Ray
49df957058
Add support for multiple gamepads on RPI
9 лет назад
Ray
db4585b3e2
Improved gamepad support
Now it works ok also in RaspberryPi
9 лет назад
victorfisac
0caf925d5d
Updated headers
9 лет назад
raysan5
d0e7195a16
Added new functions to draw text on image
9 лет назад
raysan5
c9d22c7a14
Redesign to use Material type -IN PROGRESS-
Requires Shader access functions review
9 лет назад
victorfisac
305efcf5ad
Redesigned physics module (IN PROGRESS)
physac modules is being redesigned. Physics base behaviour is done and
it is composed by three steps: apply physics, resolve collisions and fix
overlapping.
A basic example is currently in progress. The next steps are try to add
torque and unoriented physic collisions and implement physics basic
functions to add forces. Rigidbody grounding state is automatically
calculated and has a perfect result. Rigidbodies interacts well with
each others.
To achieve physics accuracy, UpdatePhysics() is called a number of times
per frame. In a future, it should be changed to another thread and call
it without any target frame restriction.
Basic physics example has been redone (not finished) using the new
module functions. Forces examples will be redone so I removed it from
branch.
9 лет назад
raysan5
0d911127d7
Split mesh generation from model loading
9 лет назад
raysan5
5ea18b9426
Support 2d camera system -IN PROGRESS-
9 лет назад
raysan5
d8bd8634ab
3d Camera: Added support for field-of-view Y
9 лет назад
Ray
dcbf2a0e0c
Replaced tabs by spaces
9 лет назад
raysan5
fffbf48dec
Added support for Nearest-Neighbor image scaling
Specially useful on default font scaling
9 лет назад
raysan5
4476a9e241
Review rlglUnproject() system
9 лет назад
raysan5
4011c13d4b
Updated BoundingBox collision detections
9 лет назад
raysan5
6106ab8a2e
Added color to DrawBoundigBox()
9 лет назад
raysan5
1674465bdc
Adjust buffers usage
- Removed DrawQuad() function
- DrawBillboard() uses DrawBillboardRec()
- DrawPlane() uses RL_TRIANGLES
- DrawRectangleV() uses RL_TRIANGLES, that way, [shapes] module uses
only TRIANGLES buffers.
9 лет назад
raysan5
2cc05e5e92
Corrected typo
9 лет назад
Ray San
98c60838fe
Reviewed RPI inputs
9 лет назад
Ray San
8aab52aeda
Redesigned RPI input system -IN PROGRESS-
9 лет назад
Ray
afd2ffb74a
Updated gestures module
Using normalized [0..1] input points
10 лет назад
raysan5
0018522031
Updated show-logo and start reviewing RPI inputs
10 лет назад
raysan5
ed19064405
Reviewed physics module
A deeper revision required, not clear enough for the user
Key: Create a PhysicObjects pool
10 лет назад
raysan5
cbbe948529
Some code tweaks
10 лет назад
raysan5
685273675b
Improved LoadHeightmap()
10 лет назад
Ray
84a6724b33
Fixed a bug
10 лет назад
Ray
a847df921f
Reviewed gestures module
10 лет назад
Ray
646f1c3f71
Some formating tweaks
10 лет назад
Ray
df5c64d0be
Functions parameters reorganize: Axis and Angle
sin(), cos() functions cached and replaced by float c99 versions sinf(),
cos()
10 лет назад
Ray
728e1715cc
Redesigned gestures system...
...and improved mouse gestures support
Some testing still required...
10 лет назад
Constantine Tarasenkov
13925f7bd4
Add functions to disable and enable cursor
10 лет назад
raysan5
99f99bea47
Simplified shader matrix uniforms
10 лет назад
raysan5
3113a20390
Added bounding box calculation
10 лет назад
raysan5
41959eeae1
Added support for mouse gestures (need testing)
Mouse input is interpreted as touches to allow mouse gestures
detection... and get an unified inputs system for all platforms!
10 лет назад
raysan5
08da91047e
Some code tweaks
10 лет назад
raysan5
6e9d3eb0f9
Review comments
10 лет назад
victorfisac
fcd30c5649
Added ray-sphere collision detection
10 лет назад
victorfisac
25f5995be0
Revert "Added ray-sphere collision detection"
This reverts commit 423a45ac85 .
10 лет назад
raysan5
c5663ca015
Some formatting tweaks
10 лет назад
raysan5
efa1c96d19
Adapted raymath as single header library
Added support for single header implementation and also inline functions
support
10 лет назад
victorfisac
423a45ac85
Added ray-sphere collision detection
- Added simple ray-sphere collision detection.
- Added extra function with extended parameters to obtain collision
point vector.
- Fixed bounding box calculations init values (were causing compiling
errors).
10 лет назад
raysan5
fd05d3e353
Rename VertexData struct to Mesh
Reviewed vertex type variables
10 лет назад
raysan5
fb6ef2c2f4
Vertex shaders optimization
10 лет назад
victorfisac
4cc394c376
Added world to screen conversion
- Added function WorldToScreen(...).
- Added world to screen example.
- Review GetMouseRay() comment.
- Removed deprecated lighting functions from raylib header.
10 лет назад
raysan5
5e7686695f
Review Light/Material system
Simplified for the user (more intuitive and clear)
Removed lighting module dependency
10 лет назад
victorfisac
1793f2c3b8
Added collision check between ray and box
- Added CheckCollisionRayBox() function.
- Updated and improved core 3d picking example (currently working as
expected).
10 лет назад
victorfisac
fe0cf8f9a9
Added some comments and fixed spaces
10 лет назад
victorfisac
ea50092356
Add Android physic buttons input detection
- Added functions for detect when pressed, during down and when
released.
- Added defines for back, menu, volume up and down button numbers.
10 лет назад
raysan5
70d405b41b
Added functionality: Storage values
Two new functions added to save/load values as binary data:
- StorageSaveValue()
- StorageLoadValue()
10 лет назад
victorfisac
a299bc289b
Improved and added functions to physac engine module
- Improved physics calculations.
- Added AddForceAtPosition function (added to all enabled rigidbodies).
- Updated raylib header.
10 лет назад
raysan5
d32feaa668
Reviewed Android inputs and gestures system
Corrected Android processing for some inputs (BACK button, VOLUME
buttons)
Redesigned Gestures system (some work still required)
SetEnabledGestures() - Only support desired gestures (requires some
review)
10 лет назад
raysan5
fa057f512f
Improved fonts support
Added LoadBMFont() to load AngelCode fonts (.fnt)
Implemented LoadTTF() to load .ttf fonts (crappy packaging)
10 лет назад