David Reid
49e945f958
Update mini_al with fixes and improvements for Emscripten.
пре 7 година
David Reid
84ef860443
Update mini_al with experimental support for SDL/Emscripten.
пре 7 година
David Reid
f9144ac5b0
Rename a variable for consistency.
пре 7 година
David Reid
3be83dac7e
Update mini_al.
пре 7 година
David Reid
b9bb80d004
Add some logging and update mini_al.
пре 7 година
David Reid
60d7215b2a
mini_al: Unify the buffer system for Sounds and AudioStreams.
пре 7 година
Ray San
6d317c7afe
Remove glfw3 dependency
Full sources already included and compiled with raylib (rglfw)
пре 7 година
Ray San
e2e4b8df28
Remove unneeded glfw dependencies
Only required by examples
пре 7 година
Ray San
a6877c82c6
Added alternative license to rgif.h library
Just in case of legal conflict with public domain software, added MIT
alternative license.
пре 7 година
David Reid
261b00e9e8
Update mini_al.
пре 7 година
Ray San
a6416f82a7
Reviewed file comments
пре 7 година
David Reid
96be62e88b
Update mini_al.h
пре 7 година
David Reid
e03afbf2fa
Add support for pitch shifting.
This commit should bring the mini_al backend up to feature parity with
the OpenAL backend.
пре 7 година
David Reid
322d868841
Fix minor errors with the OpenAL backend.
пре 7 година
David Reid
88d2810fa3
Bug fixes for Music with mini_al.
пре 7 година
Ray
68024f1b0b
Added desktop platform check...
...to define proper values
пре 7 година
David Reid
3a96a66fdf
Bring up to date with changes to mini_al.
пре 7 година
Ray San
9c65caea8c
Added GLFW sources to raylib
Compiling GLFW library with raylib avoids external dependencies, this
way we solve version problems in some platforms
пре 7 година
Ray San
6105ff9959
Added VS2015 UWP solution
пре 7 година
David Reid
e52f4282d6
Update comments.
пре 7 година
David Reid
ac4c911ad7
Work on porting Music to mini_al.
пре 7 година
David Reid
68bf6c9701
Initial work on porting AudioStream to use mini_al.
пре 7 година
raysan5
24b12e5e23
Remove PLATFORM_ checks from raylib header
Now header is truly multiplatform...
Actually still a small pending check on XBOX gamepad controls that
hopefully will be removed with next GLFW 3.3
пре 7 година
raysan5
02dd4d32b5
Allow custom distortion shader - IN PROGRESS -
пре 7 година
raysan5
09228752ce
Review default shaders usage on loading
пре 7 година
David Reid
b0852002b8
Rename SoundInternal to SoundData for consistency with MusicData.
пре 7 година
David Reid
75433a670e
Initial work on adding support for mini_al.
пре 7 година
Ray San
b6b58991e6
Working on UWP support
Support Universal Windows Platform (UWP):
- Windows 10 App
- Windows Phone
- Xbox One
пре 7 година
Ray
e12182f59b
Merge pull request #384 from nounoursheureux/develop
Store the default shaders
пре 7 година
Wilhem Barbier
7ef604fbf5
Store the default shaders
пре 7 година
Ray San
0eb222bda1
Issue with libraries renamed on Raspbian Stretch
libEGL and libGLESv2 have been renamed on latest Raspbian Stretch
version (also included on latest Jessie upgrade).
It seems to be done to avoid conflicts between official Mesa libs and
Broadcomm provided ones.
пре 7 година
Ray
99d3803d16
Added VS2017 raylib project
пре 7 година
Ray San
37986b26cb
Corrected issue with text drawing on image
пре 7 година
Ray San
2f024dbfef
Corrected possible issue on FBO creation
USE_DEPTH_RENDERBUFFER on OpenGL 2.1
пре 7 година
Ray San
4fe8e05a7f
Review GLSL 120 shaders
Not tested, could have errors
пре 7 година
Ray San
81518ccd13
Corrected issue with shader locations init
On RPI, after latest drivers update, models were not rendered properly
cause of that...
пре 7 година
Ray
2eceecb7b7
Merge pull request #382 from nounoursheureux/develop
Have SetShaderValue(i) take a const pointer
пре 7 година
Wilhem Barbier
879c2f484b
SetShaderValue take const pointer
пре 7 година
Ray
085779707f
Uploaded shaders for GLSL 120
пре 7 година
Ray
24657ca789
Review textures to be POT
Could correct possible issues on OpenGL 1.1
пре 7 година
Ray
5f65380732
Merge branch 'develop' of https://github.com/raysan5/raylib into develop
пре 7 година
Ray
aa6a1b4283
Corrected issue with missing defines
пре 7 година
raysan5
36ae9c8c3a
Compile DLL avoiding extra dependencies
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin>dumpbin.exe
D:\GitHub\raylib\release\libs\win32\msvc\raylib.dll /DEPENDENTS
Microsoft (R) COFF/PE Dumper Version 14.00.24215.1
Copyright (C) Microsoft Corporation. All rights reserved.
Dump of file D:\GitHub\raylib\release\libs\win32\msvc\raylib.dll
File Type: DLL
Image has the following dependencies:
KERNEL32.dll
glfw3.dll
OpenAL32.dll
Summary
4000 .data
1000 .gfids
23000 .rdata
5000 .reloc
1000 .rsrc
68000 .text
1000 _RDATA
пре 7 година
Ray
d43af4918b
Improve textures support for OpenGL 2.1
пре 7 година
Ray
9e0105a1a3
Corrected function name
пре 7 година
Ray San
c570f7ca63
Rebuild dynamic libs for MSVC (VS2015)
Added support for raylib DLL building on MSVC
пре 7 година
Ray San
244007a99b
Review Fade() functionality
пре 7 година
Ray San
3c3d56bb4a
Renamed data types to standard names
пре 7 година
Ray San
3d755d617a
Some code tweaks...
пре 7 година
Ray San
415e7e972c
Review some issues, view description
- Review RPI compilation (core_drop_files not supported)
- Review ImageFormat(), some issues
- GetTextureData() reviewed for RPI
пре 7 година