Ray
21243c8234
Update rcore_desktop_sdl.c
1 year ago
JaanDev
1fd61a00e4
Fix compressed DDS texture loading issues ( #3483 )
1 year ago
ubkp
12f3bc10c2
[core] Move `rcore.h` content to inside `rcore.c` ( #3479 )
* Move rcore.h content inside rcore.c
* Remove extern CoreData CORE
1 year ago
Ray
2da8cc383c
Update Makefile.Web
1 year ago
Khalid Abdullah
e3363e9ad0
Typo fixed in HISTORY.md ( #3481 )
* [Typo fixed] in CHANGELOG
* [Typo fixed] in HISTORY.md
1 year ago
Josh Colclough
975d4154e6
Fix the Julia set shader example ( #3467 )
* Simplify POI selection
* Improve mouse logic
* Add colour cycles to the shader to show finer details. Works well with high iteration numbers
* Testing things...
* Actually fix zoom. Also allow user to reset camera with 'R'
* Reset max iterations
* Tidying & comments
* Revert to original if statement
* Make mouse logic more readable
* Style conventions
* Coding conventions - f postifx on floating points
* Missed a few f postfixes
1 year ago
Ray
b4865588f8
REVIEWED: `GetCurrentMonitor()` #3472
1 year ago
ubkp
01c264123d
Remove rcore.h include from SDL ( #3475 )
1 year ago
Khalid Abdullah
effa3ee249
[Typo fixed] in CHANGELOG ( #3477 )
1 year ago
SuperUserNameMan
b46505b13d
Update tinyobj_loader_c.h ( #3474 )
temporary quickfix for issue #3473
1 year ago
Alexandre Almeida
2db7c727b6
GetCurrentMonitor() - use closest monitor ( #3472 )
1 year ago
Ray
3afd0a55b9
Update miniaudio to latest dev #3471
1 year ago
Ray
f721429f25
ADDED: `SetAutomationEventBaseFrame(int frame)`
1 year ago
Ray
98fcbe3fe2
Update core_automation_events.c
1 year ago
Ray
654b4e6257
Update core_automation_events.c
1 year ago
Ray
99dac5451c
ADDED: Automation Events System, exposed to users
Added new API to record and play events
Added examples illustrating functionality
1 year ago
Ray
067dbe8657
ADDED: Drop files support to `PLATFORM_DESKTOP_SDL`
1 year ago
Ray
d0141bd105
Remove trail spaces
1 year ago
Ray
e4547eb422
Remove trail spaces
1 year ago
Ray
1cef62cf05
REVIEWED: `glfwGetError()` not availbale on `PLATFORM_WEB` fix #3470
1 year ago
Ray
77730c80d9
Updated to miniaudio v0.11.19 #3448
1 year ago
Ray
eddeafd2ed
Revert "Fix IsGestureDetected parameter inconsistency in raylib.h with rgextures.h ( #3464 )"
This reverts commit 804f1a83eb
.
1 year ago
jestarray
804f1a83eb
Fix IsGestureDetected parameter inconsistency in raylib.h with rgextures.h ( #3464 )
closes https://github.com/raysan5/raylib/issues/3463
1 year ago
Alexandre Almeida
2f6b2897fe
GetCurrentMonitor() - check window center instead of top-left corner ( #3468 )
1 year ago
2Bear
9a687e3153
Fix missing `PLATFORM_DESKTOP_SDL` checks. ( #3469 )
1 year ago
ubkp
cb1c2ffda1
Fix gamepad names for PLATFORM_DESKTOP/GLFW ( #3462 )
1 year ago
ubkp
b0c0f2e560
Fix OpenURL on SDL ( #3460 )
1 year ago
Ray
7e5eff8a29
Revert "Fix #3461"
This reverts commit 8fbd42d592
.
1 year ago
Ray
8fbd42d592
Fix #3461
1 year ago
Ray
803b1a910e
REVIEWED: Check OpenGL version required, fix #3457
1 year ago
Ray
a0f0034352
REVIEWED: `InitPlatform()` organization and code-gardening
1 year ago
Ray
3ff6026917
REVIEWED: Move screen capture logic to `rcore.c`, available for all platforms
1 year ago
Lukas
daf227a185
Fixes a memory leak as a result of creating an AudioBuffer* with the old source.frameCount. This internally allocates memory to the structs data pointer which is then later overridden by the correct sound data of the source sound. ( #3458 )
Additionally added a volume assignment from old to new as currently there is no way to get the volume of a sound and the AudioBuffer struct is not reachable from user code due to opaque definition.
1 year ago
Jeffery Myers
4ed776368a
When the frame counter gets to 0, reset the FPS average counter. This allows the window to be closed and reopened with clean FPS stats. ( #3445 )
1 year ago
ubkp
8f517b7651
Fix compilation for PLATFORM_WEB examples ( #3454 )
1 year ago
Peter0x44
b3028e4891
Review prerequisites of rcore.c ( #3453 )
rcore_desktop_sdl.c was not present in the list of prerequisites this
patch changes them to use a wildcard, so any other platforms added in
future will be tracked properly
1 year ago
Peter0x44
e33e9da277
Add DrawCircleLinesV for consistency ( #3452 )
ImageDrawCircleLinesV already existed, so I'm not sure why this was
missing. It is trivial to implement, anyway
1 year ago
Ray
f0124df0e8
Update CHANGELOG
1 year ago
Ray
cdb394fac6
Update CHANGELOG for **raylib 5.0** -WIP-
1 year ago
Ray
0e029f719b
Revert "REVIEWED: sinfl, fix #3349"
This reverts commit c4fb6c8517
.
1 year ago
Ray
9127ee2ff9
Merge branch 'master' of https://github.com/raysan5/raylib
1 year ago
Ray
2b90b5600c
Revert "Update sinfl.h"
This reverts commit da9bc564d2
.
1 year ago
Keith Stellyes
ea325c54e8
fix examples Makefile to use Makefile.Web when building for web ( #3449 )
Co-authored-by: Keith Stellyes <keith@keithstellyes.com>
1 year ago
Ray
da9bc564d2
Update sinfl.h
1 year ago
Ray
c4fb6c8517
REVIEWED: sinfl, fix #3349
1 year ago
Ray
1aad6a2fc0
REVIEWED: New platform backend template comments
1 year ago
Ray
bcfa7c6718
Update rcore_desktop.c
1 year ago
ubkp
8cda4273ec
[core] Complement implementations for `SDL` (3) ( #3450 )
* Fix SetWindowMinSize and SetWindowMaxSize
* Fix window resizes to update the viewport
* Fix window resizes to update the viewport 2
1 year ago
ubkp
e5993c4a4b
[core] Complement implementations for `SDL` (2) ( #3447 )
* Add note and todo to GetWindowScaleDPI
* Complement ToggleFullscreen and change ToggleBorderlessWindowed
* Complement SetWindowState and ClearWindowState
1 year ago
ubkp
c66eb49199
[core] Complement implementations for `SDL` ( #3444 )
* Complement SetWindowMonitor SDL implementation
* Complement SetWindowMonitor SDL implementation 2
* Complement SetWindowMonitor SDL implementation 3
* Complement GetMonitorPosition SDL implementation
* Small tweaks to various SDL implementation
* Small tweaks to various SDL implementation 2
1 year ago