4925 コミット (5000f9f6f874a4de6600a4a2558035e7467c1072)

作成者 SHA1 メッセージ 日付
  Jeffery Myers d56ab670c3 spaces not tabs 7ヶ月前
  Ray cb830bed72 Increased depth size and clip distances to avoid z-fighting issues 7ヶ月前
  Ray d0e638cc31 REVIEWED: Platform DRM messages... 7ヶ月前
  Jeffery Myers 4bed3741c1 Unscale the window size on resize if we are doing automatic HighDPI scaling. 7ヶ月前
  Ray 749a512f13 REVIEWED: `ScanDirectoryFiles*()` #4833 8ヶ月前
  Nia Nightglow fffbbad2f7 Guard against DEBUG Redefinition 8ヶ月前
  MykBamberg daa2921476 [rcore] Use snprintf to prevent buffer overflow in path construction 8ヶ月前
  Rico P 0934cdba48
fix C++ style cast 8ヶ月前
  Rico P 7dc409d060
potential fix for MSVC compile error 8ヶ月前
  Rico P e7872a700d
update sinfl_bsr 8ヶ月前
  Ray 7f8bf2233c REVIEWED: Formating to follow raylib conventions 8ヶ月前
  Ray bd8e59f18d Replace `size_t` by `unsigned int` 8ヶ月前
  Ray 4c8c72778d Remove trailing spaces 8ヶ月前
  Ray 9c62a7823b Update Makefile 8ヶ月前
  Colleague Riley 0853c5b03f
[rcore][RGFW] bug fixes (#4798) 8ヶ月前
  Kaluub 9ba0cdbe6d
Fix GetCurrentMonitor comments. (#4812) 8ヶ月前
  Ashish Bhattarai f1385f3aec
Fix stb_truetype composite glyph scaling logic (#4811) 8ヶ月前
  sleeptightAnsiC 34159399cf
[rcore] fix crash in InitWindow, due to unchecked result of InitPlatform (#4803) 8ヶ月前
  Rico P 539c45ee23
sinfl_bsr fix for TCC 8ヶ月前
  Ray 654131799e Minor tweaks 8ヶ月前
  sleeptightAnsiC a20d9dedf3
[desktop_glfw] fix InitPlatform crash caused by glfwCreateWindow... (#4804) 8ヶ月前
  Colleague Riley e4dcdfa1f2
update RGFW to 1.6 (#4795) 8ヶ月前
  Ray 557d071fa2 Reviewed shader loading message 8ヶ月前
  Ray da8a08006a Added some comments on latest change 8ヶ月前
  Destructor17 27af359d1c
[rlgl] Preserve texture on mode switching (#4364) 8ヶ月前
  Ray a979b10966 Minor format tweak 8ヶ月前
  Rico P 1e2fd94209
fix linkage warnings under windows (#4766) 8ヶ月前
  Ray 294da26042 Update raymath.h 8ヶ月前
  Ray fc5ff8db5c Update raymath.h 8ヶ月前
  Ray a5907bfdca REVIEWED: `MatrixDeterminant()` #4780 8ヶ月前
  Mario Nachbaur 85a87baf69
Support `IsWindowHidden()` on web. (#4789) 8ヶ月前
  Ralph Caraveo 4522ecae1a
[raudio] Fixed memory leak on early-return of WaveFormat func (#4779) 8ヶ月前
  Colleague Riley c34ef35433
Update RGFW and ensure it's consistent with the GLFW backend (#4783) 8ヶ月前
  Ray 5ea60dd3ce Minor tweaks 8ヶ月前
  Ray 32fcfd3549 Minor tweaks 8ヶ月前
  sleeptightAnsiC 77df0ab1e8
[rcore_desktop_glfw.c] fix: make sure that GLFW uses RL_*alloc macros (#4777) 8ヶ月前
  Brian E 11090ab6cb
[raylib.h] Added space after comma (#4774) 8ヶ月前
  vict-Yang b49c079b1d
Fix typo in rshapes.c (#4772) 8ヶ月前
  Le Juez Victor 2b59e7475f
Implement Android-specific functions (#4769) 8ヶ月前
  Le Juez Victor c647d33703
Better default values for normals and tangents (VBOs) (#4763) 8ヶ月前
  mannikim ee946b2f16
use strstr instead of TextFindIndex (#4764) 8ヶ月前
  veins1 1d87932d93
TextSubtext fixes (#4759) 8ヶ月前
  goto40 6a644b48f0
doc: audio stream processor, number of channels (#4753) 9ヶ月前
  Ray cceabf6961 Formatting review 9ヶ月前
  Ray cfe96931f5 REVIEWED: Formatting #4739 9ヶ月前
  Nikolas bddb5df0d4
[rmodels] Separate GLTF roughness and metallic channels on load (#4739) 9ヶ月前
  Henrik A. Glass 4f5a20a634
Add missing increments of k in LoadImageDataNormalized() (#4745) 9ヶ月前
  whaley e85ae86f70
[platforms/glfw] fix: allow GetGamepadButtonPressed() to return GAMEPAD_BUTTON_LEFT_TRIGGER_2 / GAME_PAD_BUTTON_RIGHT_TRIGGER_2 if they are pressed (#4742) 9ヶ月前
  sleeptightAnsiC 99dfec070a
[rtext] fix: misuse of cast in GetCodepointCount (#4741) 9ヶ月前
  Eike Decker 1f6de0c507
Replacing hardcoded canvas id references with module variable usages (#4735) 9ヶ月前