raysan5
488c60d139
Small shader fix on vec3 initialization #1298
4 anni fa
Ray
b5eb104b08
Consider empty title for window #1323
4 anni fa
Ray
14d37464ad
DrawTriangleFan(): Add a comment about vertex order #1316
4 anni fa
seanpringle
cebcdea80f
[wip] MeshNormalsSmooth() ( #1317 )
* MeshSmoothNormals() by average
* wrong comment
* spelling
* use correct function naming convention
4 anni fa
raysan5
6ec847a93f
Find a better mechanism to avoid FBO on OpenGL 2.1 if required #1290
4 anni fa
raysan5
feedf332a8
Issue with render size assignment on RPI/Android #1314
4 anni fa
raysan5
642f42bb4f
Reviewed comment in LoadIQM() #1315
4 anni fa
seanpringle
bdd253a66a
clamp ray hit y position to ground plane height ( #1311 )
4 anni fa
Random
7760575d3f
fix emcc warning (-Wparentheses-equality) ( #1310 )
4 anni fa
raysan5
6fb5207694
Update resources LICENSE
4 anni fa
raysan5
67acb0f840
Update audio resources LICENSE
4 anni fa
raysan5
dd5f448f25
Update Makefile Android
4 anni fa
raysan5
0b52c57a24
Update Makefile emsdk paths
4 anni fa
raysan5
d2d50bc60f
Update miniaudio to v0.10.14
4 anni fa
seanpringle
a9d676a5fd
scale perspective top calc for near culing plane ( #1309 )
4 anni fa
raysan5
bf429a0058
Remove conditional __EMSCRIPTEN__
Not required anymore
4 anni fa
Random
4de362b405
Updated miniaudio to v0.10.13, fixes emscripten compilation error ( #1306 )
4 anni fa
raysan5
0db0e6acd8
WARNING: REMOVED: LoadImageEx()
Reason for removal: This function forces a specific Image data format, it copies data internally (it could be confusing and lead to memory leaks), it's redundant, there is a simpler alternative and raylib promotes using structures directly
4 anni fa
raysan5
7199dd570f
REVIEW: Pointer lock emscripten API does not work #1241
It seems some internals change recently due to web security reasons and some emscripten HTML5 funtionalities like pointerLock or fullscreen modes behave very weird or just don't work as expected
4 anni fa
raysan5
3f4c6fee11
Correct issue when not supporting GIF format
4 anni fa
raysan5
c57323f29c
ADDED: LoadImageAnim() to load animated sequence of images
4 anni fa
raysan5
fa7799143e
Update miniaudio to v0.10.12, solves #1288
4 anni fa
raysan5
57dc8a91dd
Disable FBO support on OpenGL 2.1 #1290
4 anni fa
Random
86a8f1d5d5
Chromium needs a larger audio buffer ( #1300 )
* Chromium needs a larger audio buffer: https://github.com/dr-soft/miniaudio/issues/150
* changed PLATFORM_WEB to __EMSCRIPTEN__
4 anni fa
raysan5
b4ff6fdde3
Review skybox shaders
4 anni fa
raysan5
956f61cf14
Merge branch 'master' of https://github.com/raysan5/raylib
4 anni fa
raysan5
0877019fb6
Review comment
4 anni fa
Daniel Jour
2d4956feeb
Fix format-security error in rlgl_standalone.c ( #1305 )
See #1304
4 anni fa
Terry Nguyen
871cd1a76a
Free leaked allocations from render objects ( #1302 )
4 anni fa
Doyle
00fda3be65
Fix incorrect color transform to 255 space ( #1297 )
4 anni fa
Ray
6832da5aa7
Update SPONSORS.md
4 anni fa
Ray
5986eee6ab
Expose additional configuration options
Some internal defines have been exposed in config.h
5 anni fa
Ray
00557df17f
Update SPONSORS.md
5 anni fa
Vlad Adrian
4d71e9b44f
Added new function `DrawTextureTiled()` ( #1291 )
* Implemented DrawTextureTiled()
* Example added
5 anni fa
Ray
eae6e6a828
Minor format tweak
5 anni fa
Ray
5b294b7cff
Corrected issue with OpenGL 1.1 support
5 anni fa
Ray
03846342bb
Update SPONSORS.md
5 anni fa
Ray
ba39a1b304
ADDED: UpdateTextureRec()
5 anni fa
Shylie
25fb24ba7d
[add] GetMonitorRefreshRate(int monitor); ( #1289 )
5 anni fa
Ray
be80708d41
REVIEWED: textures_raw_data #1286
5 anni fa
Ray
38530ebf12
REVIEWED: ToggleFullscreen(), issue #1287
5 anni fa
Ray
bd13d4a471
Add missing include
5 anni fa
raysan5
e18c4c1158
REVIEWED: ColorAlphaBlend(), support tint color
5 anni fa
Reece Mackie
6b94ce2204
[UWP] Fix time query precision ( #1284 )
5 anni fa
raysan5
7ed7116e27
REVIEWED: ColorAlphaBlend(), integers-version, optimized #1218
5 anni fa
raysan5
5a862bce29
REVIEWED: ImageDraw(), consider negative source offset properly #1283
5 anni fa
raysan5
da582e2eec
REVIEWED: ImageDraw() #1283
5 anni fa
peppemas
0e26d514b8
Fix bug #1270 ( #1282 )
* Fix bug #1270
Added an argument to the shader in order to flip the texture
* Fix Bug #1270
* Fix bug #1270
5 anni fa
Ray
c833644a0e
Update SPONSORS.md
5 anni fa
raysan5
c078640fa5
Commented Fade() macro
5 anni fa