raysan5
56bd9da07c
Update Oculus sample (will be moved soon)
8 лет назад
Ray
ee795150fa
Updated some code
8 лет назад
raysan5
4bc339ea4e
Updated Oculus sample
8 лет назад
raysan5
8f91ed81c5
Updated Oculus sample to Oculus SDK 1.4
Still working on the sample but almost finished. Some rlgl internals
redesign required and it will be ready!
8 лет назад
raysan5
ba60918eaa
Updated Oculus sample
Now GLFW3 windows/context creation works ok and a sample red rectangle
has been drawn using rlgl. Next step is working in tracking
position/orientation maths and try to get a simple 3d scene...
9 лет назад
raysan5
173529e048
Oculus SDK 1.3 + GLFW3 sample -NOT WORKING-
9 лет назад
raysan5
06a8d7eb06
Remove old postprocessing system
9 лет назад
raysan5
66b096d978
Added support for render to texture (use RenderTexture2D)
Now it's possible to render to texture, old postprocessing system will
be removed on next raylib version.
9 лет назад
raysan5
5e45c3c824
Redesign to work as standalone
Redesigned to work as standalone and support fordward-compatible context
(shaders review)
9 лет назад
Ray
e2ba22ec59
Improved 2D-3D drawing
Depth test disabled for 2D and only used on 3D; consequently LINES vs
TRIANGLES vs QUADS buffers drawing order maters... but blending also
works ok.
9 лет назад
raysan5
c9d22c7a14
Redesign to use Material type -IN PROGRESS-
Requires Shader access functions review
9 лет назад
Ray
df5c64d0be
Functions parameters reorganize: Axis and Angle
sin(), cos() functions cached and replaced by float c99 versions sinf(),
cos()
9 лет назад
raysan5
d0ff78e7f4
Move Light struct to example
9 лет назад
raysan5
68ba34c17b
Updated struct types
9 лет назад
raysan5
efa1c96d19
Adapted raymath as single header library
Added support for single header implementation and also inline functions
support
9 лет назад
raysan5
fd05d3e353
Rename VertexData struct to Mesh
Reviewed vertex type variables
9 лет назад
raysan5
fb6ef2c2f4
Vertex shaders optimization
9 лет назад
raysan5
95da97fa74
Fixed bug: rlglGenerateMipmaps()
9 лет назад
victorfisac
4db2da9185
Added new matrix location points and extra functions
- New model and view transformation matrix added, useful for shaders.
Modelview matrix not deleted to keep opengl 1.1 pipeline compatibility.
- New extra function added DrawModelWiresEx() to set a rotation and
scale transformations to a wire model drawing.
- Other writing and little audio.c bug fixed.
9 лет назад
Ray
88e1fd9530
Added texture retrieval support on OpenGL ES 2.0
Updated functions:
Image GetTextureData(Texture2D texture);
void *rlglReadTexturePixels(Texture2D texture);
9 лет назад
Ray
76024b5036
Added some texture functionality (view details)
LoadTextureEx() - Simplified parameters
UpdateTexture() - Added, allows updating GPU texture data
9 лет назад
raysan5
11a8dacb0f
Multiple code changes:
- Renamed function rlEnableFBO() -> rlEnablePostproFBO()
- Defined struct FBO
- Moved FBO creation to function: rlglLoadFBO()
- Reviewed rlglReadTexturePixels(), trying to support OpenGL ES -IN
PROGRESS-
9 лет назад
raysan5
aa982f80f5
Reviewed some comments
9 лет назад
raysan5
055d8927cc
Small code tweaks
9 лет назад
raysan5
b8b0247043
Added function SetBlendMode()
Useful to enable additive blend mode for particles
9 лет назад
Ray
ba640598e5
Reviewed for standalone usage
Requires raymath as standalone and GLEW
9 лет назад
raysan5
7834a4e2fc
Replaced old mail by twitter user
9 лет назад
raysan5
552033da27
Move shaders functions to module rlgl
