raysan5
96005f2566
ADDED: IsWindowFullscreen()
пре 5 година
Sourav Gupta
574c689ff7
Added draw functions to ImageDraw*() ( #1138 )
Added draw functions:
ImageClearBackground()
ImageDrawPixel()
ImageDrawLineEx()
ImageDrawCircle()
пре 5 година
Ray
74c486201d
ADDED: LoadFileText() and SaveFileText()
Improved file access checks
пре 5 година
Ray
05992a6fce
Tweaks
пре 5 година
Ray
89ecad1e29
Review macros
пре 5 година
Ray
e5b5aea998
WARNING: RENAMED: Storage functions
Renamed functions for consistency:
- StorageLoadValue() > LoadStorageValue()
- StorageSaveValue() > SaveStorageValue()
пре 5 година
Ray
1046449339
ADDED: LoadFileData(), SaveFileData()
пре 5 година
Ray
91b2dc2aa9
[raudio] ADDED: SetAudioStreamBufferSizeDefault()
There could be some cases where we need to define the internal audio buffer size, now it's possible.
RENAMED: InitAudioBuffer() to LoadAudioBuffer()
RENAMED: CloseAudioBuffer() to UnloadAudioBuffer()
Renamed some defines and reviewed some comments.
пре 5 година
Ray
40b73a8a91
Develop branch integration ( #1091 )
* [core] REDESIGNED: Implement global context
* [rlgl] REDESIGNED: Implement global context
* Reviewed globals for Android
* Review Android globals usage
* Update Android globals
* Bump raylib version to 3.0 !!!
* [raudio] REDESIGNED: Implement global context
* [raudio] Reorder functions
* [core] Tweaks on descriptions
* Issues with SUPPORT_MOUSE_GESTURES
* [camera] Use global context
* REDESIGN: Move shapes drawing texture/rec to RLGL context
* Review some issues on standalone mode
* Update to use global context
* [GAME] Upload RE-PAIR game from GGJ2020 -WIP-
* Update game: RE-PAIR
* [utils] TRACELOG macros proposal
* Update config.h
пре 5 година
Ray
4992edab24
ADDED: DrawPoint3D()
пре 5 година
Ray
4f7d090fb2
ADDED: DrawEllipse() and DrawEllipseLines() #1047
пре 5 година
Ray
954f029118
Support touch/mouse indistinctly
REMOVED: IsTouchDetected()
пре 5 година
Ray
5ec87c4c6f
ADDED: TextCopy() #1083
пре 5 година
Ray
f28c1ef675
ADDED: IsTouchDetected()
пре 5 година
Ray
eee995ec3d
ADDED: GetWorldToScreenEx()
Addressing issue #1056
пре 5 година
raysan5
bec467705e
Review custom allocators
пре 5 година
raysan5
406373caa9
Review functions definition modifiers
пре 5 година
Ray
e0d4cc3143
ADDED: DrawPolyLines()
пре 5 година
raysan5
21c30f43d4
Update year to 2020
пре 5 година
raysan5
350cb0a8a8
GenTextureCubemap(): renamed parameter
пре 5 година
Ray
3ffe34f9bb
ADDED: DrawTextCodepoint()
- Renamed GetGlyphIndex() parameter
- Review DrawTextEx() implementation
- Review DrawTextRecEx() implementation
пре 5 година
Darryl Dixon - Piece Digital
776304e8e8
Comments ( #1026 )
* swapped comments, expanded comment for clarity
* revert alignments
* adjusted for consistency
пре 5 година
raysan5
1d3f230c92
Review key input queue PR #1012
Keeping original API
пре 5 година
Ushio
ae301a1d23
add api FIFO based character input. ( #1012 )
* add api FIFO based character input.
