185 Commity (8d2de09f3dd29e0382ea6cdbaef86ea0d42c101d)

Autor SHA1 Wiadomość Data
  victorfisac 4c43a40788 Update physac examples with fixed timestep method 9 lat temu
  victorfisac 77f599885d Fixed GLSL 100 shaders 9 lat temu
  raysan5 3c1be60c66 Updated examples for new physac header-only 9 lat temu
  Ray 374e3e7e11 Updated to raylib 1.5 9 lat temu
  Ray 904ef0d4be Adjust to standard example screen size 9 lat temu
  Ray 2d90cc59b6 Update distortion.fs 9 lat temu
  Ray 5576dea00b Rename raylib_rlgl_standalone.c to rlgl_standalone.c 9 lat temu
  raysan5 b79ede4edb Added distortion shader to render 9 lat temu
  Ray 79a6235811 Stereo rendering test 9 lat temu
  Ray c99fc5108e Update screenshot 9 lat temu
  Ray ee795150fa Updated some code 9 lat temu
  raysan5 5631f822bd Reorganized device init/close 9 lat temu
  raysan5 b574e105dd Basic raylib Oculus Rift template for reference 9 lat temu
  raysan5 501ef80bed Updated camera 2d example 9 lat temu
  Ray e2173922f0 Update eye render pose with layer data 9 lat temu
  raysan5 4bc339ea4e Updated Oculus sample 9 lat temu
  raysan5 8f91ed81c5 Updated Oculus sample to Oculus SDK 1.4 9 lat temu
  raysan5 d17a0cee1a Review text formatting (spacing, tabs...) 9 lat temu
  raysan5 302ec438dd Removed colTint, tint color is colDiffuse 9 lat temu
  raysan5 cac2a66deb Improved library consistency 9 lat temu
  Ray caa7bc366b Reviewed DrawLight() function and some tweaks 9 lat temu
  victorfisac 11cf455fe0 Standard Lighting (3/3) 9 lat temu
  victorfisac 0ff26f527f Added normal and specular maps logic to standard... 9 lat temu
  victorfisac 5c32cf2095 Add 'dwarf' model normal and specular maps to resources folder 9 lat temu
  victorfisac ae2d0d4cd8 Delete old example mesh resource file 9 lat temu
  raysan5 ea5b00528b Improved render to texture 9 lat temu
  raysan5 48374c85dd Some tweaks 9 lat temu
  victorfisac dcd6942ed1 Fix small bug and spacing 9 lat temu
  victorfisac c320a21f2b Add standard lighting (2/3) 9 lat temu
  victorfisac 80eb4f3f50 Remove deprecated phong lighting shaders and example 9 lat temu
  Gordon McShane c0983f3400 fix example 9 lat temu
  raysan5 c9e30f7754 Review struct typedef to avoid pointers for users 9 lat temu
  raysan5 bc08271da3 Updated shaders with comments 9 lat temu
  Ray 0e29aa2951 Corrected function name 9 lat temu
  Chris Hemingway b62bbb78ed Fix building examples on OSX 9 lat temu
  raysan5 29761c2519 Testing new material usage 9 lat temu
  raysan5 ba60918eaa Updated Oculus sample 9 lat temu
  raysan5 fd67e31f63 Renamed function for consistency 9 lat temu
  raysan5 cc39b4660a New oculus sample to test... 9 lat temu
  raysan5 173529e048 Oculus SDK 1.3 + GLFW3 sample -NOT WORKING- 9 lat temu
  raysan5 17eefed08f Improved gestures system 10 lat temu
  raysan5 c8a30b262d Updated gestures example 10 lat temu
  raysan5 cde2c1aa6d Added depth drawing shader 10 lat temu
  raysan5 aa22d97983 Simplified texture flip and added comments 10 lat temu
  raysan5 4b51248372 Review shader and add comments 10 lat temu
  raysan5 1d545449bb Reviewed shaders and added comments 10 lat temu
  LelixSuper f2f4079411 Remove recipes of GLEW from Makefile (not used any more) 10 lat temu
  LelixSuper 565b1089bd Remove duplicate code 10 lat temu
  raysan5 06a8d7eb06 Remove old postprocessing system 10 lat temu
  raysan5 108055cd62 Updated example to new render to texture system 10 lat temu