be used on BLEND_CUSTOM. This functionality is exposed to advance users.
In any case, new blending modes could be added if required.
hace 5 años
cedemax
bfafb80cde
Multiple blendmodes ( #1324 )
Co-authored-by: max <max.cedercreutz@cetopo.com>
hace 5 años
Juan Medina
dcbe481a28
adding new windows functions ( #1357 )
hace 5 años
raysan5
ffe2364334
Update miniaudio to version 0.10.18
hace 5 años
raysan5
8b5485f822
Remove unused variable
hace 5 años
raysan5
945a02798b
DrawTextEx(): Minor tweak
hace 5 años
raysan5
d0ebeb1713
Reorder some functions
hace 5 años
raysan5
ea832628c4
Review last PR formatting to follow raylib standards
hace 5 años
chriscamacho
d140dc81c0
work on quat and matrix math - deleted multiple copies of raymath.h causing issues ( #1359 )
Co-authored-by: codifies <nospam@antispam.com>
hace 5 años
raysan5
816856eb75
Corrected compiling issue
When using USE_PTHREADS=1 on libraylib.bc compilation, program requires --shared-memory passed to the linker and despite it compiles, it fails on execution (at least for me).
hace 5 años
raysan5
e785ca73b5
Review compilation parameter for objective C code on GLFW
hace 5 años
raysan5
06ff1ce2aa
Minor tweak for consistency
hace 5 años
raysan5
b499b50154
Avoid architecture selection on gcc, use correct gcc version instead
Review raylib resource file for DLL compilation
hace 5 años
raysan5
249708dbb8
Support externally provided library name
It can be useful in some cases qhen compiling for multiple architectures
hace 5 años
raysan5
1e9de0f9ff
Review Android arch names to lowercase
hace 5 años
raysan5
44dd1fc7f5
Trying to configure android_native_app_glue target compilation
hace 5 años
raysan5
48f0dfa18e
Update Makefile
hace 5 años