Ray
1ce8c80de9
Corrected several issues...
8年前
Ahmad Fatoum
f955b2255d
GLFW: Fix build error on Linux < v2.6.39
Cherry-pick from upstream glfw/glfw#1196
Found in CPANtesters test of Alien::raylib:
http://www.cpantesters.org/cpan/report/d956d128-0339-11e8-b0d1-b6c4abd39192
8年前
Ahmad Fatoum
2090ad8119
CMake: Add missing 0 to minimum version
Removed by mistake.
8年前
Ahmad Fatoum
7f7aac643a
CMake: Search dependencies and build pkg-config's Libs.private with it
8年前
Ahmad Fatoum
1093766669
CMake: remove OpenAL dependency
8年前
Ahmad Fatoum
d5bbcbc15f
Travis CI: Don't set CFLAGS=-m64 for macOS build
8年前
Ahmad Fatoum
1ab3c058f5
Drop libglew-dev as prereq for Travis build
Noted by @eserte in athreef/Alien-raylib#2 . Thanks!
8年前
Ray
1d5fbef93d
Clear fbo for drawing
Just in case ClearBackground() is not used after BeginTextureMode(), it clears fbo to color defined by previous ClearBackground()
8年前
Ray
779719f5dc
Merge pull request #440 from a3f/develop
Make function calls without prior declaration an error
8年前
Ahmad Fatoum
520f317a75
#include header for time() on Windows
8年前
Ahmad Fatoum
03ee03e2a6
#include header for glInsertEventMarkerEXT on macOS
8年前
Ahmad Fatoum
8be93762d9
Make function calls without prior declaration an error
which is the default behavior on C99 and up.
8年前
Ray
c2ec88f930
Support DEBUG library building
8年前
Ray
2dcaddc81c
Review mipmaps generation issue
When changing image format, mipmaps are lost and regenerated from
scratch
8年前
Ray
04af83ff99
Improved pixel formats support
Review rlLoadTexture() function to make it simpler, now OpenGL texture
glInternalFormat, glFormat and glType are retrieved with new function
GetGlFormats()
8年前
Ray
cbef78ea18
Review VS2017 projects configurations
8年前
Ray
e604fe1ace
Added VS2017 UWP project
Reviewed VS2015 UWP project
8年前
Ray
8e0a277f7c
Reviewed UWP branch integration
8年前
Ray
6f73008007
Merge pull request #434 from raysan5/testing_uwp
Integration of UWP support
8年前
Ray
750323da53
Merge branch 'develop' into testing_uwp
8年前
Ray
5931bd501c
Merge pull request #433 from a3f/develop
GCC/Clang: Treat void pointer arithmetic as error
8年前
Ahmad Fatoum
30ef3f3122
GCC/Clang: Treat void pointer arithmetic as error
As an extension, GNU C treats sizeof(void) as 1. MSVC doesn't.
Make it an error on GCC/Clang to avoid accidental MSVC breakage.
8年前
Ahmad Fatoum
a2edc9d641
MSVC: Fix void pointer arithmetic error
GNU C allows it as a compiler extension, but MSVC doesn't.
8年前
Ray
ce9f191f1b
Added function: ImageMipmaps()
8年前
kai
bdb61306ac
CMake: build shape and texture examples ( #432 )
8年前
Ray
727cb1819b
Reviewed VS2015 projects
- Support OpenGL 1.1 if selected macro
- Corrected MSVC compiler issues with (void *) data
- Removed raylib.dll project
- Created DEBUG_DLL and RELEASE_DLL configurations
8年前
Ray
c8e97df233
Reviewed function GenImagePerlinNoise()
Added support for noise image offset
8年前
Ray
dd3b3dbadb
Redesigned rlLoadTexture()
- Added support for mipmap levels loading
- Removed internal function LoadTextureCompressed(), not required any
more...
8年前
-
61679a4bbc
Review releases, removed external dependencies
Not required any more!
8年前
-
230e78a23e
Code tweak while using OpenAL backend
8年前
-
f2a675ae53
Reviewed Makefiles...
- Renamed VERSION to RAYLIB_VERSION
- Renamed API_VERSION to RAYLIB_API_VERSION
- Renamed RAYLIB_RELEASE to RAYLIB_RELEASE_PATH
- Support Web Assembly compilation on PLATFORM_WEB
8年前
-
493a67e6d5
Support canvas scaling with window
8年前
-
ddf6c65d00
Review Makefiles and templates
8年前
Ray
f818ec0e05
Merge pull request #428 from SamNChiet/testing_uwp
Add mouse input and revert keyboard to callback model
8年前
Sam C
1f70a8984a
Add mouse input and revert keyboard to callback model
Mouse input is implemented, with all bells-and-whistles. This includes
cursor locking and scroll wheel support.
Keyboard input is reverted to a callback model to better reflect the
existing architecture in "core.c"
8年前
Ray
278d8575bd
Added new function: ImageAlphaCrop()
8年前
Ray
c37d2d448d
Corrected issue with matrices
Matrix stack system should be reviewed but, in the meantime,
currentMatrix should be reseted in order of 3d to work
8年前
Ray
fcb0cae605
Use busy wait loop
If not using busy wait loop, linkage with WINMM in Windows platform is
required
8年前
Ray
4dcc02ff1e
Launch draw call if buffer limits reached
Note that this solution is a temporal patch, not properly tested and
prone to fail, specially if matrix are pushed into the stack...
8年前
raysan5
e4be917d1b
Added new image functions
- Added: ImageAlphaClear()
- Added: ImageAlphaPremultiply()
- Reorganized some functions
8年前
raysan5
b97134c3e1
Review float pixel format textures support
8年前
raysan5
7caa3201d5
Improved pixel formats support
- Renamed enum TextureFormat to PixelFormat for consistency
- Added support for pixel format UNCOMPRESSED_R32
- Using GetPixelDataSize() where required
8年前
raysan5
1f0f8c33fa
Added function declaration
8年前
raysan5
7fa2861160
Added function: GetPixelDataSize()
Just found I need that function...
8年前
raysan5
0e48396369
Corrected issue with new functionality
Using default font texture as base white texture for rectangles reduces
draw calls considerably, actually, raygui can be drawn with a single
pass!
8年前
raysan5
b760f16f9b
Reviewed framebuffers cleaning
Issues when dealing with FBOs
8年前
raysan5
1a82e1ab26
Added function GetFileName()
Review comments
8年前
raysan5
e1baae0249
Removed function DrawRectangleT()
Functionality integrated in DrawRectangle() and selectable with config
flag USE_DEFAULT_FONT_TEXTURE
8年前
raysan5
e69424c86f
Reviewed text input
8年前
Ray
f51dcd8bfa
Merge pull request #427 from SamNChiet/testing_uwp
Add Keyboard Input
8年前