Joshua Reisenauer
ded07690fd
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into newaudio
9年前
Joshua Reisenauer
83dbc07650
buffering of music now uses update audio context
9年前
raysan5
e060944b34
Added QuaternionInvert()
9年前
raysan5
075f51e0a3
Simplified internal (default) dynamic buffers
9年前
Joshua Reisenauer
f0ada8c40d
apply index to remaining functions
9年前
Joshua Reisenauer
9737c58054
PlayMusicStream now uses index
9年前
Joshua Reisenauer
529d20ee6a
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into newaudio
9年前
Joshua Reisenauer
ad3d270c42
added set pitch for music streams
9年前
Ray
454b422fd6
Merge pull request #112 from kd7tck/develop
Base Audio Context System
9年前
raysan5
4d78d27bd9
Updated structs Mesh and Shader
9年前
Joshua Reisenauer
6db44500b7
adding multiple music streams
9年前
raysan5
6acfda599e
Support indexed mesh data on OpenGL 1.1 path
Keep asking myself why I maintain this rendering path... -___-
9年前
raysan5
5c112ff542
Corrected tipo
9年前
raysan5
aee5d9a390
Code tweak
9年前
raysan5
1ddf594d15
Added support for indexed mesh data
9年前
Joshua Reisenauer
9799856ad4
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
9年前
Joshua Reisenauer
b7f8e97b03
final fix for audiocontext system
now it works
9年前
Ray
ac44db26a2
Added reference
9年前
Ray
c85cd29049
Added defines for default shader names
9年前
Ray
3d0208223a
First implementation of MTL loading
Not tested yet
9年前
Ray
dc4d5dabcd
Added MTL loading info
9年前
Ray
f7d4951165
Improved vertex attribs support for models
9年前
raysan5
0bcb873cbb
Improved mesh support
Depending on mesh data, it can be loaded and default vertex attribute
location points are set, including colors, tangents and texcoords2
9年前
raysan5
29761c2519
Testing new material usage
9年前
raysan5
eeb151586f
Corrected issues with OpenGL 1.1 backend
9年前
raysan5
7ab008878a
Library redesign to accomodate materials system
9年前
raysan5
ec72a8868e
Comment tweak
9年前
raysan5
ba60918eaa
Updated Oculus sample
Now GLFW3 windows/context creation works ok and a sample red rectangle
has been drawn using rlgl. Next step is working in tracking
position/orientation maths and try to get a simple 3d scene...
9年前
Joshua Reisenauer
e660700924
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
9年前
raysan5
fd67e31f63
Renamed function for consistency
9年前
raysan5
8301980ba8
Clean up and consistency review
- Renamed some functions for consistency (default buffers)
- Removed mystrdup() function (implemented inline)
- Renamed TextFileRead() to ReadTextFile()
9年前
raysan5
5f73850fa6
Renamed functions for consistency
9年前
raysan5
e94acf86f8
Reorganized internal funcs
9年前
Joshua Reisenauer
d6feeb14ff
pause on no data
9年前
Joshua Reisenauer
9d09ada33b
new boolean floatingPoint option
Now floating point is either on or off. This simplifies the use of 16bit
vs float.
9年前
Joshua Reisenauer
c3208c5cd6
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
9年前
Joshua Reisenauer
4636e3367c
number remaining buffer transfer for updateAudioContext
updateAudioContext is almost done
9年前
Ray
f2152aa391
Reorganize functions
9年前
Ray
2646ed0393
Removed debug functions
9年前
Joshua Reisenauer
9ef0240e99
resamples added
Ease of use considered in api and channels are more convenient as
unsigned char type.
9年前
Joshua Reisenauer
790bc72806
bool return for failed update
9年前
Joshua Reisenauer
289a53221d
merge fix
9年前
Joshua Reisenauer
a2a3d3aeb6
new silence generator
9年前
Ray
17732fa9c4
Corrected warning with array
9年前
Ray
fa98289ddb
Added 2D camera mode functions
Removed BeginDrawingEx()
Added Begin2dMode() and End2dMode()
9年前
Ray
0e6d1cb272
Working on materials system...
9年前
raysan5
cc39b4660a
New oculus sample to test...
9年前
Joshua Reisenauer
fa3112b40e
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
9年前
Ray
6ca1fd59a9
Merge pull request #111 from kd7tck/develop
First stage of audio API update
9年前
Ray
1fb874cdc5
Check for WebGL/Webkit extensions
Improve DXT-ETC1 support on HTML5
9年前