5 Révisions (09fa002818f0e25d1741299b0cf49054dda5c50a)

Auteur SHA1 Message Date
  Ray ee795150fa Updated some code il y a 9 ans
  raysan5 4bc339ea4e Updated Oculus sample il y a 9 ans
  raysan5 8f91ed81c5 Updated Oculus sample to Oculus SDK 1.4 il y a 9 ans
  raysan5 ba60918eaa Updated Oculus sample il y a 9 ans
  raysan5 173529e048 Oculus SDK 1.3 + GLFW3 sample -NOT WORKING- il y a 9 ans
  raysan5 06a8d7eb06 Remove old postprocessing system il y a 9 ans
  raysan5 66b096d978 Added support for render to texture (use RenderTexture2D) il y a 9 ans
  raysan5 5e45c3c824 Redesign to work as standalone il y a 9 ans
  Ray e2ba22ec59 Improved 2D-3D drawing il y a 9 ans
  raysan5 c9d22c7a14 Redesign to use Material type -IN PROGRESS- il y a 9 ans
  Ray df5c64d0be Functions parameters reorganize: Axis and Angle il y a 9 ans
  raysan5 d0ff78e7f4 Move Light struct to example il y a 9 ans
  raysan5 68ba34c17b Updated struct types il y a 9 ans
  raysan5 efa1c96d19 Adapted raymath as single header library il y a 9 ans
  raysan5 fd05d3e353 Rename VertexData struct to Mesh il y a 9 ans
  raysan5 fb6ef2c2f4 Vertex shaders optimization il y a 9 ans
  raysan5 95da97fa74 Fixed bug: rlglGenerateMipmaps() il y a 10 ans
  victorfisac 4db2da9185 Added new matrix location points and extra functions il y a 10 ans
  Ray 88e1fd9530 Added texture retrieval support on OpenGL ES 2.0 il y a 10 ans
  Ray 76024b5036 Added some texture functionality (view details) il y a 10 ans
  raysan5 11a8dacb0f Multiple code changes: il y a 10 ans
  raysan5 aa982f80f5 Reviewed some comments il y a 10 ans
  raysan5 055d8927cc Small code tweaks il y a 10 ans
  raysan5 b8b0247043 Added function SetBlendMode() il y a 10 ans
  Ray ba640598e5 Reviewed for standalone usage il y a 10 ans
  raysan5 7834a4e2fc Replaced old mail by twitter user il y a 10 ans
  raysan5 552033da27 Move shaders functions to module rlgl il y a 10 ans
  raysan5 c944d62374 Improved mipmaps support and image loading il y a 10 ans
  raysan5 eae98e1c34 Big batch of changes, check description: il y a 10 ans
  raysan5 7d2318c167 WIP on shaders and textures il y a 10 ans
  raysan5 a632a04a30 Big batch of changes! Check description: il y a 10 ans
  Marc Palau 3cad094edd Changes integration (some WIP, view details) il y a 10 ans
  raysan5 c062f8d4fe Redesign shader system and more il y a 10 ans
  raysan5 42c92e4f2e Add support for custom shaders il y a 10 ans
  raysan5 8847602061 Examples review... il y a 11 ans
  raysan5 905b6ec53d Added full support for HTML5 (emscripten) il y a 11 ans
  raysan5 cfa60ab7e6 Added support for emscripten and more il y a 11 ans
  raysan5 7375d0460a Updated stb headers il y a 11 ans
  raysan5 9d27bba23f Small Fixes Update (1.2.1) il y a 11 ans
  raysan5 fc6081fe70 raylib 1.2 il y a 11 ans
  raysan5 c56ef738ed Explicit define of functions prototypes il y a 11 ans
  raysan5 d2b98fbb5c Removed useless spaces il y a 11 ans
  raysan5 56a7979750 Corrected bugs... il y a 11 ans
  raysan5 0b03431c95 Update to version 1.1.1 il y a 11 ans
  raysan5 8e186e840c Updated some comments il y a 11 ans
  raysan5 f06a15ac8b raylib 1.1 il y a 11 ans
  raysan5 e6b82cb111 Lots of changes, most of them under testing-review il y a 11 ans
  raysan5 c04f37d0f5 Adapt multiple functions to rlgl il y a 11 ans
  raysan5 96f520ff6d Road to raylib 1.1 - Testing rlgl il y a 11 ans