Ray
930941e85e
Added a couple of notes
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raysan5
ba8c73a327
Added some reference code to load bones id and weight data for animations
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raysan5
59c4facd90
Disabled QOI image format
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Ray
d1b8d4f2c7
REVIEWED: Updated QOI to first official release
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Anders Holmberg
71f2e2b1e4
Add macos support to zig build system ( #2175 )
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Ray
2b2141902b
ADDED: Support for QOI image format
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Ray
9088135b49
REVIEWED: Formating and comments
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Arnaud Valensi
b248a00c90
Fix scissor on macos ( #2170 )
* Expose GetRenderWidth and GetRenderHeight functions
* Fix scissor on macos
* Fix typo
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Novaleaf
c5fc7c7640
allow physac to be built as a shared library ( #2168 )
if `BUILD_LIBTYPE_SHARED` is defined allow build as a shared dll
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めぐみ発動機 (isVowel / GreenWing)
924b1c7b0c
fixed typo: aproximation to approximation ( #2164 )
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めぐみ発動機 (isVowel / GreenWing)
478b70e53e
fixed typo: aproximation to approximation ( #2163 )
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raysan5
7755cd0019
Tweak to minimize buffer overflow possibility
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WilledgeR
e24443bbbc
Fixes CC while compiling for ANDROID_ARCH x86 ( #2148 )
* Override CC while compiling for ANDROID_ARCH x86
* REfix Override CC while compiling
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raysan5
03f55d8f9e
Minor tweaks
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Ray
be371ebf99
REVIEWED: LoadTextureFromImage()
Allow texture loading with no data transfer (in case image.data = NULL)
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Ray
b7bf220598
REVIEWED: rlUpdateTexture()
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Ray
5a6aa52a7c
REVIEWED: ExportMesh() #2138
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Ray
c8f029dba9
Expose `MAX_KEYBOARD_KEYS` and `MAX_MOUSE_BUTTONS` #2127
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lib-omar
91135c8799
Fixed file/alloc limitation in GetDirectoryFiles() ( #2126 )
MAX_DIRECTORY_FILES macro removed.
ClearDirectoryFiles() tweaked to reflect changes.
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Ray
da7e0ba9d9
ouch
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Ray
c82390e3f1
Reviewed descriptions and notes
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Ray
4853082a4f
REVIEWED: DrawRectanglePro(), support TRIANGLES drawing
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Ray
f6180efd35
REVIEWED: CheckCollision*() consistency
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Ray
7158c80448
tweak
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Uneven Prankster
35cbacc68b
Allow GL4.3 capabilities to be shown ( #2124 )
Now that 4.3 was added this can be enabled with the compile flag.
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Ray
14e4992d73
REVIEWED: rlGetCompressedFormatName()
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Ray
21ec8c38ae
Review variables initialization
- All variables are initialized on declaration, some arrays were not properly initialized
- Static array buffers require memset() for re-initialization on every function call
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Luke Krasnoff
8ec5b2dc2f
Protect TextIsEqual from NULLs ( #2121 )
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KonPet
34f9f51835
Fix Render Batch Limit not being checked in DrawRectangleGradientEx() ( #2111 )
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raysan5
7f4ae653f3
Review display output order
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raysan5
703df42586
Avoid duplicate output info on PLATFORM_RPI
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Ray
5e3db0aa83
Updated some scripts paths
NOTE: New raylib release installer uses `w64devkit`, smaller and more updated than regular `mingw64-w64` default project. Paths are updated properly.
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Ray
e930ad3102
Reviewed spelling mistake
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Ray
2fe488a71c
Update version in CMake
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raysan5
70a2118c49
REMOVED: `rnet.h`
It was not working properly... recommended to use `nbnet` instead.
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raysan5
b02e737074
Update raygui.h
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raysan5
bba035c20c
Minor type tweak
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Ray
8c0f9c7f5a
Update miniaudio.h
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Ray
8abba960c7
Review comments
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Ray
8649032428
Update comment
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Ray
1fac09d0f4
REVIEWED: example: Compute shader Game-of-life
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Ray
b7240d6a36
Update raygui.h
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Ray
65076464d5
REVIEWED: KeyCallback()
Register keys independently of the actions
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Ray
72758de6ea
Reviewed warnings
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Ray
25642cff36
Update comments for OpenGL 4.3
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Jeffery Myers
daeccd03ac
Fix VC warnings for examples ( #2085 )
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Jeffery Myers
086f76ba7a
Fix warnings in raylib build ( #2084 )
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mandar1jn
affb707dd9
fixing the library so the workflows compile ( #2082 )
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TheSergey496
08441e8b2d
When one of the colliding lines is vertical or horizontal, not all collisions were correctly detected due to floating point error. ( #2081 )
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raysan5
62965aa6d7
Comments tweaks
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