Shader functionality owns to rlgl, not core module
9 лет назад
raysan5
c944d62374
Improved mipmaps support and image loading
9 лет назад
raysan5
eae98e1c34
Big batch of changes, check description:
- Camera system moved to a separate module [camera.c]
- WIP: Added customization functions for camera controls
- Added custom shaders support on batch drawing
- Complete redesign of textures module to support multiple texture
formats (compressed and uncompressed)
10 лет назад
raysan5
7d2318c167
WIP on shaders and textures
Moved functions: LoadShader(), UnloadShader()
Add support for PVR textures compressed/uncompressed
WIP: Detect available extensions for compressed textures
10 лет назад
raysan5
a632a04a30
Big batch of changes! Check description:
Support multiple texture formats (uncompressed and compressed)
Postprocessing shaders support
Model struct redefined and improved
Extended loading functions for Textures and Models
Simplified functions: DrawPlane(), DrawQuad()
Deleted functions: DrawPlaneEx(), DrawGizmoEx()
Now Text module only depends on Textures module
Shapes: Reviewed functions to low lines/triangles usage
Removed useless tabs and spaces around code
10 лет назад
Marc Palau
3cad094edd
Changes integration (some WIP, view details)
Corrected GetMouseWheelMove()
Corrected camera system
Reviewed cubicmap resolution (collision detection)
Added QuaternionTransform()
WIP: Raycast system (not working)
WIP: Reviewing axis-angle rotations...
10 лет назад
raysan5
c062f8d4fe
Redesign shader system and more
Shader system has been completely redesigned
Added support for multiple texture color modes
10 лет назад
raysan5
42c92e4f2e
Add support for custom shaders
Custom shaders for models
Postprocessig on FBO (in progress)
Some useless spaces removed
10 лет назад
raysan5
8847602061
Examples review...
10 лет назад
raysan5
905b6ec53d
Added full support for HTML5 (emscripten)
Corrected some bugs on the way...
Automatically convert textures to POT on RPI and WEB
10 лет назад
raysan5
cfa60ab7e6
Added support for emscripten and more
Added PLATFORM_WEB support (emscripten-webgl)
[audio] Added LoadSoundFromWave()
[textures] Added LoadTextureFromImage() to replace CreateTexture()
Some TraceLogs edited...
10 лет назад
raysan5
7375d0460a
Updated stb headers
10 лет назад
raysan5
9d27bba23f
Small Fixes Update (1.2.1)
View CHANGELOG for description on small fixes and add-ons
10 лет назад
raysan5
fc6081fe70
raylib 1.2
This is a huge update. Check CHANGELOG for details
10 лет назад
raysan5
c56ef738ed
Explicit define of functions prototypes
No-parameters functions use the prototype style FunctionName(void);
10 лет назад
raysan5
d2b98fbb5c
Removed useless spaces
10 лет назад
raysan5
56a7979750
Corrected bugs...
Set default raylib to use OpenGL 1.1 (compatibility issues on ATI cards)
10 лет назад
raysan5
0b03431c95
Update to version 1.1.1
Check CHANGELOG for a detailed list of changes
10 лет назад
raysan5
8e186e840c
Updated some comments
10 лет назад
raysan5
f06a15ac8b
raylib 1.1
View CHANGELOG for a detailed list of changes
11 лет назад
raysan5
e6b82cb111
Lots of changes, most of them under testing-review
Added a Tracing/Log system
Added OGG stream music support (DOESN'T WORK)
Added Compressed textures support
* This update is probably very buggy...
11 лет назад
raysan5
c04f37d0f5
Adapt multiple functions to rlgl
Nearly a complete rework of Models module
Some teaks on multiple functions
11 лет назад
raysan5
96f520ff6d
Road to raylib 1.1 - Testing rlgl
11 лет назад