jestarray
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296e3af470
|
add const qualifier to ImageDrawTriangleFan and ImageDrawTriangleStrip arguments
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5 月之前 |
M374LX
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6eeaf1dd5b
|
Update RGFW to 1.7.5-dev
|
5 月之前 |
M374LX
|
bc2b2864e0
|
RGFW: fix Escape always closing the window
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5 月之前 |
M374LX
|
3418172617
|
Update comments
|
5 月之前 |
M374LX
|
a9525bfbc2
|
Update RGFW to 1.7
|
5 月之前 |
M374LX
|
16f398b464
|
Update comment (gamepad axes)
|
5 月之前 |
Meowster
|
6d5aedbd38
|
Add DrawEllipseV and DrawEllipseLinesV
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5 月之前 |
Ray
|
913c236487
|
REVIEWED: `MAX_GAMEPAD_AXES`
|
5 月之前 |
Ray
|
341bfb22cc
|
REVIEWED: `MAX_GAMEPAD_AXEX` for consistency #4960
|
5 月之前 |
M374LX
|
c0cf57f8f0
|
RGFW backend: add missing Right Control key
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5 月之前 |
M374LX
|
299f5350a4
|
Remove unused variable
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5 月之前 |
Moros Smith
|
f7fe8b88cb
|
add EmscriptenKeyboardCallback to consume key events
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5 月之前 |
Ray
|
d7148f5f9d
|
REDESIGNED: Base64 encoding/decoding functions
Found some issues with output size when padding required, just re-implemented both functions from scratch.
|
5 月之前 |
Ray
|
5ddd13b775
|
REVIEWED: Hexadecimal formatting to be consistent
|
5 月之前 |
Moros Smith
|
8ef6473d33
|
return to ray's expected resize behavior
|
5 月之前 |
Moros Smith
|
cf2099f18a
|
the holy grail
|
5 月之前 |
Ray
|
afb52b19a4
|
WARNING: REDESIGNED: `EncodeDataBase64()`, NULL terminated string returned
Note that returned output size considers the NULL terminator as an additional byte.
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5 月之前 |
Ray
|
21f0fe2a73
|
Removed some spaces
|
5 月之前 |
Padmadev D
|
b6daa48a9c
|
Update rcore_android.c
corrected coding conventions.
|
5 月之前 |
Colby Newman
|
21e711b13f
|
Fix typo in mesh animNormals
|
5 月之前 |
Padmadev D
|
5da2d10118
|
Update rcore_android.c
Bug Fix Update
Code to Ignore Hovering Inputs Completely
|
5 月之前 |
Moros Smith
|
358917ffc3
|
trigger resize event when going into and out of fullscreen mode
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5 月之前 |
Moros Smith
|
d0d42e78ea
|
inform glfw that a change of window size has taken place
|
5 月之前 |
Moros Smith
|
b618d7b35b
|
use parentElement's dimensions for width/height
|
5 月之前 |
Ray
|
8c99a508c6
|
REVIEWED: `WindowSizeCallback()`, GLFW
It is called on window minification and setting internal width/height to 0, that can break things
|
5 月之前 |
Ray
|
9d4c31533d
|
Update rtext.c
|
5 月之前 |
Jeffery Myers
|
aa684a33de
|
make save file callback match const correctness of calling function
|
5 月之前 |
Bigfoot71
|
d135eef462
|
fix and improve `GenMeshTangents`
|
5 月之前 |
Ray
|
f7d03efb49
|
REVIEWED: `DecodeDataBase64()`, follow convention:
- All `char *` refer to text strings
- All `unsigned char *` refer to generic byte arrays
|
5 月之前 |
Ray
|
3083f0cd43
|
REVIEWED: `SaveFileText()`, const input text
|
5 月之前 |
Ray
|
693c9c292a
|
Formatting tweaks
|
6 月之前 |
Jeffery Myers
|
ebaa922f6b
|
Properly clean up the default font on unload, it may be reused if the window is created again
|
6 月之前 |
Ray
|
7e07278368
|
Update rprand.h
|
6 月之前 |
Karl Zylinski
|
a15548fb5a
|
Add normals to DrawSphereEx
|
6 月之前 |
Jeffery Myers
|
ee2ab11cc5
|
Use the animated verts and normals in GL 1.1 if they exist
|
6 月之前 |
Jeffery Myers
|
95c96b345c
|
Use the animated verts and normals in GL 1.1 if they exist
|
6 月之前 |
Jeffery Myers
|
e53a43b7b5
|
Assign meshes without bone weights to the bone they are attached to so they animate.
|
6 月之前 |
Bigfoot71
|
38aec920b5
|
makes `path` static in `ScanDirectoryFilesRecursively`
|
6 月之前 |
Bigfoot71
|
03988d2ce8
|
added a NULL check in `UnloadDirectoryFiles`
|
6 月之前 |
Jeffery Myers
|
94c5de33a0
|
Make the default font loadable before InitWindow, for use with the image API.
Make the default font loader early out if we have already loaded parts of it, so we don't leak memory
|
6 月之前 |
Duy Tran
|
f0de896f36
|
cmake: replace custom variable with built-in one
|
6 月之前 |
Ivan Ugryumov
|
ec5ce8c7fe
|
Update raudio.c
|
6 月之前 |
Gavin Rohrer
|
10478ff756
|
Revert GLFW_SCALE_FRAMEBUFFER to pre GLFW 4.3 behavior
|
6 月之前 |
Le Juez Victor
|
461c9c9d90
|
review tabs
|
6 月之前 |
Le Juez Victor
|
a7333a9dae
|
review near/far
|
6 月之前 |
Jeffery Myers
|
0f6b9ee738
|
format math the way ray likes it
|
6 月之前 |
Jeffery Myers
|
5185d4c427
|
use the device channels and sample size when computing the default buffer size.
|
6 月之前 |
d.isakov
|
42a40b3920
|
move first mesh bones calculation under check for its presense
|
6 月之前 |
d.isakov
|
b4f1ff9a00
|
#4888 fix UpdateModelAnimationBones scale transform
|
6 月之前 |
AndrewHamel111
|
fdb92b373b
|
Warning to direct users to appropriate function
|
6 月之前 |