3816 次代码提交 (5a2c49b9541493b446291f2ff6a241522432b478)

作者 SHA1 备注 提交日期
  Uneven Prankster 929a46cbab
[models] Fix M3D vertex color import. (#2878) 2 年前
  Dor Shapira df5a736c00
fix typo (#2899) 2 年前
  Rob Loach 7fff1ba0b0
ADDED: IsModelReady(), IsMaterialReady(), IsTextureReady(), IsRenderTextureReady() (#2895) 2 年前
  Rob Loach 83ff7b2466
ADDED: `IsShaderReady()`, `IsImageReady()`, `IsFontReady()`, `IsWaveReady()`, `IsSoundReady()`, `IsMusicReady()` (#2892) 2 年前
  Jeffery Myers 81ca2f0bf3
Fix warnings and bad project settings for 4.5 release (#2894) 2 年前
  Ray 0125790801 Update rmodels.c 2 年前
  Jeffery Myers 63da7cdec6
add include guards on config.h (#2888) 2 年前
  Antonis Geralis 4adba0d3c3
Add wayland support (#2883) 2 年前
  Dor Shapira 7cdffcec52
fixed typo (#2886) 2 年前
  Ray f68bb8c707 REVIEWED: `rlGenTextureMipmaps()`, GPU generation only 2 年前
  Ray 5b3c5e1a16 REVIEWED: `ProcessMaterialsOBJ()` available when required 2 年前
  PencilAmazing 542ef8904a
[models] Load bone names from IQM file if available (#2882) 2 年前
  Rob Loach 4706891cae
Add RAYLIB_VERSION numbers to raylib.h (#2856) 2 年前
  Rob Loach d8af76f67c
Fix to use TRACELOG() instead of TraceLog() for internal modules (#2881) 2 年前
  Ray 78ae3b38a6 minor format tweak 2 年前
  Antonis Geralis e539aad118
Fix android sound issue #2118 (#2875) 2 年前
  Uneven Prankster 19715546b3
Stub out rlCubemapParameters if under GL 1.1. (#2876) 2 年前
  Jeffery Myers c649bec26c
Have LoadMaterials call the same code that OBJ loader does so that we can read MTL files (#2872) 2 年前
  Jeffery Myers edaca16d7c
Fix warnings in raylib project from MSVC (#2871) 2 年前
  Jeffery Myers 116603e61c
don't try to free a void* buffer as if it's a cgltf_data structure (#2867) 2 年前
  Uneven Prankster 76468bb8d8
Add rlCubemapParameters to rlgl.h (#2862) 2 年前
  Daijiro Fukuda c6376acfc4
Set initial window position for display-sized fullscreen (#2742) 2 年前
  Ray 3028bffd4c Minor tweaks 2 年前
  Go Watanabe f549f67be9
OpenGLES 2.0 support on PLATFORM_DESKTOP (#2840) 2 年前
  Ray 6dd1d2d931 ADDED: Required define on Linux #2729 2 年前
  Ray bba6ae5622 RENAME: type to projection #2851 2 年前
  Ray ce8000ee7e REVIEWED: `GetClipboardText()` on `PLATFORM_WEB` 2 年前
  Ray 89755e52bf REVIEWED: `rLoadTextureDepth()` fixed issue 2 年前
  Ray 73234d2a28 Avoid trying to setup uniform for invalid locations 2 年前
  Ray d3c1a04983 REVIEWED: GLTF animations support #2844 2 年前
  Charles f2e3d6eca7
[models] Add GLTF animation support (#2844) 2 年前
  Ray 62f63f9e48 REVIEWED: Avoid possible gamepad index as `-1` #2839 2 年前
  Ray 0ccc1d3686 Update year to 2023 2 年前
  Ray e2a8066fca Update year to 2023 2 年前
  Ray b59fab7ee6 Update year to 2023 2 年前
  Wytek01 713e26332f
Update year to 2023 (#2846) 2 年前
  Ray 03cc540d5f Minor tweak 2 年前
  Ray d7f7c94c4d REVIEWED: `Vector2Angle()` 2 年前
  Ray 72b9f3c5de Minor tweaks 2 年前
  Antonis Geralis d1a104bba4
Fix vector2angle (#2832) 2 年前
  Ray 619331f4a7 REVIEWED: Issue with depth textures on WebGL #2824 2 年前
  Alexander Heinrich 3419aef677
Fix Vector2Angle() (#2829) 2 年前
  Ray 2c9d116a5c ADDED: `ColorTint()`, `ColorContrast()` 2 年前
  Ray f1368c36dd ADDED: `ColorBrightness()` 2 年前
  Ray 4de64f5750 Expose OpenGL blending mode factors and functions/equations 2 年前
  Ray 5b5dff3f9e format tweak 2 年前
  Hristo Iliev 387c060006
Fix an issue when compiling for web (#2820) 2 年前
  Ray 0b6d4b376f REVIEWED: Image fileformat support: PIC, PNM 2 年前
  Ray d241ee8516 ADDED: Optional support for PNM images (.ppm, .pgm) 2 年前
  Ray 2edf5a9584 REVIEWED: Issue with shader linkage 2 年前