107 Révisions (6b8978cb3e0f84e6cc3090ad4b98cd1d00a41bff)

Auteur SHA1 Message Date
  Ray 7c7b087efb REVIEWED: example: `shaders_deferred_render` -WIP- il y a 2 mois
  Ray cfbba79bd3 REVIEWED: example: `models_textures_tiling` shaders il y a 3 mois
  Ray fddfb58f85 REVIEWED: Potential shader issues il y a 3 mois
  Ray af163ba22a REVIEWED: example: `shaders_julia_set` il y a 3 mois
  Ray 8e450e4446 Reviewed shaders formating to follow raylib coding conventions il y a 3 mois
  Ray 62d8969a56 Reviewed shader formating il y a 3 mois
  Michael d2cd2a0152
[rlgl][rmodels] Add instranceTransform shader location index #4538 (#4579) il y a 4 mois
  Ray 6fbf08cc1f
Update pbr.fs il y a 4 mois
  Ray f9cf684356
Update pbr.vs il y a 4 mois
  Ray 698bfc48fe
Update pbr.fs il y a 4 mois
  Ray 0d39e7137b Fix #4527 il y a 4 mois
  devdad 6af664c04e
Update shaders_basic_pbr example to work on web (#4516) il y a 4 mois
  Jeffery Myers 10fd4de258
Fix the example lighting shaders to use both frag and diffuse colors so they work with shapes and meshes. (#4482) il y a 5 mois
  Jeffery Myers 728ccc96bc
Use the vertex color as part of the base shader in GLSL330 (#4431) il y a 5 mois
  Ray db8b199363 Reviewed shader il y a 8 mois
  CDM15y b44b759b8f
[examples][shaders_raymarching] Add `raymarching.fs` for GLSL120 (#4183) il y a 8 mois
  Alex ZH 43b0c9410e
[examples] Add new example: `shaders_vertex_displacement` (#4186) il y a 8 mois
  CDM15y 2d94d8d06d
[examples] Fix PBR and Shadowmap example shaders for GLSL 1.20 (#4167) il y a 9 mois
  Karl Zylinski fffae1a975
Fix fragPosition using wrong matrix in lighting_instancing.vs (#4056) il y a 10 mois
  Ray 34d00d5217 Minor formatting tweaks il y a 11 mois
  Ray e039a221a3 Review formating il y a 1 an
  TheManTheMythTheGameDev 1fc3d9aeb2
Add shadowmapping example (#3653) il y a 1 an
  devdad 9bdc217987
basic PBR example (#3621) il y a 1 an
  Jussi Viitala 25c6c12150
Added glsl 100 and 120 shaders to lightmap example. (#3543) il y a 1 an
  Ray 21354119cc REVIEWED: `Makefile.Web`, reorganize and add examples il y a 1 an
  Jeffery Myers 38205d67da
Remove unused structures from lighting fragment shaders (#3497) il y a 1 an
  Justin 3645244f9f
examples/shaders: Add an example for deferred shading (#3496) il y a 1 an
  Josh Colclough 975d4154e6
Fix the Julia set shader example (#3467) il y a 1 an
  Luís Almeida bc15c19518
Texture Tiling Example - luis605 (#3353) il y a 1 an
  Ethan Conneely fc0d132566
Remove e from secondes (#3270) il y a 1 an
  Ray 5573f0f1c7 REVIEWED: Ligthmap example il y a 1 an
  Jussi Viitala abcbd9817e
Lightmap example. (#3043) il y a 1 an
  Ray 54ccb18e87 Update write_depth.fs il y a 2 ans
  BugraAlptekinSari 4ae0a416f4
Added raymarch example and thumbnail for write depth (#2919) il y a 2 ans
  Ray 5ba41e4f7f REVIEWED: `shaders_write_depth` example il y a 2 ans
  BugraAlptekinSari 3cfb9a6e83
[example] Writing into the depth buffer (#2836) il y a 2 ans
  gtrxAC c48de2d1af
Rename lighting_instanced shader (glsl100) to lighting_instancing (#2805) il y a 2 ans
  Ray 0e5cd442be REVIEWED: Renamed some shaders, fix #2707 il y a 2 ans
  Ray 4b76aa09dd ADDED: `lighting.fs` for GLSL120 Fix #2651 il y a 2 ans
  Ray c6c71fe73c REVIEWED: `DrawMesh()` #2511 il y a 2 ans
  Ray 3879decb9f REVIEWED: example: shaders_mesh_instancing il y a 2 ans
  Ray 1fac09d0f4 REVIEWED: example: Compute shader Game-of-life il y a 3 ans
  Astie Teddy f090f5444c
Add Conway's Game of Life compute shader example. (#2088) il y a 3 ans
  raysan5 2e151408bb REVIEWED: models_yaw_pitch_roll il y a 3 ans
  raysan5 fec0ce34c5 Remove trailing spaces il y a 3 ans
  raysan5 f437f7b405 Reviewed makefile and examples building il y a 3 ans
  raysan5 1b91ac0b0d REVIEWED: EXAMPLE: shaders_shapes_outline il y a 3 ans
  GoldenThumbs 64e786fe28
Add example shaders_shapes_outline.c (#1883) il y a 3 ans
  raysan5 7d2845a661 Improve assets license information il y a 3 ans
  raysan5 30a3dae8a6 Update texel_checker.png il y a 3 ans