3ae40c35e6 
								
							
								 
							
						 
						
							
							
								
								Update examples_template.c  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								4dd5643402 
								
									
								
							
								 
							
						 
						
							
							
								
								Added missing null terminator ( #1820 )  
							
							Added missing null terminator when adding characters to the string, otherwise garbage values are read (often zeros which are equal to '\0', but not every time).
This error results in random characters appearing in the text box every one in a while:
```
asdfg??? ll??
```
It is corrected with the proposed fix.
This problem was observed by my student, Gonzalo Rivera Lazo. 
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								e00d2439b9 
								
							
								 
							
						 
						
							
							
								
								WARNING: BREAKING: Consistency renamings  
							
							RENAMED: InitAudioStream() -> LoadAudioStream()
RENAMED: CloseAudioStream() -> UnloadAudioStream() 
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								7e68e733f5 
								
							
								 
							
						 
						
							
							
								
								Update models_material_pbr.c  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								0565fb9fb6 
								
							
								 
							
						 
						
							
							
								
								Update models_mesh_picking.c  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								121c689b78 
								
							
								 
							
						 
						
							
							
								
								Review code formatting  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								edeaff4bd4 
								
									
								
							
								 
							
						 
						
							
							
								
								Better collisions ( #1803 )  
							
							* review collisions ray-box and ray-sphere
* Applied raysan's refactor
Improved GetRayCollisionBox
* Replace GetRayCollisionGround with GetCollisionQuad
* Update example core_3d_picking
* Update example models_loading
* Fixed issues after merge
* remove debug stuff
Co-authored-by: Cry dsch <chris.obo@gmx.net> 
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								2370af598e 
								
							
								 
							
						 
						
							
							
								
								Reviewed example: core_split_screen  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								deaa84d28d 
								
									
								
							
								 
							
						 
						
							
							
								
								Add a split screen example showing render texture use and multiple cameras. ( #1806 )  
							
							Co-authored-by: Jeffery Myers <JefMyers@blizzard.com> 
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								23398f0198 
								
							
								 
							
						 
						
							
							
								
								Update Makefile  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								e991fefb89 
								
							
								 
							
						 
						
							
							
								
								Update Makefile  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								d39d26f275 
								
							
								 
							
						 
						
							
							
								
								Update models_loading.c  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								9cc2cee936 
								
							
								 
							
						 
						
							
							
								
								Update text_draw_3d.c  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								b359a1575e 
								
							
								 
							
						 
						
							
							
								
								Update core_3d_picking.c  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								1c5de9721a 
								
							
								 
							
						 
						
							
							
								
								WARNING: BREAKING: RENAMED: RayHitInfo to RayCollision  #1781  
							
							- RENAMED: RayHitInfo to RayCollision
- RENAMED/REDESIGNED: Multiple Ray collision functions to be more consistent and return RayCollision data -WIP- 
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								470574517a 
								
									
								
							
								 
							
						 
						
							
							
								
								Implement vertex color attribute for GLTF and IQM ( #1790 )  
							
							Added a simple cube with vertex colors for testing both. 
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								1c7c8c682c 
								
							
								 
							
						 
						
							
							
								
								REVIEWED: models_skybox  #1792   #1778  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								b36422083e 
								
							
								 
							
						 
						
							
							
								
								Remove headers from shaders  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								e401d5c48e 
								
							
								 
							
						 
						
							
							
								
								WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox()  
							
							Renamed for consistency with other function in raylib. 
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								7b6b87ec5b 
								
							
								 
							
						 
						
							
							
								
								Update VS2019 project: rlgl_standalone  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								a84e98ba6c 
								
									
								
							
								 
							
						 
						
							
							
								
								Hotfix for smooth pixel-perfect camera example [core_2d_camera_smooth_pixelperfect.c] ( #1771 )  
							
							* Hotfix for glitchy camera
Super small fix that was causing the camera to glitch every x amount of seconds/pixels. Works much better now, 3/4 lines changed.
* fixed dumb visual studio formatting problems 
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								4ab28fffb4 
								
									
								
							
								 
							
						 
						
							
							
								
								Added smooth pixel-perfect camera example + Small typo fix in examples_template.c ( #1760 )  
							
