Jett
ff04d52f12
Added rlEnablePointMode ( #3490 )
for rendering meshes with points.
similar to wire mode.
(NOTE) they still backface cull, so disable that if you want to show the entire mesh.
1年前
Ray
7677e4b928
REVIEWED: `GetModelBoundingBox()` #3485
1年前
Ray
b8fce54c0f
Minor tweaks
1年前
Ray
abdebc244d
Update rcore.c
1年前
Ray
9642fffbbb
REVIEWED: `GetRender*()` issue on macOS highDPI #3367
1年前
ubkp
15632876f7
Fix examples Makefile for SDL ( #3486 )
1年前
Ray
ec91b44fb6
Merge branch 'master' of https://github.com/raysan5/raylib
1年前
Ray
fc7dcff4a7
ADDED: Pseudo-random numbers generator!
1年前
ubkp
049a6d475d
Fix drm hang up on exit and mouse input issues ( #3484 )
1年前
Ray
09075d515a
Some notes and comments
1年前
Ray
4625c41431
ADDED: Support for SDL building on Makefile
1年前
Ray
601e391b06
Remove physac library from raylib building
At this moment, physac is an external unmaintained library, better move out of raylib.
1年前
Ray
21243c8234
Update rcore_desktop_sdl.c
1年前
JaanDev
1fd61a00e4
Fix compressed DDS texture loading issues ( #3483 )
1年前
ubkp
12f3bc10c2
[core] Move `rcore.h` content to inside `rcore.c` ( #3479 )
* Move rcore.h content inside rcore.c
* Remove extern CoreData CORE
1年前
Ray
2da8cc383c
Update Makefile.Web
1年前
Khalid Abdullah
e3363e9ad0
Typo fixed in HISTORY.md ( #3481 )
* [Typo fixed] in CHANGELOG
* [Typo fixed] in HISTORY.md
1年前
Josh Colclough
975d4154e6
Fix the Julia set shader example ( #3467 )
* Simplify POI selection
* Improve mouse logic
* Add colour cycles to the shader to show finer details. Works well with high iteration numbers
* Testing things...
* Actually fix zoom. Also allow user to reset camera with 'R'
* Reset max iterations
* Tidying & comments
* Revert to original if statement
* Make mouse logic more readable
* Style conventions
* Coding conventions - f postifx on floating points
* Missed a few f postfixes
1年前
Ray
b4865588f8
REVIEWED: `GetCurrentMonitor()` #3472
1年前
ubkp
01c264123d
Remove rcore.h include from SDL ( #3475 )
1年前
Khalid Abdullah
effa3ee249
[Typo fixed] in CHANGELOG ( #3477 )
1年前
SuperUserNameMan
b46505b13d
Update tinyobj_loader_c.h ( #3474 )
temporary quickfix for issue #3473
1年前
Alexandre Almeida
2db7c727b6
GetCurrentMonitor() - use closest monitor ( #3472 )
1年前
Ray
3afd0a55b9
Update miniaudio to latest dev #3471
1年前
Ray
f721429f25
ADDED: `SetAutomationEventBaseFrame(int frame)`
1年前
Ray
98fcbe3fe2
Update core_automation_events.c
1年前
Ray
654b4e6257
Update core_automation_events.c
1年前
Ray
99dac5451c
ADDED: Automation Events System, exposed to users
Added new API to record and play events
Added examples illustrating functionality
1年前
Ray
067dbe8657
ADDED: Drop files support to `PLATFORM_DESKTOP_SDL`
1年前
Ray
d0141bd105
Remove trail spaces
1年前
Ray
e4547eb422
Remove trail spaces
1年前
Ray
1cef62cf05
REVIEWED: `glfwGetError()` not availbale on `PLATFORM_WEB` fix #3470
1年前
Ray
77730c80d9
Updated to miniaudio v0.11.19 #3448
1年前
Ray
eddeafd2ed
Revert "Fix IsGestureDetected parameter inconsistency in raylib.h with rgextures.h ( #3464 )"
This reverts commit 804f1a83eb
.
1年前
jestarray
804f1a83eb
Fix IsGestureDetected parameter inconsistency in raylib.h with rgextures.h ( #3464 )
closes https://github.com/raysan5/raylib/issues/3463
1年前
Alexandre Almeida
2f6b2897fe
GetCurrentMonitor() - check window center instead of top-left corner ( #3468 )
1年前
2Bear
9a687e3153
Fix missing `PLATFORM_DESKTOP_SDL` checks. ( #3469 )
1年前
ubkp
cb1c2ffda1
Fix gamepad names for PLATFORM_DESKTOP/GLFW ( #3462 )
1年前
ubkp
b0c0f2e560
Fix OpenURL on SDL ( #3460 )
1年前
Ray
7e5eff8a29
Revert "Fix #3461"
This reverts commit 8fbd42d592
.
1年前
Ray
8fbd42d592
Fix #3461
1年前
Ray
803b1a910e
REVIEWED: Check OpenGL version required, fix #3457
1年前
Ray
a0f0034352
REVIEWED: `InitPlatform()` organization and code-gardening
1年前
Ray
3ff6026917
REVIEWED: Move screen capture logic to `rcore.c`, available for all platforms
1年前
Lukas
daf227a185
Fixes a memory leak as a result of creating an AudioBuffer* with the old source.frameCount. This internally allocates memory to the structs data pointer which is then later overridden by the correct sound data of the source sound. ( #3458 )
Additionally added a volume assignment from old to new as currently there is no way to get the volume of a sound and the AudioBuffer struct is not reachable from user code due to opaque definition.
1年前
Jeffery Myers
4ed776368a
When the frame counter gets to 0, reset the FPS average counter. This allows the window to be closed and reopened with clean FPS stats. ( #3445 )
1年前
ubkp
8f517b7651
Fix compilation for PLATFORM_WEB examples ( #3454 )
1年前
Peter0x44
b3028e4891
Review prerequisites of rcore.c ( #3453 )
rcore_desktop_sdl.c was not present in the list of prerequisites this
patch changes them to use a wildcard, so any other platforms added in
future will be tracked properly
1年前
Peter0x44
e33e9da277
Add DrawCircleLinesV for consistency ( #3452 )
ImageDrawCircleLinesV already existed, so I'm not sure why this was
missing. It is trivial to implement, anyway
1年前
Ray
f0124df0e8
Update CHANGELOG
1年前