Ray
c7f8843200
REXM: RENAME: example: `shaders_eratosthenes` --> `shaders_eratosthenes_sieve`
1 month ago
Ray
851bb3120d
REXM: RENAME: example: `shaders_view_depth` --> `shaders_depth_rendering`
1 month ago
Ray
adda398e65
REXM: RENAME: example: `shapes_easings_rectangle_array` --> `shapes_easings_rectangles`
1 month ago
Ray
5ac0539481
REXM: RENAME: example: `shapes_easings_box_anim` --> `shapes_easings_box`
1 month ago
Ray
84baaa6ee7
REXM: RENAME: example: `shapes_easings_ball_anim` --> `shapes_easings_ball`
1 month ago
Ray
ede4547015
REXM: RENAME: example: `models_draw_cube_texture` --> `models_textured_cube`
1 month ago
Ray
d8f3b51a3f
REXM: RENAME: example: `models_animation` --> `models_animation_playing`
1 month ago
Ray
4a23ed698f
REXM: RENAME: example: `shaders_raymarching` --> `shaders_raymarching_rendering`
1 month ago
Ray
f4f3325e1e
REXM: RENAME: example: `shaders_spotlight` --> `shaders_spotlight_rendering`
1 month ago
Ray
11ca32493a
REXM: RENAME: example: `shaders_lightmap` --> `shaders_lightmap_rendering`
1 month ago
Ray
07070b81e8
REXM: RENAME: example: `shaders_shadowmap` --> `shaders_shadowmap_rendering`
1 month ago
Ray
6afc608477
REXM: RENAME: example: `shaders_normal_map` --> `shaders_normalmap_rendering`
1 month ago
Ray
4cf4c6645e
REXM: RENAME: example: `shaders_hybrid_render` --> `shaders_hybrid_rendering`
1 month ago
Ray
14bef50464
REXM: RENAME: example: `shaders_deferred_render` --> `shaders_deferred_rendering`
1 month ago
Ray
ab3e99fd30
REXM: RENAME: example: `models_cubicmap` --> `models_cubicmap_rendering`
1 month ago
Ray
463d069eff
REXM: RENAME: example: `models_heightmap` --> `models_heightmap_rendering`
1 month ago
Ray
b67e7ffc44
REXM: RENAME: example: `shapes_draw_circle_sector` --> `shapes_circle_sector_drawing`
1 month ago
Ray
16fbca2e8b
REXM: RENAME: example: `shapes_draw_rectangle_rounded` --> `shapes_rounded_rectangle_drawing`
1 month ago
Ray
1bbd4c3566
REXM: RENAME: example: `shapes_draw_ring` --> `shapes_ring_drawing`
1 month ago
Ray
c0234e5e3d
REXM: RENAME: example: `textures_sprite_anim` --> `textures_sprite_animation`
1 month ago
Ray
fb42819eab
Added project to folder in solution
1 month ago
Ray
d418704c0b
REXM: Update examples collection
1 month ago
Ray
e21093d434
REXM: RENAME: example: `core_input_gestures_web` --> `core_input_gestures_testbed`
1 month ago
Ray
c17f82a78c
REMOVED: `core_basic_window_web`
The example is not following examples conventions and it will be moved to `others` with a new name
1 month ago
Ray
d97e0a8ac7
REXM: RENAME: example: `shaders_texture_drawing` --> `shaders_texture_rendering`
1 month ago
Ray
41dee9e9f9
REXM: RENAME: example: `shaders_fog` --> `shaders_fog_rendering`
1 month ago
Ray
3cbe911613
REXM: RENAME: example: `models_billboard` --> `models_billboard_rendering`
1 month ago
Ray
b17936de22
REXM: RENAME: example: `models_billboard` --> `models_billboard_rendering`
1 month ago
Ray
a7e62e73d8
REXM: REMOVE: example: `core_loading_thread`
This example was POSIX only and had some special requirements for web, it made it more difficult to be managed from collection standard examples format.
It will be re-added in the `others` category, that is not processed for web.
1 month ago
Ray
5cbe013273
REXM: RENAME: example: `models_skybox` --> `models_skybox_rendering`
1 month ago
Ray
d8ee8a45c4
REXM: RENAME: example: `textures_draw_tiled` --> `textures_tiled_drawing`
1 month ago
Ray
33327760f1
REXM: RENAME: example: `text_draw_3d` --> `text_3d_drawing`
1 month ago
Ray
785ad4015c
REXM: RENAME: example: `textures_polygon` --> `textures_polygon_drawing`
1 month ago
Ray
cadd28e5a0
REXM: RENAME: example: `text_raylib_fonts` -> `text_sprite_fonts`
1 month ago
Ray
64d6a90d48
REXM: RENAME: example: `text_unicode` --> `text_unicode_emojis`
1 month ago
Ray
e18d167c8f
REVIEWED: New examples added renaming, avoid duplicated .sln GUIDs
1 month ago
Ray
47db1da9ea
REXM: RENAMED: example: `core_3d_fps_controller` to `core_3d_camera_fps`
1 month ago
Ray
4d0c3affaa
REXM: Update examples and lists
1 month ago
alexander-nichols
5d9c8c365e
[build] Fixed VS2022 broken build
Fixed bad references to shaders_normalmap in the project raylib\projects\VS2022\examples\shaders_normal_map.vcxproj
Changed GUID for shaders_normal_map as it coincided with that for core_3d_fps_controller {6B1A933E-71B8-4C1F-9E79-02D98830E671}
1 month ago
Ray
a8dfd9db76
REXM: RENAMED: `shaders_normalmap` --> `shaders_normal_map`
1 month ago
Ray
afdc7972d6
REXM: Automatic validation and update of examples
1 month ago
Ray
f0131f6ee6
Added missing project to solution
1 month ago
Ray
6792e6e2dd
Updated required files for new example: `shaders_normalmap`
2 months ago
Ray
ff1087480c
ADDED: New projects to VS2022 solution
2 months ago
Ray
b3513e4719
ADDED: Missing example VS2022 projects
2 months ago
Ray
cf1713e6dd
REVIEWED: VS2022 projects use a custom resource file...
...instead of relying in src/raylib provided one. #4900
5 months ago
Jeffery Myers
0b37251fbd
Remove duplicate resource file
5 months ago
Ray
cc5739a6d7
REVIEWED: Some PRs formating
6 months ago
Jonathan Marler
336fd78f74
Add core_highdpi example
This example enables HIGHDPI and renders a scale showing how the logical
size compares to the pixel size of the window.
6 months ago
luis605
8ec52e3b25
Added example to build system
6 months ago