Ray
ee795150fa
Updated some code
9 년 전
raysan5
4bc339ea4e
Updated Oculus sample
9 년 전
raysan5
8f91ed81c5
Updated Oculus sample to Oculus SDK 1.4
Still working on the sample but almost finished. Some rlgl internals
redesign required and it will be ready!
9 년 전
raysan5
ba60918eaa
Updated Oculus sample
Now GLFW3 windows/context creation works ok and a sample red rectangle
has been drawn using rlgl. Next step is working in tracking
position/orientation maths and try to get a simple 3d scene...
9 년 전
raysan5
173529e048
Oculus SDK 1.3 + GLFW3 sample -NOT WORKING-
9 년 전
raysan5
06a8d7eb06
Remove old postprocessing system
9 년 전
raysan5
66b096d978
Added support for render to texture (use RenderTexture2D)
Now it's possible to render to texture, old postprocessing system will
be removed on next raylib version.
9 년 전
raysan5
5e45c3c824
Redesign to work as standalone
Redesigned to work as standalone and support fordward-compatible context
(shaders review)
9 년 전
Ray
e2ba22ec59
Improved 2D-3D drawing
Depth test disabled for 2D and only used on 3D; consequently LINES vs
TRIANGLES vs QUADS buffers drawing order maters... but blending also
works ok.
9 년 전
raysan5
c9d22c7a14
Redesign to use Material type -IN PROGRESS-
Requires Shader access functions review
9 년 전
Ray
df5c64d0be
Functions parameters reorganize: Axis and Angle
sin(), cos() functions cached and replaced by float c99 versions sinf(),
cos()
9 년 전
raysan5
d0ff78e7f4
Move Light struct to example
9 년 전
raysan5
68ba34c17b
Updated struct types
9 년 전
raysan5
efa1c96d19
Adapted raymath as single header library
Added support for single header implementation and also inline functions
support
9 년 전
raysan5
fd05d3e353
Rename VertexData struct to Mesh
Reviewed vertex type variables
9 년 전
raysan5
fb6ef2c2f4
Vertex shaders optimization
9 년 전
raysan5
95da97fa74
Fixed bug: rlglGenerateMipmaps()
9 년 전
victorfisac
4db2da9185
Added new matrix location points and extra functions
- New model and view transformation matrix added, useful for shaders.
Modelview matrix not deleted to keep opengl 1.1 pipeline compatibility.
- New extra function added DrawModelWiresEx() to set a rotation and
scale transformations to a wire model drawing.
- Other writing and little audio.c bug fixed.
10 년 전
Ray
88e1fd9530
Added texture retrieval support on OpenGL ES 2.0
Updated functions:
Image GetTextureData(Texture2D texture);
void *rlglReadTexturePixels(Texture2D texture);
10 년 전
Ray
76024b5036
Added some texture functionality (view details)
LoadTextureEx() - Simplified parameters
UpdateTexture() - Added, allows updating GPU texture data
10 년 전
raysan5
11a8dacb0f
Multiple code changes:
- Renamed function rlEnableFBO() -> rlEnablePostproFBO()
- Defined struct FBO
- Moved FBO creation to function: rlglLoadFBO()
- Reviewed rlglReadTexturePixels(), trying to support OpenGL ES -IN
PROGRESS-
10 년 전
raysan5
aa982f80f5
Reviewed some comments
10 년 전
raysan5
055d8927cc
Small code tweaks
10 년 전
raysan5
b8b0247043
Added function SetBlendMode()
Useful to enable additive blend mode for particles
10 년 전
Ray
ba640598e5
Reviewed for standalone usage
Requires raymath as standalone and GLEW
10 년 전
raysan5
7834a4e2fc
Replaced old mail by twitter user
10 년 전
raysan5
552033da27
Move shaders functions to module rlgl
Shader functionality owns to rlgl, not core module
10 년 전
raysan5
c944d62374
Improved mipmaps support and image loading
10 년 전
raysan5
eae98e1c34
Big batch of changes, check description:
- Camera system moved to a separate module [camera.c]
- WIP: Added customization functions for camera controls
- Added custom shaders support on batch drawing
- Complete redesign of textures module to support multiple texture
formats (compressed and uncompressed)
10 년 전
raysan5
7d2318c167
WIP on shaders and textures
Moved functions: LoadShader(), UnloadShader()
Add support for PVR textures compressed/uncompressed
WIP: Detect available extensions for compressed textures
10 년 전
raysan5
a632a04a30
Big batch of changes! Check description:
Support multiple texture formats (uncompressed and compressed)
Postprocessing shaders support
Model struct redefined and improved
Extended loading functions for Textures and Models
Simplified functions: DrawPlane(), DrawQuad()
Deleted functions: DrawPlaneEx(), DrawGizmoEx()
Now Text module only depends on Textures module
Shapes: Reviewed functions to low lines/triangles usage
Removed useless tabs and spaces around code
10 년 전
Marc Palau
3cad094edd
Changes integration (some WIP, view details)
Corrected GetMouseWheelMove()
Corrected camera system
Reviewed cubicmap resolution (collision detection)
Added QuaternionTransform()
WIP: Raycast system (not working)
WIP: Reviewing axis-angle rotations...
10 년 전
raysan5
c062f8d4fe
Redesign shader system and more
Shader system has been completely redesigned
Added support for multiple texture color modes
10 년 전
raysan5
42c92e4f2e
Add support for custom shaders
Custom shaders for models
Postprocessig on FBO (in progress)
Some useless spaces removed
10 년 전
raysan5
8847602061
Examples review...
11 년 전
raysan5
905b6ec53d
Added full support for HTML5 (emscripten)
Corrected some bugs on the way...
Automatically convert textures to POT on RPI and WEB
11 년 전
raysan5
cfa60ab7e6
Added support for emscripten and more
Added PLATFORM_WEB support (emscripten-webgl)
[audio] Added LoadSoundFromWave()
[textures] Added LoadTextureFromImage() to replace CreateTexture()
Some TraceLogs edited...
11 년 전
raysan5
7375d0460a
Updated stb headers
11 년 전
raysan5
9d27bba23f
Small Fixes Update (1.2.1)
View CHANGELOG for description on small fixes and add-ons
11 년 전
raysan5
fc6081fe70
raylib 1.2
This is a huge update. Check CHANGELOG for details
11 년 전
raysan5
c56ef738ed
Explicit define of functions prototypes
No-parameters functions use the prototype style FunctionName(void);
11 년 전
raysan5
d2b98fbb5c
Removed useless spaces
11 년 전
raysan5
56a7979750
Corrected bugs...
Set default raylib to use OpenGL 1.1 (compatibility issues on ATI cards)
11 년 전
raysan5
0b03431c95
Update to version 1.1.1
Check CHANGELOG for a detailed list of changes
11 년 전
raysan5
8e186e840c
Updated some comments
11 년 전
raysan5
f06a15ac8b
raylib 1.1
View CHANGELOG for a detailed list of changes
11 년 전
raysan5
e6b82cb111
Lots of changes, most of them under testing-review
Added a Tracing/Log system
Added OGG stream music support (DOESN'T WORK)
Added Compressed textures support
* This update is probably very buggy...
11 년 전
raysan5
c04f37d0f5
Adapt multiple functions to rlgl
Nearly a complete rework of Models module
Some teaks on multiple functions
11 년 전
raysan5
96f520ff6d
Road to raylib 1.1 - Testing rlgl
11 년 전