1 Commits (2d6bc1ff429a25313415c55f6683956cf6f5ebdc)

Author SHA1 Message Date
  Ray 7699787473 Added new game: Cat vs Roomba 6 years ago
  Ray fc6f5a92f3 Reviewed functions definition 6 years ago
  raysan5 cd6c362485 Corrected func name typo 6 years ago
  ChrisDill 1e1bbaa40b Added a few missing functions to raymath 6 years ago
  Oğuzhan Çankaya 2bef76735d
lerp for vector2 and float 6 years ago
  ChrisDill c669c6762f Improved raymath defines 6 years ago
  ChrisDill a187361c6f Raymath dllexport fix if _WIN32 defined 6 years ago
  ChrisDill 42b52ecdb1 Raymath dllexport fix 6 years ago
  Kim Kulling b2cac82fa0 Fix compiler warings in texture.c and more. 6 years ago
  Kim Kulling ecf8bff4aa Fix compiler warnings, first part 6 years ago
  Ray 7b971e0623 Added Quaternion typedef 6 years ago
  Ray 7dedb84fd0 Added function: Vector3RotateByQuaternion() 6 years ago
  Ray 0148432588 fabsf() not working with TCC 6 years ago
  raysan5 23e335d933 Implemented MeshTangents() 6 years ago
  Ahmad Fatoum 8b0fef6c34
raymath: Workaround tcc inline function limitation 6 years ago
  Ray 61e0e4b4f3 Complete review of raymath for API consistency 6 years ago
  Ray 9d8f15c19d Reviewed raymath changes 6 years ago
  Ahmad Fatoum f52d2de582
raymath.h: Use C99 inline semantics 6 years ago
  Ahmad Fatoum ed6962edd3
Make MatrixToFloat and Vector3ToFloat reentrant 6 years ago
  Ahmad Fatoum a5881fb9cc
Revert "raymath.h: Use C99 inline semantics" 6 years ago
  Ahmad Fatoum 6ffc8cb799
raymath.h: Use C99 inline semantics 6 years ago
  Ahmad Fatoum e4d7bbec1e
Make MatrixToFloat and Vector3ToFloat reentrant 6 years ago
  Ray San 53ad53d051 Manually review previous PR 7 years ago
  user d51f382ef8 optimized matrixrotate function by removing identity matrix 7 years ago
  user b5395b22cc make raymath compiling with msvc in c++ mode 7 years ago
  Ray San 0cd327ccb2 Moved QuaternionNlerp() function 7 years ago
  Michael Campagnaro 18bf0ac044 Fix typo in raymath.h 7 years ago
  Ray d071418cba Added Vector3MultiplyV() 7 years ago
  raysan5 b2712b6db7 Corrected issue on QuaternionFromVector3ToVector3() 7 years ago
  raysan5 f57367e786 Implemented some changes 7 years ago
  raysan5 3655c6e466 Renamed Vector*() functions to Vector3*() 7 years ago
  raysan5 00d2768bc9 Corrected bug on MatrixPerspective() 7 years ago
  raysan5 c6cd07c373 Some tweaks raymath related 7 years ago
  raysan5 e52032f646 Complete review of raymath 7 years ago
  raysan5 38d9fcb08e Moved some functions to raymath 7 years ago
  raysan5 84aff31973 MatrixPerspective() angle required in radians 7 years ago
  Wilhem Barbier 056a494baf Fix some other typos 7 years ago
  Wilhem Barbier aba3739c13 Fix some typos in raymath.h 7 years ago
  raysan5 402a8bfd68 Added note about transposing 7 years ago
  raysan5 43cb6414f6 Added note about transposing 7 years ago
  Ray 70a7c65668 Return angles as degrees 7 years ago
  Ray 18b31f6792 Added two new functions to raymath 7 years ago
  raysan5 f5894278b7 Added Vector2 math functions 7 years ago
  Ray 59652c75b4 Review some comments 7 years ago
  Ray 05cff44d0a Improved modules description -IN PROGRESS- 7 years ago
  raysan5 658c280669 Lattest PR review 8 years ago
  Joel Davis d5d391faaf Added RaycastMesh function and example test case 8 years ago
  Ray 377dcb025f Corrected some warnings 8 years ago
  raysan5 c46c0fc652 Corrected keywords usage 8 years ago
  raysan5 0bc71d84f8 Added functions to customize internal matrix 8 years ago