7937 Révisions (09272e2e1159df86961464259920db3657ff2873)
 

Auteur SHA1 Message Date
  Chris 09272e2e11
Updted the comment for SetShaderValueTexture to reflect the difference between SetShaderValue using sampler2d and SetShaderValueTexture is the automatic bind of the texture. (#4703) il y a 6 mois
  Ray a16e26a52a Merge branch 'master' of https://github.com/raysan5/raylib il y a 6 mois
  Ray 896ff68540 REVIEWED: Text functions usage notes #4704 il y a 6 mois
  Anstro Pleuton 945f181f1d
[examples] Update examples to be consistent (#4699) il y a 6 mois
  Ray 74256943a4 REVIEWED: `MAX_GAMEPAD_NAME_LENGTH` #4695 il y a 6 mois
  Auz 8575150747
Bump BINDINGS.md version number for Raylib.nelua (#4698) il y a 6 mois
  Ray 0275d13aa8
Update README.md il y a 6 mois
  Anthony Carbajal 27e530eb18
update examples with difficulty stars (#4694) il y a 6 mois
  Ray 7c7b087efb REVIEWED: example: `shaders_deferred_render` -WIP- il y a 6 mois
  Ray 313067d749 Update rlgl.h il y a 6 mois
  Ray 94f261c6d7 Update rmodels.c il y a 6 mois
  Ray 7b570bdfdd Update models_point_rendering.c il y a 6 mois
  Colleague Riley 6bf40eee4f
Update to RGFW 1.5 (#4688) il y a 6 mois
  Eike Decker 5c1cce28a7
Using Module provided canvas id for event binding (#4690) il y a 6 mois
  Michael Kearns 35a9257d20
Update BINDINGS.md for official V language binding change (#4691) il y a 6 mois
  Ray cfbba79bd3 REVIEWED: example: `models_textures_tiling` shaders il y a 6 mois
  Ray fddfb58f85 REVIEWED: Potential shader issues il y a 6 mois
  Ray af163ba22a REVIEWED: example: `shaders_julia_set` il y a 6 mois
  tea☆ 1cdf3bb791
[rshapes] Allow `DrawRectangleRounded()` to draw rectangles with a size < 1 (#4683) il y a 6 mois
  Ray da5a868e2a REMOVED: example: `core_gamepad_info` il y a 6 mois
  Ray 2f6230e366 Formatting review and examples review il y a 6 mois
  Ray 4bceddd4de ADDED: example: `models_tesseract` il y a 6 mois
  Ray a1896c7a90 REVIEWED: Code/Web-Makefile formatting il y a 6 mois
  github-actions[bot] 43db59d1aa Update raylib_api.* by CI il y a 6 mois
  Ray e227371265 REVIEWED: `TextJoin()`, convert `const char **` to `char**` il y a 6 mois
  Ray 8e450e4446 Reviewed shaders formating to follow raylib coding conventions il y a 6 mois
  Ray 49b905077d remove trailing spaces il y a 6 mois
  Ray 62d8969a56 Reviewed shader formating il y a 6 mois
  Ray 2b2694a89f Fix #4680 il y a 6 mois
  veins1 08b089f620
Reviewed shaders_deferred_render (#4676) il y a 6 mois
  Michael Kearns 34f431b422
Update xcode-frameworks dependency for latest zig (#4675) il y a 6 mois
  Hakunamawatta 43dbaf21e7
[examples] Fix broken link (#4674) il y a 6 mois
  Le Juez Victor eee86dd7c9
[build][CMake] Fix cmake configuration issue for Android (#4671) il y a 6 mois
  Le Juez Victor b554b53ede
fix pixel offset issue with `DrawRectangleLines` (#4669) il y a 6 mois
  github-actions[bot] 433cc23ea4 Update raylib_api.* by CI il y a 6 mois
  Ray bf8962dbc7 REVIEWED: Remove some `const` from text buffer return values il y a 6 mois
  Le Juez Victor ddd86a3387
[rshapes] Fix pixel offset issue with line drawing (#4666) il y a 6 mois
  K. Adam Christensen 5d9aed5d40
[rlgl] Optimize rlReadScreenPixels (#4667) il y a 6 mois
  Maicon Santana fc29bc27fd
Fix Touch pointCount reduction (#4661) il y a 6 mois
  Asdqwe ad035edfac
Fix camera initial position (#4657) il y a 6 mois
  rexept 2f95e8382b
typo fix (#4656) il y a 6 mois
  Brian E 05c4d8a652
[rlgl.h] Fixed typo in top comment (#4658) il y a 6 mois
  veins1 97fa3a73e8
Fix: Alt-Tab not working in borderless fullscreen (#3865) (#4655) il y a 6 mois
  Peter0x44 0f6e85a975
[build] CMake: Don't build examples using audio if audio is disabled (#4652) il y a 6 mois
  Ray fa0eada61a Update year to 2025 il y a 6 mois
  Peter Zmanovsky d1315e8a04
[rmodels] Fix leaks in LoadIQM() and LoadModelAnimationsIQM() (#4649) il y a 7 mois
  Jeffery Myers f355d6f1db
Transform the vertex normals by the animated matrix (#4646) il y a 7 mois
  Ray c0f2067dba REVIEWED: `LoadShaderFromMemory()`, use default locations for default shader #4641 il y a 7 mois
  Asdqwe 5b822585e5
[rcore] [GLFW] [SDL2] Updates `CORE.Window.eventWaiting` and `FLAG_WINDOW_ALWAYS_RUN` handling (#4642) il y a 7 mois
  Johannes 75b6b825df
using addCMacro instead of defineCMacro (#4620) il y a 7 mois