Ray
f1bcfc1352
Corrected bug on GenTextureMipmaps()
texture.mipmaps value needs to be updated, so, texture must be passed by
reference instead of by value
8 years ago
raysan5
bee283b12b
Some tweaks around
8 years ago
raysan5
6d1b712a96
Reviewed modules comments
8 years ago
raysan5
9d3ad52160
Removed byte typedef
8 years ago
Ray
9fb6eda5f1
Improved text measurement
8 years ago
raysan5
ca96122a7b
Raspberry Pi custom gamepad axis
8 years ago
raysan5
f2d61d4d43
Improved gamepad support on Raspberry Pi
8 years ago
raysan5
64f67f6e9f
Improved gamepad support
new function: GetGamepadAxisCount()
new function: IsGamepadName()
8 years ago
raysan5
cc917fbac6
Improve SpriteFont support
LoadSpriteFontTTF() - TTF font loading with custom parameters
8 years ago
raysan5
988d39029f
Support textures filtering
8 years ago
raysan5
02842a3e2f
Review gamepad inputs
Added funtion: GetGamepadButtonPressed() - This function can be useful
for custom gamepad configuration
8 years ago
Ray
b8ce680511
Improved Android support
8 years ago
raysan5
0ce7f0c409
Some work on multiple inputs...
- Corrected bug and tested new gamepad system
- Reviewed Android key inputs system, unified with desktop
- Reorganize mouse functions on core
8 years ago
Ray
8f60996b64
Corrected some warnings
8 years ago
Ray
98d7a10c08
Improved gamepad system
- Support up to 4 gamepads
- Unified system between platforms
- Corrected some bugs
8 years ago
Ray
b3bc4b21d1
Working on better gamepad support
8 years ago
raysan5
76a67a149e
Added new wave functions to lua binding
8 years ago
raysan5
5fecf5c088
Review UpdateVrTracking() and rlglLoadRenderTexture()
8 years ago
Ray
5af1b4a7c9
Added simulated head-tracking on VR simulator
A simple 1st person camera... still requires some work...
8 years ago
Ray
3396743aba
Corrected old issue with mouse buttons on web
8 years ago
Ray
db6538859c
Added flag to allow resizable window
8 years ago
raysan5
b082807b0b
Removed function: ResolveCollisionCubicmap()
Function was inefficient and should be rewritten from scratch, it
probably neither belongs to this module but an example...
8 years ago
raysan5
978c49472a
Working on camera system...
8 years ago
raysan5
753b549aa5
Improving camera system -IN PROGRESS-
8 years ago
Ray
0c58c1198f
Working on new audio functions...
9 years ago
Ray
8b35de3276
Added new audio functions -IN PROGRESS-
- LoadWave()
- LoadWaveEx()
- UnloadWave()
- WaveFormat()
- WaveCopy()
- WaveCrop()
- GetWaveData()
9 years ago
raysan5
36f20376e6
Redesigned lighting shader system
9 years ago
Ray
9d66bc4a05
Added function: ImageAlphaMask()
9 years ago
raysan5
be97583f00
Added function: UpdateSound()
9 years ago
Wilhem Barbier
1d71e1b754
Fix a typo in the DrawCube, DrawCubeWires and DrawCubeTexture definitions
9 years ago
raysan5
959a228815
Removed useless spacing
9 years ago
raysan5
342b89c5b9
Review Wave struct
9 years ago
raysan5
3377a4485b
Support shared/dynamic raylib compilation
Generates:
Win32: raylib.dll, libraylibdll.a (import library)
Linux: libraylib.so
9 years ago
Ray
eb9072a2f1
Renamed functions for consistency
9 years ago
Ray
cc2b3228d1
Updated for C++
9 years ago
raysan5
f69f930b51
Some functions review
9 years ago
raysan5
16ac468bdb
Remove functions from user exposure
9 years ago
raysan5
3b80e2c1e0
Redesigned gestures module to header-only
9 years ago
raysan5
d5f5f0a930
Updated raylib version to 1.6
9 years ago
raysan5
8c0bd30fcb
Corrected issue with Music type
9 years ago
raysan5
68d647c1af
Complete review and update
Simplified module for Music and AudioStream
Added support for raw audio streaming (with example)
9 years ago
raysan5
36cf1f7dfd
Improved support for C++
Added compound literals (C99) alternative for C++ compilers that don't
support this feature
9 years ago
raysan5
02c456432d
Complete review of audio system
Still some work left...
9 years ago
Bil152
8f7cb6fb19
Code refractoring of music model to be more friendly-user (issue #144 )
9 years ago
sol-prog
32a671b9da
OS X comaptiblity changes and compiled library
9 years ago
raysan5
5ff9811ea8
Some code tweaks
9 years ago
raysan5
7959ccd84d
Review some functions, formatting and comments
9 years ago
Ray
1733125873
Do not expose raw audio context to final user...
...at least, directly, available if using directly audio module...
9 years ago
raysan5
7cefbd8a94
Updated lighting system...
...to avoid dynamic conditions on for loop (lightsCount) on standard
shader, it seems GLSL 100 doesn't support that feature... on some GPUs
like RaspberryPi...
9 years ago
Ray
bc80174357
VR Functions renaming (for generic HMD device)
Stereo rendering has been moved again to Begin3dMode() and End3dMode(),
it has some limitations but makes more sense...
9 years ago