Ray San
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d302316e51
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Reorganize release and dependencies
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7 years ago |
Ray San
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9000fc28a3
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Keep working on Android shared libs...
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7 years ago |
Ray San
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412c52499a
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Reverted change that breaks 3D drawing
It should be reviewed more carefully...
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7 years ago |
Ray San
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ddea9d68bf
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Review VR simulator
Requires some work, distortion shader could be move out of raylib to
example code...
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7 years ago |
Ray San
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ca0ff82046
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Keep working on Makefiles...
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7 years ago |
Ray San
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b2789949ee
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Working on Makefiles...
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7 years ago |
Ray San
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1288d6a5df
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Updated android_native_app_glue
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7 years ago |
Ray San
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ea0decece8
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Updated OpenAL Soft headers
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7 years ago |
Ray San
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144b0ed695
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Renamed gif writting library
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7 years ago |
Ray
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4f9de9527f
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Review gradient rectangle drawing
Added: DrawRectangleGradientV()
Added: DrawRectangleGradientH()
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7 years ago |
Ray
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1c7416910e
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Default to OpenAL static lib
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7 years ago |
Ray San
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ccd6271a7f
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Added some compiler flags for Android
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7 years ago |
Ray San
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c45eeb8024
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Code tweaks and comments for Android
|
7 years ago |
Ray
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2068037417
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Code tweak
|
7 years ago |
Michael Vetter
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4a406fa94b
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Increment version in meson build file
Increment raylib version and so lib version number.
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7 years ago |
raysan5
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b0f033b43a
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Some work on rres...
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7 years ago |
Ray
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4a8644e999
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Update Android libs and building
|
7 years ago |
Ray
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ff9b486ebe
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Removed matrix resetting...
to emulate OpenGL funcionality
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7 years ago |
raysan5
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20968830c0
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Added mesh generation functions
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7 years ago |
Ray
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1d91a46008
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Corrected out-of-bounds array issue
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7 years ago |
raysan5
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f3f6d3fd8e
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Added new functions
SetWindowTitle()
GetExtension()
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7 years ago |
Ray
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fb334e2fd1
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Testing shapes generation using additional library
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7 years ago |
raysan5
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12cb3afd9e
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Added function DrawRectangleGradientEx()
Moved function DrawRectangleT() from text module to shapes
Added some comments
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7 years ago |
ASDF
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e173db19f7
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CMake based build system.
Some people might find this handly
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7 years ago |
raysan5
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0fc1323c80
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Renamed modelviewprojection matrix
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7 years ago |
raysan5
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b0adac96b7
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Review issue with mipmaps setup
On DDS files mipmapCount header parameter could be unused and set to 0,
resulting in a wrong mipmap count and wrong compressed texture loading.
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7 years ago |
Michael Campagnaro
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18bf0ac044
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Fix typo in raymath.h
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7 years ago |
raysan5
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88839b093c
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Added function DrawRectangleT()
Usefult to draw rectangles using default font texture
|
7 years ago |
raysan5
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0169b72bdc
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Minor tweaks
|
7 years ago |
raysan5
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6369b47f11
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Force OpenGL 3.3 on OSX if selected OpenGL 2.1
|
7 years ago |
raysan5
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eeca607506
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Review transforms to match OpenGL 1.1
|
7 years ago |
raysan5
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2ec8880197
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Updated stb libs to latest version
|
7 years ago |
Benjamin Summerton
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71d9426565
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Make physac work on OS X
Physac wasn't working on OS X. It looks like the necessary timing code wasn't being compiled in by the preprocessor.
fixes #340
|
7 years ago |
Ray
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d071418cba
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Added Vector3MultiplyV()
To multiply Vector3 by Vector3
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7 years ago |
Ray
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2a263f7b5f
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Corrected compilation on OpenGL ES 2.0
|
7 years ago |
raysan5
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c764b3d03e
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Some tweaks
|
7 years ago |
raysan5
|
b2712b6db7
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Corrected issue on QuaternionFromVector3ToVector3()
|
7 years ago |
raysan5
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f57367e786
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Implemented some changes
|
7 years ago |
raysan5
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a766e2c480
|
Updated Vector math to new naming
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7 years ago |
raysan5
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3655c6e466
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Renamed Vector*() functions to Vector3*()
For consistency!
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7 years ago |
raysan5
|
2227742e96
|
Corrected bug on texture rotation
|
7 years ago |
raysan5
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cbb134946c
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Corrected GetMouseRay() and rlUnproject()
Now it works great with reviewed maths
|
7 years ago |
raysan5
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c756227e11
|
Remove BOM from file encoding
|
7 years ago |
raysan5
|
00d2768bc9
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Corrected bug on MatrixPerspective()
Some other tweaks...
|
7 years ago |
raysan5
|
c6cd07c373
|
Some tweaks raymath related
|
7 years ago |
raysan5
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e52032f646
|
Complete review of raymath
Now it should be coherent with OpenGL math standards
|
7 years ago |
raysan5
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38d9fcb08e
|
Moved some functions to raymath
Exposed some raymath useful functions to raylib API
|
7 years ago |
raysan5
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980d9d4cd4
|
rlgl usable as standalone library
|
7 years ago |
raysan5
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84aff31973
|
MatrixPerspective() angle required in radians
Consistent with similar functions in raymath
|
7 years ago |
raysan5
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2679c4ae9b
|
Review mesh loading and textures generation
|
7 years ago |