* rename input character functions
* replace tab to space x4 #1012
пре 5 година
ChrisDill
00c611a5fb
[Core] Added ColorFromNormalized which is the reverse of ColorNormalize. ( #1011 )
пре 5 година
Ray
d73abe73e5
REDESIGN: TextToUtf8()
ADDED: CodepointToUtf8()
пре 5 година
Ray
f6df47dfe5
ADDED: TextToUtf8() -WIP-
RENAMED: TextCountCodepoints() -> GetCodepointsCount()
пре 5 година
chriscamacho
90b3dceb54
added GetMatrixProjection fixed issue with GL11 where model matrix was identity ( #999 )
пре 5 година
Ray
ea70c47a1a
Review latest PR
пре 5 година
Tyler Jessilynn Bezera
3f7fa6d6e7
Add multi texture support for materials in GLTF format ( #979 )
* Initial commit of addition for GLTF materials.. should support loading more than just albedo map.
* Clean up
* fixed seg faults and leaks
* temp don't overwrite defuse colour when rendering
* undid something dumb!
* correctly mixed diffuse map color when rendering to preserve not overwrite it
пре 5 година
Ray
e0cb892d2d
ADDED: GetCodepoints()
Get the unicode equivalent characters (as int array) from a UTF-8 text array... maybe this function is renamed to be clearer to users...
пре 5 година
Catalin Moldovan
99e86d180b
Const corectness for LoadShaderCode ( #977 )
* Const corectness for LoadShaderCode
* Added const for standalone variant as well.
пре 5 година
raysan5
08165fed18
Review DecompressData() types, for consistency
пре 5 година
Ray
0a2177b4bc
ADDED: GetWindowPosition()
пре 5 година
Ray
ae2452d280
ADDED small compression API
- ADDED: CompressData()
- ADDED: DecompressData()
пре 5 година
Ray
fc95ceadf0
Remove sampleLeft from Music struct... -WIP-
...moved to internal AudioBuffer structure as totalFramesProcessed, now time measure works again... but there is some problem with looping...
Also note some inconsistencies between frames and samples, it seems those concepts are not considered correctly in the code.
пре 5 година
raysan5
4e43192561
Review latest PR
пре 5 година
arvyy
97101d1003
Add screen->world and world->screen functions for 2D; add extended camera2D example ( #947 )
пре 5 година
raysan5
f565ff018e
REMOVED: FLAG_SHOW_LOGO
raylib logo animation has been removed. That funtionality was very restrictive, not configurable at all and hardly ever used, also, it added a coupling dependency of `core` module with `shapes` and `text` modules.
пре 5 година
raysan5
addbd88833
Expose scissor functionality
пре 5 година
raysan5
20fa362700
Review comment
пре 5 година
raysan5
c387bc586d
RENAMED: IsAudioBufferProcessed() -> IsAudioStreamProcessed()
Renamed for consistency with similar functions
пре 5 година
raysan5
cef1e6e2e2
Added notes about vertex order
пре 5 година
raysan5
740834bb83
REVIEW: GetDirectoryPath() and GetPrevDirectoryPath()
пре 5 година
Michael Vetter
5f1990e044
Fix build caused by GetImageAlphaBorder() ( #931 )
Fix build failure introduced in 2a913b6587
пре 5 година
Ray
3d5fa81bf2
WARNING: Redesigned structs
- Mesh, Shader, Material structs have been reviewed to minimize size when passed by value, all required code has been reviewed.
- GetCollisionRayModel() reviewed to avoid pointer, not required because model is not modified inside the function
- UnloadMesh() reviewed, pointer not required
- CheckCollisionRay*() parameters name reviewed
пре 5 година
Ray
2a913b6587
ADDED: GetImageAlphaBorder()
пре 5 година
Ray
042499188c
ADDED: DirectoryExists() and GetPrevDirectoryPath()
пре 5 година
Leandro Gabriel
89c16baf18
Replace tabs with spaces and update year of copyright notices ( #927 )
* Update year of copyright notices
* Fix mistake in comment
* Fix typo ("algorythms")
* Replace tabs with spaces
* Remove trailing whitespace and fix mistake in comment
* Fix ExportImageAsCode missing comment rectangle corner
* Replace tab with spaces
* Replace tabs with spaces
пре 5 година
Ray
251f90cd31
WARNING: Replaced Music pointer by struct
Now, multiple music parameters are exposed to the user!
пре 5 година