victorfisac
6a2bbae521
Updated physics examples with new module changes
il y a 8 ans
victorfisac
5625c11e99
Added internal hi-resolution timer to physac...
... and now physac thread creation is done in InitPhysics() and it is
destroyed in ClosePhysics(). User just need to call these functions to
use physac module.
il y a 8 ans
victorfisac
16609d6702
Revert "Make GetTime() public to be used externally"
This reverts commit 7999bbafa8
.
il y a 8 ans
victorfisac
8d2de09f3d
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
il y a 8 ans
raysan5
4dae3385c3
Record draw call for batch processing
Just started working on this, not sure if it would be available for
raylib 1.5
il y a 8 ans
raysan5
66ec0b5d82
Oculus tracking correction
il y a 8 ans
victorfisac
7999bbafa8
Make GetTime() public to be used externally
il y a 8 ans
victorfisac
4c43a40788
Update physac examples with fixed timestep method
il y a 8 ans
victorfisac
c10c49e44f
Convert physac module from static steps to fixed time steps
Old physics update system used a static number of steps to calculate
physics (450 for desktop and 64 for android). It was too much and it was
limited by target frame time...
Now physics update runs in a secondary thread using a fixed delta time
value to update steps. Collisions are perfectly detected and resolved
and performance has been improved so much.
il y a 8 ans
victorfisac
1a60f376a4
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
il y a 8 ans
raysan5
27ba7de1e4
Added some comments
il y a 8 ans
raysan5
68a02e567d
Avoid external variable whiteTexture
To get it, use GetDefaultTexture()
il y a 8 ans
raysan5
c46c0fc652
Corrected keywords usage
il y a 8 ans
raysan5
3884716948
Corrected a couple of warnings
il y a 8 ans
raysan5
8de1427803
Remove release files from src directory
il y a 8 ans
raysan5
bab08f1c89
Added release folder (again)
il y a 8 ans
raysan5
d63e32a377
Remove include, not supported on html5
AL/alext.h is not supported on html5 OpenAL implementation, just
replaced by the defines used in audio module
il y a 8 ans
raysan5
52b88e0991
Reduce extensions dependencies
Only using raylib required extensions... it could be further reduced!
il y a 8 ans
raysan5
3e8427799c
Corrected bug on cubemap generation
il y a 8 ans
Ray
2963782992
Merge pull request #128 from victorfisac/develop
Adapted shaders for OpenGL ES 2.0
il y a 8 ans
victorfisac
77f599885d
Fixed GLSL 100 shaders
texture() doesn't exist in glsl 100, it must use texture2D().
il y a 8 ans
victorfisac
7b07b68bfd
Adapt standard shader to GL ES 2.0
Some shader calculations are now pre-calculated because some math
functions doesn't exist in glsl 110.
il y a 8 ans
Ray
fb90477354
Merge pull request #127 from victorfisac/develop
Fix Android template with 1.5 raylib features (audio streaming, gestures)
il y a 8 ans
victorfisac
cbda329bfd
Removed physac old module from Android MK file
il y a 8 ans
victorfisac
5d186639c9
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
il y a 8 ans
raysan5
e2cfc6b838
Reduced physic steps resolution
il y a 8 ans
raysan5
3c1be60c66
Updated examples for new physac header-only
il y a 8 ans
raysan5
5f4449f0a1
Removed physac functions from raylib header
il y a 8 ans
raysan5
558ec3891b
Converted physac module to header only
il y a 8 ans
raysan5
dcbfb83031
Updated comments...
il y a 8 ans
victorfisac
3524fc414b
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
il y a 8 ans
Ray
420b85da98
Update README.md
il y a 8 ans
Ray
28c2759ae1
Update README.md
il y a 8 ans
Ray
374e3e7e11
Updated to raylib 1.5
il y a 8 ans
Ray
904ef0d4be
Adjust to standard example screen size
il y a 8 ans
Ray
99ee26b001
Review const char *
il y a 8 ans
Ray
ee049641ba
Merge pull request #126 from kd7tck/develop
clean up audio chiptunes support
il y a 8 ans
Joshua Reisenauer
4f47f90336
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
il y a 8 ans
Ray
2d90cc59b6
Update distortion.fs
il y a 8 ans
Ray
5576dea00b
Rename raylib_rlgl_standalone.c to rlgl_standalone.c
il y a 8 ans
victorfisac
8323f81ab5
Add physac module to android compile instructions...
... and switch from debug build to release
il y a 8 ans
victorfisac
f5f5ce0d33
Fix default android project game with new functions
il y a 8 ans
victorfisac
88f4747437
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
il y a 8 ans
raysan5
b79ede4edb
Added distortion shader to render
il y a 8 ans
raysan5
70a96fff80
Simplified Oculus integration
il y a 8 ans
Joshua Reisenauer
7bf2854e94
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
il y a 8 ans
Joshua Reisenauer
f0d8c009ae
cleaned things up
il y a 8 ans
victorfisac
0ae486f07c
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
il y a 8 ans
Ray
79a6235811
Stereo rendering test
Trying to simulate Oculus Rift CV1 rendering without the device... for
Debug pourposes.
il y a 8 ans
Ray
c99fc5108e
Update screenshot
il y a 8 ans