Ray
d873314c27
Reviewed Windows resource file name
7年前
Ray
0148432588
fabsf() not working with TCC
Replaced by fabs() that seem to work ok
7年前
Ray
dbff40944a
Corrected issue with floats on TCC
It seems TCC was not casting correctly int values to float in some
specific situations
7年前
Ray
1f0cc57ec7
Corrected issue with compiler param
Added android_native_app_glue module to raylib compilation instead of
compiling it as static lib at apk generation.
7年前
Ray San
8f4fa5006b
Added a note
7年前
Ray San
f454af08bb
Review include (already included)
7年前
raysan5
559b9b8cc3
Corrected possible memory leak
7年前
raysan5
44181baf04
Working on Android APK building
7年前
David Reid
63cf43b729
Fix some warnings.
7年前
David Reid
647c08ef4c
Fix a copy paste typo.
7年前
David Reid
f1b624d38b
Update mini_al.
7年前
Ahmad Fatoum
e025e62445
cmake: Fix PLATFORM_WEB build
Did this ever work? Surely, doesn't look like it...
7年前
Ahmad Fatoum
ad8509732c
CMake: Fix (Add?) Android support
Not sure if this ever worked, but now it at least compiles.
7年前
Ahmad Fatoum
ff55af14f9
CMake: Move reusable code to new cmake/ directory
7年前
Ahmad Fatoum
ae26e083b4
CMake: Add default build type if none specified
Release, unless we are in a Git repo, then it's Debug.
7年前
Ahmad Fatoum
20ddc6a2bb
Move utils.cmake to separate cmake/ directory
7年前
raysan5
a752092055
Removed 32bit arm Android library
From 2019 64bit support will be mandatory to publish an Android app.
Google plans to require that new apps target Oreo (API level 26) in
August of 2018.
7年前
raysan5
8e0cd51afb
Support shared library building on Android
7年前
raysan5
ca69068814
Added function: rlCheckBufferLimit()
7年前
raysan5
3b70b66a08
Love OpenGL gotchas... make my life more enjoyable!
7年前
raysan5
24adca4ad0
Manual mipmap generation review
On OpenGL 1.1 only is supported for 32bit RGBA textures
7年前
raysan5
25d5e907ec
Some code review (mainly comments)
7年前
Michael Vetter
5cfbb53f6c
Increase API version
Please do this whenever necessary. And adapt it before releasing a new
RC. The RC should already have the correct one.
7年前
Ray
fb4265f646
Reviewed Android pipeline
Now defaults to Clang, ARM64 and API 21
7年前
Ray
0b05169aa7
Some warnings review
7年前
Ray
88c2337225
Preliminary support for MP3 fileformat -WIP-
7年前
Ray
2aae62cea2
Header tweak and comments
7年前
Ray
1d3e4ef437
Corrected issue on file extension check
7年前
Ray
bb43755a9d
Corrected issue on LoadASTC()
7年前
Ahmad Fatoum
eed170f852
CMake: Fix typo... s/USE_PIC/WITH_PIC/
7年前
Ahmad Fatoum
0f1aaa474a
CMake: (Properly) build glfw separately with CMake
This reverts commit 2d6fb5c628068757387525e190c3afdbe33ae9c6,
and adds a fix for Alien::raylib's test failures.
The tests failed because the resulting static library didn't reexport
GLFW symbols. As a fix, we now have GLFW create a CMake "object library"
target that we can link with both the static and shared raylib.
This is arguably ugly... Proper fix would probably be a GLFW upstream
object library target.
Closes #536 .
7年前
Ahmad Fatoum
2d6fb5c628
Revert "CMake: Build glfw separately with CMake"
This reverts commit 0adb4b67de6dfe3f7a0a557130dffc3b8f4d6a43,
because it failed tests for Alien::raylib:
http://www.cpantesters.org/distro/A/Alien-raylib.html
7年前
Ray
aa76985c0d
Review raylib version to 2.0
Review raylib_icon resource
7年前
Ahmad Fatoum
0adb4b67de
CMake: Build glfw separately with CMake
Makes it easier to support Wayland later on.
7年前
Ahmad Fatoum
0df501be91
Add GLFW source tree to src/external
We need the CMake stuff for wayland configuration.
Otherwise, we would have to replicate that ourselves.
This is the full 7ef34eb06d
tree except
for tests/ examples/ and docs/
7年前
Ahmad Fatoum
b8ca51fd01
CMake: Don't create symlinks on unsupporting file systems ( #539 )
Panders to the idiosyncrasies of my work flow:
I have my raylib build directory mounted as a VirtualBox vboxfs for use
with my Linux VM, but vboxfs doesn't support symlinks, while raylib shared
library versioning on Unix expects symlinks to work.
If this happens, library versioning is now disabled on Unix with
an error message instead of just failing the build.
7年前
Ray
9ea2a69bfd
Corrected issue on rectangle drawing
7年前
Ray
3a803ac95e
Removed unnecesary define
7年前
Sherjil Ozair
8e9ff75f1c
Use fabsf for floats, and avoid implicit type casting
7年前
Ray
f14492432d
Avoid exposing native GLFW3 functionality
Try to avoid types conflict with Font
7年前
Ray San
ec33e7d705
BREAKING CHANGE: Renamed SpriteFont type to Font
- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
7年前
Ray San
6045062a05
Renamed some functions
- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
7年前
Ray San
6324697ffd
Rectangle parameters changed to float
- Some examples tweaks
- Reviewed ImageFormat()
- Use float for text fontSize
7年前
Ray San
9d103b7c2f
Removed line breaks from functions
Useful to parse raylib.h to generate raylib-lua and Notepad++
intellisense XML info
7年前
raysan5
198d739256
BREAKING CHANGE: Renamed Camera -> Camera3D
Just added a fallback in the meantime...
7年前
raysan5
400c345f96
Added tangent computation alternative method
As stated in the note, I'm not sure if math is right, just followed a
reference implementation...
7年前
raysan5
23e335d933
Implemented MeshTangents()
- Added Vector3OrthoNormalize() to raymath.h - not sure if it is correct
- Implemented MeshBinormals() - Mesh struct has not a place for them...
- Updated model_material_pbr example - tested but not working on my GPU
(old Intel HD), actually, it never worked on it...
7年前
raysan5
c51203ae7e
Corrected alpha blending on ImageDraw()
7年前
raysan5
dff1028466
Replaced ColorToFloat() by ColorNormalize()
7年前
raysan5
8d81b6e4e4
Support shapes drawing using only QUADS
Also added new compilation FLAGS for that pourpose
7年前