4754 次代码提交 (2488d361b6c9e65ba8e4ebc29bbc58a9bc3365ea)
 

作者 SHA1 备注 提交日期
  raysan5 2488d361b6 Review formatting 3 年前
  raysan5 c772de702b REVIEWED: DrawMeshInstanced() matrix computations 3 年前
  raysan5 434a3a276d REVIEWED: Define instancing API entry points for RPI 3 年前
  raysan5 8e51e6d1df REVIEWED: CheckCollisionPointLine() 3 年前
  raysan5 fd3e2fda00 RENAMED: example: shaders_mesh_instancing 3 年前
  raysan5 8f1d81df0f Review code formatting 3 年前
  mkupiec1 3d1a05d588
[shapes] CheckCollisionPointTriangle (fix), CheckCollisionPointLine (new routine) (#1695) 3 年前
  raysan5 98a2e16d4d REVIEWED: RPI instancing checks #1679 3 年前
  raysan5 b5aaf33058 Review matrix multiplication 3 年前
  raysan5 aaf0d8b839 REVIEWED: rlgl: Stereo render is working again 3 年前
  raysan5 00e71faed6 REVIEWED: text_draw_3d, code formatting 3 年前
  raysan5 6a24dd8945 REVIEWED: tinyobjloader #1568 3 年前
  raysan5 b8c3b8277c Reviewed UWP project #1681 3 年前
  raysan5 8f3e91ae83 REVIEWED: models_gltf_model #1684 3 年前
  raysan5 23a764190e ADDED: LoadShaderFromMemory() #1690 3 年前
  raysan5 bc6b16beb2 REVIEWED: DrawTexturePoly() 3 年前
  Vlad Adrian 668ba870e4
Added draw 3d text example (#1689) 3 年前
  Carlos Hernandez Barbera 7eaeffc8d9
GetCollisionRayMesh makes use of triangle count (#1688) 3 年前
  Maksymilian Mika f38ced15e7
Fixing pointer arithmetic to avoid error [-Werror=pointer-arith] (#1685) 3 年前
  Dan Bechard b6ca524bdd
Preserve floating point values in DrawRectangleLinesEx (#1683) 3 年前
  Ray f9bab14fdb REVIEWED: DrawMeshInstanced() 3 年前
  Ray c6828070dc Update models_yaw_pitch_roll.c 3 年前
  Ray fb9a437f8a REVIEWED: OpenGL 1.1 working again 3 年前
  Ray cba412cc31 WARNING: BREAKING: rlgl redesign -WIP- 3 年前
  chriscamacho 9569d6a802
Add DrawTexturedPoly and example (#1677) 3 年前
  Ray dd59350485 REVIEW: instancing example formating 3 年前
  Max 7e58838895
added animation and keyboard controls to rlgl mesh Instancing example (#1678) 3 年前
  Jeffery Myers 13f97471a2
Change the color of the FPS display if the FPS is low (orange for <30, red for < 15). (#1676) 3 年前
  Ray bb73a8089a Reviewed DrawFPS() comment 3 年前
  Ray 9bea64b5e4 REMOVED: DrawGizmo() 3 年前
  Ray 9047025ab7 Update textures.c 3 年前
  Ray c2bc3d22a1 REVIEWED: DrawRectangleRounded() performance #1523 3 年前
  Ray 60bfee4a7d Added security check for render batch #1670 3 年前
  Victor c5b0a1f005
Fix activeTextureId to have MAX_BATCH_ACTIVE_TEXTURES elements instead of the hardcoded 4 (#1674) 3 年前
  Chris 2532c396ed
Fix 90 degree bug with DrawTexturePro and DrawRectanglePro (#1673) 3 年前
  Ray 71fe0bff95 Update text_raylib_fonts.c 3 年前
  Ray 89278953ae Update text_raylib_fonts.c 3 年前
  Ray 3e6ee028e5 Update rlgl.h 3 年前
  Ray 6f5a4a9351 REVIEWED: rlgl_standalone usage 3 年前
  Dan Bechard 5325d8d2ba
Don't call sqrtf when axis already normalized (#1672) 3 年前
  Davidson Francis 81738bfa98
Fix PATH for other PLATFORM_OS's (#1671) 3 年前
  Jeffery Myers e48b9a6da1
[Examples] Warning fixes (pt 1) (#1668) 3 年前
  Jeffery Myers c6dd41495b
typecast warning fixes. (#1667) 3 年前
  Ray 2ce28f75ad WARNING: BREAKING: REDESIGNED: rlgl module 3 年前
  Ray 24dae29a03 Review latest PR and some formatting 3 年前
  Jeffery Myers 2c0a533948
[AUDIO] Music Looping enhancements (#1665) 3 年前
  Rabia Alhaffar 8e1e1ef970
Changed IsKeyPressed('R') to IsKeyPressed(KEY_R) for Physics examples! (#1666) 3 年前
  Jeffery Myers b573ff3e7a
[AUDIO] Use device native sample rates (#1660) 3 年前
  Ray c37f61d31f REVIEWED: rlgl module #1523 3 年前
  Ray e0e68aad54 Update Makefile 3 年前