raysan5
202f45415c
rRES raylib resources custom file format support
First version of custom raylib resources file format -IN DEVELOPMENT-
9年前
raysan5
bf3a213e44
Some functions review and additions
- Improved ImageCopy() to support compressed formats
- Renaming file-formats header structs for consistency
- Review variables naming on ImageDither() for consistency
- Improved LoadImagePro() to make a copy of data
- Preliminary support of rRES file format on LoadImage()
9年前
raysan5
e7464d5fc3
Review some formatting and naming
- Renamed WritePNG() to SavePNG() for consistency with other file
loading functions
- Renamed WriteBitmap() to SaveBMP() for consistency with other file
loading functions
- Redesigned SaveBMP() to use stb_image_write
9年前
raysan5
5da815234c
Improved FLAC audio support
9年前
raysan5
a27be5f2a9
Added support for gamepads on PLATFORM_WEB
Feature NOT TESTED yet...
9年前
raysan5
14cdd7fbff
Added raw image file reading data check
9年前
raysan5
852f3d4fd0
Review comments and formatting
9年前
raysan5
6d6c542a1d
Review some functions for consistency
Removed: LoadTextureEx()
Added: LoadImagePro()
9年前
raysan5
d8bf84f118
Added mesh loading functions
9年前
raysan5
5de597579f
Complete review of audio module
9年前
Saggi Mizrahi
1aa775eca8
Fix physac.h building on linux
Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
9年前
Saggi Mizrahi
b2d4cd66a7
Fix warnings in lua binding
Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
9年前
Saggi Mizrahi
c394708c43
Change UpdateSound() to accept const void *
The function means to accept a const * so let's declare it.
Will allow passing const buffers in games.
Also constness is next to godliness!
Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
9年前
Ray
4a9b77dd70
Corrected bug sound playing twice
Samples count was not properly calculated on WAV loading
9年前
Ray
814507906f
Improving rRES custom format support -IN PROGRESS-
Start removing old rRES functions.
9年前
Joel Davis
06b8727d70
Moved viewport code into SetupViewport so high-DPI fix can be applied to EndTextureMode
9年前
Ray
d5c0f9d386
Replaced log2() function by equivalent
log2() is not available in some standard C library implementations
9年前
Ray
377dcb025f
Corrected some warnings
9年前
Ray
f5d792e551
Update Lua naming
Replaced LUA by Lua
9年前
raysan5
46ce30a2eb
Corrected bugs for OpenGL 1.1 backend
9年前
Ray
b8481369f7
Reviewed some lua examples and added new ones
9年前
Ray
f1bcfc1352
Corrected bug on GenTextureMipmaps()
texture.mipmaps value needs to be updated, so, texture must be passed by
reference instead of by value
9年前
victorfisac
aa9353feb4
Updated Physac library
9年前
raysan5
481ce3d39d
Corrected bug with alpha mask on font
Mask was wrongly applied to 8-bit font image, it generated dark borders
on the font. Grayscale image has to be considered as the alpha mask for
a completely white image to use it correctly.
9年前
Ray
85c400c006
rlua: Added functions notes
Functions that need to manage big data arrays don't work properly, that
functionality should be reviewed...
9年前
Ray
f0626324ab
rlua: Added some missing functions
Updated to raylib 1.6 functionality
9年前
raysan5
f7b706263a
Some code tweaks
Correcting details that pop-up when testing the different platforms
9年前
raysan5
b0d5a7a372
Corrected bug on Android
9年前
raysan5
bee283b12b
Some tweaks around
9年前
raysan5
f18c8cea16
Updated to support OpenAL Soft static library
9年前
raysan5
41e49c5a6e
Remove CMakeList
Working on an updated version...
9年前
raysan5
5d46c27cd5
Update resource file for raylib 1.6
9年前
raysan5
6d1b712a96
Reviewed modules comments
9年前
raysan5
9d3ad52160
Removed byte typedef
9年前
Ray
9fb6eda5f1
Improved text measurement
9年前
Ray
38df2cad25
Improved text measurement
Still not working correctly, font offsets are not considered
correctly...
9年前
Ray
4245237892
Corrected SIGSEV bug
9年前
raysan5
aa945055fa
Corrected issue on chars drawing
Support by default unordered charsets
9年前
raysan5
ca96122a7b
Raspberry Pi custom gamepad axis
9年前
raysan5
f2d61d4d43
Improved gamepad support on Raspberry Pi
9年前
Ray
f16f39e8aa
code tweaks to avoid some warnings
9年前
raysan5
64f67f6e9f
Improved gamepad support
new function: GetGamepadAxisCount()
new function: IsGamepadName()
9年前
raysan5
6d3b11ef91
Support unordered charset, neither fixed first char
Still requires some testing...
9年前
raysan5
3393fda384
Improve TTF loading
9年前
raysan5
673dcf9436
Comments tweaks
9年前
raysan5
cc917fbac6
Improve SpriteFont support
LoadSpriteFontTTF() - TTF font loading with custom parameters
9年前
raysan5
16101ce3d8
Reorganize defines check
9年前
raysan5
836d3341a5
Renamed OpenAL32 dll library
9年前
raysan5
988d39029f
Support textures filtering
9年前
raysan5
43fd9ffe08
Tweak to avoid warnings
9年前