							* Typo fix
Changed "bsasic" to "basic" in the comments.
* Added pixel-perfect camera example
Added pixel-perfect camera example, both the .c file and the cover .png image. The example works with any resolution you want, as long as the ratio stays the same
(ex. 16:9, 4:3) ecc.
* Fixed Typecasts
Fixed compiler errors (implicit conversions)
* Precomputed rectangles, time-based movement and whitespace fix
Moved the source and destination rectangles for the renderTexture into their own variables, modified the animation to be time-based instead of frame-based, fixed the bug with whitespaces.
* Fixed spacing and added more consistency with sinf() and cosf()
* Fixed *= operator spacing 
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								e39e45824d 
								
									
								
							
								 
							
						 
						
							
							
								
								Add RenderPolyLinesEx routine ( #1758 )  
							
							Co-authored-by: Lambert Wang <lambert.ww@gmail.com> 
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								2545f62565 
								
									
								
							
								 
							
						 
						
							
							
								
								Added support for additional mouse buttons ( #1753 )  
							
							* Added support for additional mouse buttons
* Renamed mouse button enum
Co-authored-by: Lambert Wang <lambert.ww@gmail.com> 
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								b62c86572e 
								
							
								 
							
						 
						
							
							
								
								REVIEWED: raudio_standalone  #1752  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								c4eaf0076d 
								
							
								 
							
						 
						
							
							
								
								Update raylib version  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								b663724293 
								
									
								
							
								 
							
						 
						
							
							
								
								Generate a mesh in client code. ( #1735 )  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								6c518008a5 
								
									
								
							
								 
							
						 
						
							
							
								
								Fixes for 64 bit typecast warnings ( #1733 )  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								f4abc05d62 
								
									
								
							
								 
							
						 
						
							
							
								
								Update README.md  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								8a55c60e47 
								
							
								 
							
						 
						
							
							
								
								Update shaders_mesh_instancing.c  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								dcf52c132f 
								
							
								 
							
						 
						
							
							
								
								Remove trail spaces  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								1161df0ee4 
								
							
								 
							
						 
						
							
							
								
								Added screenshots  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								715a46277e 
								
									
								
							
								 
							
						 
						
							
							
								
								Update README.md  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								5ef777219a 
								
							
								 
							
						 
						
							
							
								
								Reviewed templates Makefiles  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								93d3212914 
								
									
								
							
								 
							
						 
						
							
							
								
								[examples] Added an example for raylib OpenGL interop ( #1726 )  
							
							* Added an example for raylib OpenGL interop.
* Removed C99 variable-length array to fix MSVC errors
* Moved the opengl interop example from shaders to others. 
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								7f1068ef96 
								
									
								
							
								 
							
						 
						
							
							
								
								Added zoom independent sharp edges to the SDF text example. ( #1727 )  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								8453ff837b 
								
									
								
							
								 
							
						 
						
							
							
								
								Fix old directories used and windows/linux portability ( #1722 )  
							
							* Fix olds directories used and windows/linux portability
* Fix windows/linux portability 
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								d7b6505f64 
								
							
								 
							
						 
						
							
							
								
								Update Makefile  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								45c964c1e6 
								
							
								 
							
						 
						
							
							
								
								Update core_vr_simulator.c  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								bafa13f207 
								
							
								 
							
						 
						
							
							
								
								Update core_vr_simulator.c  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								bdc5686e4c 
								
							
								 
							
						 
						
							
							
								
								Update shaders_julia_set.c  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								ed96bc6441 
								
							
								 
							
						 
						
							
							
								
								Update core_vr_simulator.c  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								b3f75b91ff 
								
							
								 
							
						 
						
							
							
								
								REDESIGNED: Vr stereo mode  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								84d0d21f23 
								
							
								 
							
						 
						
							
							
								
								Reviewed Vr stereo  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								71b86bf4d0 
								
							
								 
							
						 
						
							
							
								
								REDESIGNED: Vr stereo rendering  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								b2545e053a 
								
									
								
							
								 
							
						 
						
							
							
								
								Minimum number of segments in circle sector functions changed from hard-coded to based on degree range. ( #1707 )  
							
							Co-authored-by: Simon <simon@frithrah.com> 
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								46650b5fb1 
								
							
								 
							
						 
						
							
							
								
								Reviewed skybox and pbr examples  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								51f3129c5d 
								
							
								 
							
						 
						
							
							
								
								Reviewed examples  
							
							
								
							
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								ccdf7ff335 
								
							
								 
							
						 
						
							
							
								
								REDESIGN: Move GenTexture*() functions to PBR example  #721  
							
							Removed functions from rlgl module. 
							
						 
						4 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								736d5920c7 
								
							
								 
							
						 
						
							
							
								
								Update core_input_gamepad.c  
							
							
								
							
							
						 
						4 years ago