Ray
							
						 
						
							
							
							
								
							
								2f943aaff0 
								
							
								 
							
						 
						
							
							
								
								Reverting align change  #1658  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								ed4ca6a7f3 
								
							
								 
							
						 
						
							
							
								
								WARNING: BREAKING: rlgl module redesign -WIP-  
							
							 
							
							 
							
							
								
							
							
							- Some rlgl functions have been moved to core
 - Some functions have been made internal to rlgl
 - rlgl functions prefixed with rl*() 
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								f4f6f665f7 
								
							
								 
							
						 
						
							
							
								
								Fixed possible issue with memory alignment  #1658  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								dcde99bbb8 
								
							
								 
							
						 
						
							
							
								
								Corrected issue with HighDPI on macOS  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								364fbbd283 
								
							
								 
							
						 
						
							
							
								
								Review Discord link with Vanity URL  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								95f9a6171b 
								
							
								 
							
						 
						
							
							
								
								Review HighDPI macOS support  #1510  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Sean Heber
							
						 
						
							
							
								
								
							
							
								
							
								f4d6bad607 
								
									
								
							
								 
							
						 
						
							
							
								
								Considering the window's scale when setting the viewport. ( #1659 )  
							
							 
							
							 
							
							
								
							
							
							This appears to fix the issue with macOS windows opening with the wrong scale. 
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								a76fcaba3e 
								
							
								 
							
						 
						
							
							
								
								BIG CHANGE: REDESIGNED: Vr device simulator  #1582  
							
							 
							
							 
							
							
								
							
							
							Vr simulator has been moved to core module and completely redesigned. Now user is in charge of stereo-render fbo and also in full control of distortion shader. Code is a bit more complex but better aligned with other raylib examples. 
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								4fba09794f 
								
							
								 
							
						 
						
							
							
								
								Example considering HighDPI on RenderTexture draw  #1086  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								5049137715 
								
							
								 
							
						 
						
							
							
								
								Added KEY_NULL  #520  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								4fb6f4af75 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/raysan5/raylib  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								95282edaf9 
								
							
								 
							
						 
						
							
							
								
								REVIEWED: HighDPI support on macOS retina  #1510  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Rabia Alhaffar
							
						 
						
							
							
								
								
							
							
								
							
								96e5e0dfb2 
								
									
								
							
								 
							
						 
						
							
							
								
								Fixed funny typo mistake... ( #1657 )  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								75882f3254 
								
							
								 
							
						 
						
							
							
								
								Delete Avocado.glb  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								442abaab72 
								
							
								 
							
						 
						
							
							
								
								Updated example assets  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								5967c1ba1a 
								
							
								 
							
						 
						
							
							
								
								REVIEWED: BeginMode3D()  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								be8d5a7ae2 
								
							
								 
							
						 
						
							
							
								
								RENAMED: camera.type -> camera.projection  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								9909068714 
								
							
								 
							
						 
						
							
							
								
								Removed trailing spaces  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								e28f754fbe 
								
							
								 
							
						 
						
							
							
								
								Reviewed latest PR: formatting and some comments  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Chris
							
						 
						
							
							
								
								
							
							
								
							
								45670fbf2d 
								
									
								
							
								 
							
						 
						
							
							
								
								Optimize DrawTexturePro and DrawRectanglePro transformations ( #1632 )  
							
							 
							
							 
							
							
								
							
							
							* Optimize DrawTexturePro and DrawRectanglePro transformations
- Add check so rotation is only applied if rotation != 0.0f.
- Replace matrix usage by calculating the vertex data directly.
* Fix error with windows build and trim whitespace 
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   frithrah
							
						 
						
							
							
								
								
							
							
								
							
								2f367a905e 
								
									
								
							
								 
							
						 
						
							
							
								
								Changed DrawRing and DrawCircleSector angle params from int to float to allow greater accuracy. ( #1656 )  
							
							 
							
							 
							
							
								
							
							
							Co-authored-by: Simon <simon@frithrah.com> 
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								7a566a07ea 
								
							
								 
							
						 
						
							
							
								
								Update text_input_box.c  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								fe9181c1b4 
								
							
								 
							
						 
						
							
							
								
								REVIEWED: QuaternionFromEuler()  #1651  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								3e25760950 
								
							
								 
							
						 
						
							
							
								
								REMOVED: GetMouseCursor()  
							
							 
							
							 
							
							
								
							
							
							This function could be confusing depending on the context, it's better to let the user track the current active cursor 
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								8527dbc6e2 
								
							
								 
							
						 
						
							
							
								
								WARNING: REMOVED: GamepadNumber enum  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								07d82a91c5 
								
							
								 
							
						 
						
							
							
								
								WARNING: BREAKING: RENAMED: camera.type to camera.projection  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								d4e2c331b1 
								
