1462 Commits (962f1c26ff415edd93540e857fe4ac5669475fc6)

Author SHA1 Message Date
  Ray 6fbf08cc1f
Update pbr.fs 10 months ago
  Ray f9cf684356
Update pbr.vs 10 months ago
  Ray 698bfc48fe
Update pbr.fs 10 months ago
  Ray 0d39e7137b Fix #4527 10 months ago
  devdad 6af664c04e
Update shaders_basic_pbr example to work on web (#4516) 10 months ago
  Mute f979cc62ee
Fixed grammar mistakes in core_3d_camera_first_person.c (#4508) 10 months ago
  Ray 162efc1ec7 Update core_basic_window.c 10 months ago
  Jeffery Myers a2f6ae6796
Fix warnings in examples (#4492) 11 months ago
  Ray 5e6cdf3a73 Update emsdk path on Windows to match new raylib installer package 11 months ago
  Ray 14d3bbbb86 Update raygui.h 11 months ago
  Asdqwe 377248b1ac
Fix Makefile.Web (#4487) 11 months ago
  Jeffery Myers 10fd4de258
Fix the example lighting shaders to use both frag and diffuse colors so they work with shapes and meshes. (#4482) 11 months ago
  Everton Jr. 00396e3436
[rcore] Clipboard Image Support (#4459) 11 months ago
  Ray a617e1e217 Update core_2d_camera_mouse_zoom.c 11 months ago
  Ray b47fffb48b Update Makefile.Web 11 months ago
  Ray be360d2ad1 RENAMED: `UpdateModelAnimationBoneMatrices()` to `UpdateModelAnimationBones()` 11 months ago
  Ray 9e2591e612 Update Makefile 11 months ago
  Everton Jr. ad79d4a884
[shapes] Add `shapes_rectangle_advanced ` example implementing a `DrawRectangleRoundedGradientH` function (#4435) 11 months ago
  NishiOwO ff66b49c19
fix (#4440) 11 months ago
  Ray 8b9ea8cd5f Update Makefile 11 months ago
  NishiOwO 3dcddaedd7
Fix examples Makefile for NetBSD (#4438) 11 months ago
  Nikolas 7fedf9e0b8
[rtextures/rlgl] Load mipmaps for cubemaps (#4429) 11 months ago
  Asdqwe 91a4f04794
Use mingw32-make for Windows (#4436) 11 months ago
  Ray 22c77d17b7 REVIEWED: WebGL2 (OpenGL ES 3.0) backend flags (PLATFORM_WEB) #4330 11 months ago
  Ray 7ac36e20cd Update Makefile.Web 11 months ago
  Asdqwe 8b36253e2f
[build] [web] Fix examples `Makefile` for `PLATFORM_WEB` (#4434) 11 months ago
  Jeffery Myers f03f093909
Add input_virtual_controls to MSVC projects (#4433) 11 months ago
  Jeffery Myers 728ccc96bc
Use the vertex color as part of the base shader in GLSL330 (#4431) 11 months ago
  IcyLeave6109 15f6c47f07
Use free camera in model shader example (#4428) 11 months ago
  Ray 6ff0b03629 REVIEWED: `UpdateModelAnimationBoneMatrices()` comments 11 months ago
  Ray b0140b876b REVIEWED: GPU skninning on Web, some gotchas! #4412 11 months ago
  Ray eb04154c98 Update Makefile 11 months ago
  Ray cd845368d8 Update skinning.fs 11 months ago
  Asdqwe 157ee79a8e
Add drawing for generic gamepad on core_input_gamepad example (#4424) 11 months ago
  Asdqwe fe6da67066
[examples] Add deadzone handling to `core_input_gamepad` example (#4422) 11 months ago
  Asdqwe 75a4c5bf20
Update core_input_gamepad example (#4416) 11 months ago
  Ray 79e2be68c2 Reviewed skinning shaders #4412 11 months ago
  Ray b2dca724c7 REVIEWED: skinning shader for GLSL 100 #4412 11 months ago
  Anthony Carbajal fe66bfb785
moved update out of draw area (#4413) 11 months ago
  Anthony Carbajal 680238689b
removed extra update command (#4401) 11 months ago
  Ray 1effe92129 `WARNING`: REMOVED: SVG files loading and drawing, moving it to raylib-extras 1 year ago
  Magnus Oblerion 74ce90ce67
[example] Input virtual controls example (#4342) 1 year ago
  Ashley Chekhov 20ce8ba046
Typo fix (#4356) 1 year ago
  Jeffery Myers 0e7bcd5639
[MODELS] Disable GPU skinning for MacOS platform (#4348) 1 year ago
  Daniel Holden 86ead96263
[rmodels] Optional GPU skinning (#4321) 1 year ago
  Tchan0 8dbf371244
Examples makefiles: align /usr/local with /src Makefile (#4286) 1 year ago
  Ray 414133dbe7 Update models_point_rendering.c 1 year ago
  Reese Gallagher 7bde76ca2c
[rmodels] More performant point cloud rendering with `DrawModelPoints()` (#4203) 1 year ago
  Ray 039df36f4b REVIEWED: Automation events mouse wheel #4263 1 year ago
  Anthony Carbajal 418b878053
[Examples] set FPS to 60 (#4235) 1 year ago