4008 次代码提交 (86a8f1d5d57aea88f95618661c52207547700258)
 

作者 SHA1 备注 提交日期
  Random 86a8f1d5d5
Chromium needs a larger audio buffer (#1300) 4 年前
  raysan5 b4ff6fdde3 Review skybox shaders 4 年前
  raysan5 956f61cf14 Merge branch 'master' of https://github.com/raysan5/raylib 4 年前
  raysan5 0877019fb6 Review comment 4 年前
  Daniel Jour 2d4956feeb
Fix format-security error in rlgl_standalone.c (#1305) 4 年前
  Terry Nguyen 871cd1a76a
Free leaked allocations from render objects (#1302) 4 年前
  Doyle 00fda3be65
Fix incorrect color transform to 255 space (#1297) 4 年前
  Ray 6832da5aa7
Update SPONSORS.md 4 年前
  Ray 5986eee6ab Expose additional configuration options 4 年前
  Ray 00557df17f
Update SPONSORS.md 4 年前
  Vlad Adrian 4d71e9b44f
Added new function `DrawTextureTiled()` (#1291) 4 年前
  Ray eae6e6a828 Minor format tweak 4 年前
  Ray 5b294b7cff Corrected issue with OpenGL 1.1 support 4 年前
  Ray 03846342bb
Update SPONSORS.md 4 年前
  Ray ba39a1b304 ADDED: UpdateTextureRec() 4 年前
  Shylie 25fb24ba7d
[add] GetMonitorRefreshRate(int monitor); (#1289) 4 年前
  Ray be80708d41 REVIEWED: textures_raw_data #1286 4 年前
  Ray 38530ebf12 REVIEWED: ToggleFullscreen(), issue #1287 4 年前
  Ray bd13d4a471 Add missing include 4 年前
  raysan5 e18c4c1158 REVIEWED: ColorAlphaBlend(), support tint color 4 年前
  Reece Mackie 6b94ce2204
[UWP] Fix time query precision (#1284) 4 年前
  raysan5 7ed7116e27 REVIEWED: ColorAlphaBlend(), integers-version, optimized #1218 4 年前
  raysan5 5a862bce29 REVIEWED: ImageDraw(), consider negative source offset properly #1283 4 年前
  raysan5 da582e2eec REVIEWED: ImageDraw() #1283 4 年前
  peppemas 0e26d514b8
Fix bug #1270 (#1282) 4 年前
  Ray c833644a0e
Update SPONSORS.md 4 年前
  raysan5 c078640fa5 Commented Fade() macro 4 年前
  raysan5 afcc584fb6 RE-ADDED: Fade() function to avoid multiple breaking changes 4 年前
  raysan5 589d606000 REDESIGNED: ImageDraw(), optimized #1218 4 年前
  raysan5 32c0a7a135 Small code optimization 4 年前
  raysan5 bfa6544030 REDESIGNED: ImageResize(), optimized #1218 4 年前
  raysan5 691c1f9391 REDESIGNED: ImageFromImage(), optimized #1218 4 年前
  raysan5 ad954dc7ab WARNING: BIG CHANGE: Move Color functions to texture module 4 年前
  raysan5 ec09fea29a REDESIGNED: ImageDraw(), optimization #1218 4 年前
  raysan5 15bfe44e73 REVIEWED: ImageDraw(), optimizations test #1218 4 年前
  raysan5 a6e6a99cb6 REDESIGNED: ImageAlphaClear(), optimized #1218 4 年前
  raysan5 4745ebeed5 REVIEWED: ImageResizeCanvas(), optimization #1218 4 年前
  raysan5 dea0279a74 REVIEWED: ExportImage(), optimized 4 年前
  raysan5 7ef0fb4192 REVERTED: ExportImage() changes 4 年前
  raysan5 82f7dd017e REVIEWED: ImageAlphaPremultiply(), optimization 4 年前
  raysan5 40bc6afdbd REVIEWED: ImageAlphaClear(), minor optimization 4 年前
  Chang Si Yuan 6264c4901b
Fix wrong height used when using scissor mode with render texture of different height from window (#1272) 4 年前
  Chang Si Yuan 73cc33b493
Fix extra memory allocated when updating color buffer in mesh (#1271) 4 年前
  raysan5 87592e2625 Update textures.c 4 年前
  raysan5 d0e9228660 REDESIGNED: ImageResizeCanvas(), optimized #1218 4 年前
  raysan5 a9fb0aa207 ImageToPOT() renamed parameter 4 年前
  raysan5 b5174a9990 REVIEWED: ImageCrop() #1218 4 年前
  raysan5 b7d53ce314 REVIEWED: ImageToPOT() #1218 4 年前
  raysan5 78c3d619f9 REVIEWED: ImageAlphaCrop() #1218 4 年前
  raysan5 02ff68e1a3 REDESIGNED: ImageCrop(), optimized #1218 4 年前