6512 Commits (2d518bfbcdaf673c813d6fc56218d906678f42be)
 

Author SHA1 Message Date
  Ray bcae065c88 REVIEWED: `IsShaderReady()` 1 year ago
  Ray 1347a15539 ADDED: `SetWindowIcons()` to set multiple icon image sizes 1 year ago
  hkc d26a56d4e1
Added mixed audio processor (#2929) 1 year ago
  Ray 47dd842e81 Minor format tweaks 1 year ago
  Ray f594f14510 Reviewed typo and formating 1 year ago
  Ray 2766835ed4 REPLACE: TABS by 4 spaces 1 year ago
  Jeffery Myers 9eaed07b77
Make the oribital camera work like it used to (it is not just a copy of third person) (#2926) 1 year ago
  Ray beb44f1dac Avoid centering mouse when program launches 1 year ago
  Ray 903d85e323 Make sure window position always inits in the middle of the current monitor 1 year ago
  Ray 5dedb27ce0 REVIEWED: Issue with camera jump on first frame 1 year ago
  veins1 ec95aa2e04
Move camera after rotation (#2923) 1 year ago
  Ray 1cfb484100 ADDED: Example project to VS 1 year ago
  Ray e843be7ea5 ADDED: rcamera dependencies details 1 year ago
  Ray 547819766f ADDED: Example project to VS2022 solution 1 year ago
  Ray 50d17393a5 Create models_loading_m3d.vcxproj 1 year ago
  Ray ea590c44a9 REVIEWED: Camera redesign PR 1 year ago
  Crydsch Cube 73989a4981
WIP rcamera redesign vector (#2563) 1 year ago
  Ray f1bcabcc37
Update CHANGELOG 1 year ago
  Ray a9c28d7583
Update CHANGELOG 1 year ago
  Ray 22287a78c5 Update qoa.h 1 year ago
  Ray 96a9b4e1f2 REVIEWED: config.h format and inconsistencies 1 year ago
  Ray 21961a786d REVIEWED: Vertex colors support on M3D loading #2878 1 year ago
  Ray 4647441ad8 Update rl_gputex.h 1 year ago
  BugraAlptekinSari 4ae0a416f4
Added raymarch example and thumbnail for write depth (#2919) 1 year ago
  Julio C. Galindo 6ae21d6581
Fixed some grammar mistakes and typos. (#2914) 1 year ago
  Sasquatch ヽ(´ー` )┌ 5c6a756014
Update raylib-hx bindings to 4.2 in BINDINGS.md (#2916) 1 year ago
  Nikolas f784961b9c
Enable GetWindowHandle() on macOS (#2915) 1 year ago
  Ray e187b693ea Update raudio.c 1 year ago
  star-tek-mb 04ab76b889
zig build: do not use deprecated functions (#2913) 1 year ago
  Ray 1fea266472 Clean trailing spaces 1 year ago
  Ray c91190fc6e Review QOA sound loading -WIP- 1 year ago
  star-tek-mb ff70a04bf5
update zig build to latest master (#2910) 1 year ago
  Ray 60d0ab418a some typos review 1 year ago
  HKrogstie 8c50da167d
fix DrawMesh using SHADER_LOC_COLOR_SPECULAR as a material map (#2908) (#2909) 1 year ago
  Ray 589892af07 Support QOA audio format on `ExportWave()` -WIP- 1 year ago
  Ray 901c4553d2 ADDED: QOA audio format support -WIP- 1 year ago
  Ray 43e45cbb81 Replace TABS by 4 spaces 1 year ago
  Ray 7914332c40 Update qoi.h 1 year ago
  Ian McFarlane b9e49cdca6
rcamera: move y clamp to before 3d projection (#2905) 1 year ago
  Antonis Geralis 212f331583
Update core_input_gamepad.c (#2903) 1 year ago
  Ray d827a65e59 Update external libraries 1 year ago
  Ray a151cbd37a ADDED: `Vector2LineAngle()` #2887 1 year ago
  Nikolas 89171a2608
Add WASM support for Zig build (#2901) 1 year ago
  Ray c94c666d04 Review formatting for M3D loading vertex colors 1 year ago
  Uneven Prankster 929a46cbab
[models] Fix M3D vertex color import. (#2878) 1 year ago
  Dor Shapira df5a736c00
fix typo (#2899) 1 year ago
  Rob Loach 7fff1ba0b0
ADDED: IsModelReady(), IsMaterialReady(), IsTextureReady(), IsRenderTextureReady() (#2895) 1 year ago
  Antonis Geralis 0b42da4085
Raylib.h has exceeded 512 functions! (#2896) 1 year ago
  Rob Loach 83ff7b2466
ADDED: `IsShaderReady()`, `IsImageReady()`, `IsFontReady()`, `IsWaveReady()`, `IsSoundReady()`, `IsMusicReady()` (#2892) 1 year ago
  Jeffery Myers 81ca2f0bf3
Fix warnings and bad project settings for 4.5 release (#2894) 1 year ago