Ray
4dbe04b250
Update config.h
2ヶ月前
Ray
8ae2c9cf5f
FIX: `LoadFontDataBDF()` #5346
2ヶ月前
Ray
7f82da0031
Update rlsw.h
2ヶ月前
Ray
fcaea5b1a1
Remove trailing spaces
2ヶ月前
Ray
4e8b087ffe
REVIEWED: `ComputeSHA256()`
2ヶ月前
Ray
78faf6a120
Update README.md
2ヶ月前
Robin ❤️
d8601121da
[examples] Added: `textures_sprite_stacking` example ( #5345 )
* Added sprite stacking example
* added link
* formatting
2ヶ月前
Ray
ee2999b3e0
Update rexm.c
2ヶ月前
Ray
f76e371436
REDESIGNED: `core_clipboard_text`, based on #5248
2ヶ月前
Ray
0b4815b8fe
WARNING: REMOVED: GIT recording option, added example
2ヶ月前
Hugo
d7a7eda959
[examples] `core_directory_files` fixes ( #5343 )
* [examples] reset on folder click
`continue` after clicking a new folder
* [examples] don't make non-directories clickable
`IsPathFile` is not enough to check if it's a directory
since it also takes in char devices.
* rlparser: update raylib_api.* by CI
* Delete tools/rlparser/rlparser
---------
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Ray <raysan5@gmail.com>
2ヶ月前
Ray
2a324ace27
Update parse_api.yml
2ヶ月前
Ray
8b3ea995f9
Update parse_api.yml
2ヶ月前
Chakradhar
d8da443604
Fixed core_text_file_loading example in raylib examples, to account for blank lines in text file and text wrapping properly for the case when the last word goes out the display ( #5339 )
2ヶ月前
Le Juez Victor
4ff296bf0b
fix clipping issue ( #5342 )
2ヶ月前
JohnnyCena123
ad17af57e9
[ignore][parser] properly ignore built rlparser executable ( #5337 )
* [ignore][parser] properly ignore built rlparser executable
* remove actual executable
2ヶ月前
Ray
af57c8854f
REXM: ADDED: `core_compute_hash`
3ヶ月前
Ray
eacbc8bd61
Update examples_report.md
3ヶ月前
Ray
a66b6c998a
Update README.md
3ヶ月前
Ray
4883813bbb
Update raygui.h
3ヶ月前
Ray
c24f5ac412
REXM: Reviewed rebuild to support full categories -WIP-
3ヶ月前
Ray
6adb1c2704
Update core_viewport_scaling.c
3ヶ月前
Ray
9ff87b38b8
Update raygui.h
3ヶ月前
Ray
3843f771fb
Update core_clipboard_text.c
3ヶ月前
JohnnyCena123
12ce106661
[rcore][glfw] fix `IsWindowFocused()` inverted logic ( #5333 )
3ヶ月前
iann
48c1619d20
added consistent behavior for texture in opengl11 draw states and fixed loadobj texcoord behavior for opengl11 context ( #5328 )
3ヶ月前
NoNameAuthenticated
e92832fc6d
Update rcore_desktop_sdl.c ( #5332 )
3ヶ月前
Ray
cfb43fa999
Update rcore_desktop_sdl.c
3ヶ月前
komunre
ed68a4fcce
Fixed bugs in SDL backend ( #5325 )
3ヶ月前
Ray
91addeb889
Update rexm.c
3ヶ月前
Ray
ee3be5799a
Update raymath.h
3ヶ月前
Ray
87d49262f8
REVIEWED: raymath: `MatrixCompose()`
3ヶ月前
EDBC_REPO
81004135a4
adding Matrix MatrixCompose( translate, rotation, scale ) to raymath.h ( #5324 )
3ヶ月前
Tiago Ferreira
cc83b2bd8e
fix: cursor lock/unlock inconsistent behaviour on glfw, rgfw, sl ( #5323 )
3ヶ月前
Agnis Aldiņš "NeZvērs
46e8343a30
[examples] Added `core_viewport_scaling` ( #5313 )
* example - core_viewport_scaling
* Code convention update
3ヶ月前
Ray
3cf3b309c6
REVIEWED: Flags set/clear #5169
3ヶ月前
JohnnyCena123
5fbf67a630
[rcore] Use `FLAG_*` macros where possible ( #5169 )
* use FLAG_* macros where possible
* rename `FLAG_CHECK()` to `FLAG_IS_SET()`
* remove unnecessary equality checks
* fix issues
---------
Co-authored-by: Ray <raysan5@gmail.com>
3ヶ月前
Ray
0246621210
REVIEWED: SIMD intrinsics checks and usage
3ヶ月前
Arrangemonk
dfc94f64d1
Revert "UpdateModelAnimation does matrixtranspose(matrixinvert) only once per…" ( #5322 )
This reverts commit e3a562ab57 .
3ヶ月前
Le Juez Victor
bca54047f9
[rlsw] Review depth formats and fix depth writing ( #5317 )
* review depth format/writing
* adding a note
3ヶ月前
Dave Goehrig
b2d455400c
Adding SwiftForth language binding ( #5319 )
3ヶ月前
Ray
127cc1c79e
REVIEWED: Makefile to support software renderer
3ヶ月前
Ray
3389c80f49
Update rlsw.h
3ヶ月前
Ray
f16d5ce1dd
REVIEWED: Make sure SSE is being used when compiling with MSVC
Added log info and some formatting for visibility
3ヶ月前
Le Juez Victor
cbff0fa22c
[rlsw] Fix axis aligned quad detection ( #5314 )
* fix `sw_quad_is_axis_aligned`
* align fix
* remove swGetColorBuffer and tweak DRM
* review alignment
3ヶ月前
Ray
bf5c00f7e0
RE-ADDED: `swGetColorBuffer()` for convenience #5312
`PLATFORM_DRM` depends on it but if there is a better approach to get the buffer, it can just be removed again and replaced by alternative.
3ヶ月前
Ray
a844a943b5
It seems alignas() is C11 and raylib is C99, so not fully supported #5312
Added a workaround but it has other probably undesired implications
3ヶ月前
Ray
f106301d46
ADDED: Some code sample for RISC-V RVV vector instructions -WIP-
3ヶ月前
Ray
78870335e6
Update rlgl.h
3ヶ月前
Ray
93a21c7e13
Support other graphic backends on some platforms
3ヶ月前