							
								 
							
						 
						
							
							
								
								REVIEWED: BeginMode3D()  
							
							 
							
							 
							
							
								
							
							
							Simplified some code 
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								a1d9987e7c 
								
							
								 
							
						 
						
							
							
								
								WARNING: BREAKING: REVIEWED some enums naming  
							
							 
							
							 
							
							
								
							
							
							Now enum names are more consistent between them. 
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								664fbb87f5 
								
							
								 
							
						 
						
							
							
								
								REVIEWED: Material params  #1649  
							
							 
							
							 
							
							
								
							
							
							Just assigned a fixed memory size for custom Material parameters in case of being required, so we shouldn't worry about allocating/freeing them. 
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								ca1f2f9078 
								
							
								 
							
						 
						
							
							
								
								REVIEWED: MatrixRotateZYX()  #1642  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								8b0574a217 
								
							
								 
							
						 
						
							
							
								
								REVIEWED: DrawLine3D()  #1643  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								0cbb3878c9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/raysan5/raylib  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								2b9d81c9bc 
								
							
								 
							
						 
						
							
							
								
								REVIEWED: QuaternionFromEuler()  #1651  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Joseph Montanez
							
						 
						
							
							
								
								
							
							
								
							
								45b1e3c72c 
								
									
								
							
								 
							
						 
						
							
							
								
								raylib-php && raylib-phpcpp support 3.5 ( #1654 )  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								e5834210d3 
								
							
								 
							
						 
						
							
							
								
								Update models_skybox.c  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								1cc838cef4 
								
							
								 
							
						 
						
							
							
								
								Update textures.c  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								bae423be41 
								
							
								 
							
						 
						
							
							
								
								Create reload.fs  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								ff6d5c8ddb 
								
							
								 
							
						 
						
							
							
								
								REVIEWED: shaders_multi_sample2d  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								aba69146f2 
								
							
								 
							
						 
						
							
							
								
								Support instancing in OpenGL ES 2.0 if available  
							
							 
							
							 
							
							
								
							
							
							Checking for extension and enabling it if available 
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								3c76b5cc8e 
								
							
								 
							
						 
						
							
							
								
								Update to latest emscripten  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   xdrie
							
						 
						
							
							
								
								
							
							
								
							
								811e241f22 
								
									
								
							
								 
							
						 
						
							
							
								
								Update dray bindings version to 3.5 ( #1650 )  
							
							 
							
							 
							
							
								
							
							
							I just updated dray to bind to the raylib 3.5 api. 
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Hristo Stamenov
							
						 
						
							
							
								
								
							
							
								
							
								bc9194690c 
								
									
								
							
								 
							
						 
						
							
							
								
								Implement UnloadModelAnimations ( #1648 )  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								f7e48c95cd 
								
							
								 
							
						 
						
							
							
								
								Added some comments on libc dependencies  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								1afd56dbf6 
								
							
								 
							
						 
						
							
							
								
								Use UnloadFileData()  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Hristo Stamenov
							
						 
						
							
							
								
								
							
							
								
							
								f9b79403d1 
								
									
								
							
								 
							
						 
						
							
							
								
								Improve gltf support ( #1647 )  
							
							 
							
							 
							
							
								
							
							
							* Implement a load values from accessor function.
Added some more value types for the different GLTF attributes.
Fixed crash when loading animated triangle.
* Split GLTF model loading into separate functions for readability.
* Fixed the already working models that I broke when introducing GLTFReadValue.
Improved the example for gltf models to be able to switch between a few models.
* Removed license from screen. It is pu inside a license file anyway.
* Small improvements on the naming of functions
Removed (*model). and replaced it with model-> 
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								01e28263be 
								
							
								 
							
						 
						
							
							
								
								WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency  
							
							 
							
							 
							
							
								
							
							
							Some enums values have been renamed to be more consistent and also provide a more detailed description:
 - ShaderLocationIndex:    LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION
 - ShaderUniformDataType:  UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2
 - MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO
 - PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE 
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								75038baf71 
								
							
								 
							
						 
						
							
							
								
								Reviewed UWP project config  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								fe3256be9f 
								
							
								 
							
						 
						
							
							
								
								Renamed some functions to use latest raylib version  
							
							 
							
							
								
							
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								0872365938 
								
							
								 
							
						 
						
							
							
								
								Add config flag: SUPPORT_WINMM_HIGHRES_TIMER  #1641  
							
							 
							
							 
							
							
								
							
							
							Useful to avoid WinMM requirement and useful to avoid possible performance issues. 
							
						 
						il y a 4 ans  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								755ed388b2 
								
							
								 
							
						 
						
							
							
								
								Minor tweak to avoid warning  
							
							 
							
							
								
							
							
						 
						il y a 4 ans