Ray
6ebfc6023b
Update rl_gputex.h
1 year ago
Ray
57f77c3858
Update qoi.h
1 year ago
Ray
127d69e887
Update README.md
1 year ago
glowiak
17a968d2ed
Jaylib is now up-to-date ( #3508 )
1 year ago
Ray
53451e98a7
Updated open graph for examples
1 year ago
Ray
cbf0324c34
Updating web shells open-graph info
1 year ago
freakmangd
39b539c42f
Allow raylib to be built with zig 0.11.0 and zig 0.12.0dev (master) ( #3506 )
* allow zig 0.11.0 and 0.12.0dev to build raylib
* update comment
1 year ago
Ray
32e4be6fb9
Update rcore.c
1 year ago
Ray
2d1b211920
ADDED: `LoadRandomSequence()`/`UnloadRandomSequence()`
1 year ago
AndreaBoroni
5da0074fed
Fixed Issue 3504 ( #3505 )
1 year ago
Ray
301d1b85ab
Update raylib version to **raylib 5.0**
1 year ago
Ray
3c3e311190
Remove unneeded line on web platform
1 year ago
Ray
807516a991
Support OpenGL ES 3.0 building on Web
For some reason, the equivalent requested context (WebGL 2.0) is not provided, despite being properly requested.
1 year ago
Ray
b40f93b9e3
Comments tweaks
1 year ago
Ray
01bbd42519
Update rprand.h
1 year ago
ubkp
fe34fc7c6b
Partial fix the gesture system for DRM ( #3502 )
1 year ago
Caleb Barger
ba75a7a23b
build.zig updates for 0.11.0 release. ( #3501 )
1 year ago
ubkp
de1ceae4b0
[core] Fix gestures for `PLATFORM_DESKTOP_SDL` ( #3499 )
* Fix gestures for SDL
* Review the gesture handling for SDL
* Review 2
1 year ago
Ray
35d27fb11b
REVIEWED: Pointers exposing not required for ES3
1 year ago
Ray
d77c918d51
Update rcore_web.c
1 year ago
Ray
c563490cf8
Update rcore_web.c
1 year ago
Ray
64d64cc181
REVIEWED: Potential code issues reported by CodeQL #3476
1 year ago
ubkp
ba21b8d274
Moves keymapUS[] and fixes GetCharPressed for DRM ( #3498 )
1 year ago
Jeffery Myers
38205d67da
Remove unused structures from lighting fragment shaders ( #3497 )
1 year ago
Techuuu
d4c0d3bebe
Update README.md ( #3495 )
* Update README.md
Fixed docs and improved.
* Update README.md
Done fixed it!
* Update README.md
Fixed!
1 year ago
Ray
df0f7ba61e
Update shaders_deferred_render.c
1 year ago
Ray
aca854ccbf
Update shaders_deferred_render.c
1 year ago
Ray
1407f6eb46
ADDED: `rlBlitFramebuffer()`, required for deferred render
1 year ago
Ray
15142a30f5
Update rmodels.c
1 year ago
Ray
43f36b9b05
REDESIGNED: `LoadOBJ()`, fix #3398
- Now triangulated meshes are properly supported
- Simplified code to consider issue situation
- Removed mesh split per material, just define separate mesh if multiple materials are required
1 year ago
Justin
3645244f9f
examples/shaders: Add an example for deferred shading ( #3496 )
* add example for deferred rendering/shading
* adapt convention
---------
Co-authored-by: 27justin <me@justin.cx>
1 year ago
Ray
de7beef05d
Remove trailing spaces
1 year ago
Ray
f88604e6d5
Reviewed QOA seek PR
1 year ago
Ray
0a3567439d
Comments tweaks
1 year ago
veins1
6842012748
Fix QOA seeking ( #3494 )
1 year ago
Ray
0d186a0557
REVIEWED: `LoadModel()`, removed cube fallback mechanism #3459
1 year ago
ubkp
ab61bad168
Fix relative mouse mode for DRM ( #3492 )
1 year ago
ubkp
d8acceca14
Fix example core_3d_camera_free ( #3488 )
1 year ago
Jett
ff04d52f12
Added rlEnablePointMode ( #3490 )
for rendering meshes with points.
similar to wire mode.
(NOTE) they still backface cull, so disable that if you want to show the entire mesh.
1 year ago
Ray
7677e4b928
REVIEWED: `GetModelBoundingBox()` #3485
1 year ago
Ray
b8fce54c0f
Minor tweaks
1 year ago
Ray
abdebc244d
Update rcore.c
1 year ago
Ray
9642fffbbb
REVIEWED: `GetRender*()` issue on macOS highDPI #3367
1 year ago
ubkp
15632876f7
Fix examples Makefile for SDL ( #3486 )
1 year ago
Ray
ec91b44fb6
Merge branch 'master' of https://github.com/raysan5/raylib
1 year ago
Ray
fc7dcff4a7
ADDED: Pseudo-random numbers generator!
1 year ago
ubkp
049a6d475d
Fix drm hang up on exit and mouse input issues ( #3484 )
1 year ago
Ray
09075d515a
Some notes and comments
1 year ago
Ray
4625c41431
ADDED: Support for SDL building on Makefile
1 year ago
Ray
601e391b06
Remove physac library from raylib building
At this moment, physac is an external unmaintained library, better move out of raylib.
1 year ago