Ray
b36422083e
Remove headers from shaders
3 年之前
Ray
e401d5c48e
WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox()
Renamed for consistency with other function in raylib.
3 年之前
Ray
7b6b87ec5b
Update VS2019 project: rlgl_standalone
3 年之前
Gianni Alessandroni
a84e98ba6c
Hotfix for smooth pixel-perfect camera example [core_2d_camera_smooth_pixelperfect.c] ( #1771 )
* Hotfix for glitchy camera
Super small fix that was causing the camera to glitch every x amount of seconds/pixels. Works much better now, 3/4 lines changed.
* fixed dumb visual studio formatting problems
3 年之前
Gianni Alessandroni
4ab28fffb4
Added smooth pixel-perfect camera example + Small typo fix in examples_template.c ( #1760 )
* Typo fix
Changed "bsasic" to "basic" in the comments.
* Added pixel-perfect camera example
Added pixel-perfect camera example, both the .c file and the cover .png image. The example works with any resolution you want, as long as the ratio stays the same
(ex. 16:9, 4:3) ecc.
* Fixed Typecasts
Fixed compiler errors (implicit conversions)
* Precomputed rectangles, time-based movement and whitespace fix
Moved the source and destination rectangles for the renderTexture into their own variables, modified the animation to be time-based instead of frame-based, fixed the bug with whitespaces.
* Fixed spacing and added more consistency with sinf() and cosf()
* Fixed *= operator spacing
3 年之前
Lambert Wang
e39e45824d
Add RenderPolyLinesEx routine ( #1758 )
Co-authored-by: Lambert Wang <lambert.ww@gmail.com>
3 年之前
Lambert Wang
2545f62565
Added support for additional mouse buttons ( #1753 )
* Added support for additional mouse buttons
* Renamed mouse button enum
Co-authored-by: Lambert Wang <lambert.ww@gmail.com>
3 年之前
Ray
b62c86572e
REVIEWED: raudio_standalone #1752
3 年之前
Ray
c4eaf0076d
Update raylib version
3 年之前
Jeffery Myers
b663724293
Generate a mesh in client code. ( #1735 )
3 年之前
Jeffery Myers
6c518008a5
Fixes for 64 bit typecast warnings ( #1733 )
3 年之前
Ray
f4abc05d62
Update README.md
3 年之前
Ray
8a55c60e47
Update shaders_mesh_instancing.c
3 年之前
Ray
dcf52c132f
Remove trail spaces
3 年之前
Ray
1161df0ee4
Added screenshots
3 年之前
Ray
715a46277e
Update README.md
3 年之前
Ray
5ef777219a
Reviewed templates Makefiles
3 年之前
Stephan Soller
93d3212914
[examples] Added an example for raylib OpenGL interop ( #1726 )
* Added an example for raylib OpenGL interop.
* Removed C99 variable-length array to fix MSVC errors
* Moved the opengl interop example from shaders to others.
3 年之前
Stephan Soller
7f1068ef96
Added zoom independent sharp edges to the SDF text example. ( #1727 )
3 年之前
noloop
8453ff837b
Fix old directories used and windows/linux portability ( #1722 )
* Fix olds directories used and windows/linux portability
* Fix windows/linux portability
3 年之前
Ray
d7b6505f64
Update Makefile
3 年之前
Ray
45c964c1e6
Update core_vr_simulator.c
4 年之前
Ray
bafa13f207
Update core_vr_simulator.c
4 年之前
Ray
bdc5686e4c
Update shaders_julia_set.c
4 年之前
Ray
ed96bc6441
Update core_vr_simulator.c
4 年之前
Ray
b3f75b91ff
REDESIGNED: Vr stereo mode
4 年之前
Ray
84d0d21f23
Reviewed Vr stereo
4 年之前
Ray
71b86bf4d0
REDESIGNED: Vr stereo rendering
4 年之前
frithrah
b2545e053a
Minimum number of segments in circle sector functions changed from hard-coded to based on degree range. ( #1707 )
Co-authored-by: Simon <simon@frithrah.com>
4 年之前
raysan5
46650b5fb1
Reviewed skybox and pbr examples
4 年之前
raysan5
51f3129c5d
Reviewed examples
4 年之前
raysan5
ccdf7ff335
REDESIGN: Move GenTexture*() functions to PBR example #721
Removed functions from rlgl module.
4 年之前
raysan5
736d5920c7
Update core_input_gamepad.c
4 年之前
raysan5
cdc3754449
ADDED: Support model normal matrix location #1691
4 年之前
raysan5
c772de702b
REVIEWED: DrawMeshInstanced() matrix computations
Simplified some parts and reviewed for a correct computation of matrices, considering stereo render view/projection per eye transformations
4 年之前
raysan5
fd3e2fda00
RENAMED: example: shaders_mesh_instancing
shaders_rlgl_mesh_instanced -> shaders_mesh_instancing
4 年之前
raysan5
00e71faed6
REVIEWED: text_draw_3d, code formatting
4 年之前
raysan5
8f3e91ae83
REVIEWED: models_gltf_model #1684
4 年之前
raysan5
bc6b16beb2
REVIEWED: DrawTexturePoly()
4 年之前
Vlad Adrian
668ba870e4
Added draw 3d text example ( #1689 )
4 年之前
Ray
f9bab14fdb
REVIEWED: DrawMeshInstanced()
4 年之前
Ray
c6828070dc
Update models_yaw_pitch_roll.c
4 年之前
chriscamacho
9569d6a802
Add DrawTexturedPoly and example ( #1677 )
* adds DrawTexturedPoly with example
* the actual example ... ahem
* moved DrawTexturePoly to textures function and example
NB function name changed to fit with other DrawTextureXXX functions
(no "d" )
Co-authored-by: codifies <you@example.com>
4 年之前
Ray
dd59350485
REVIEW: instancing example formating
4 年之前
Max
7e58838895
added animation and keyboard controls to rlgl mesh Instancing example ( #1678 )
4 年之前
Ray
60bfee4a7d
Added security check for render batch #1670
4 年之前
Ray
71fe0bff95
Update text_raylib_fonts.c
4 年之前
Ray
89278953ae
Update text_raylib_fonts.c
4 年之前
Ray
6f5a4a9351
REVIEWED: rlgl_standalone usage
4 年之前
Jeffery Myers
e48b9a6da1
[Examples] Warning fixes (pt 1) ( #1668 )
* Fix some warnings in examples.
* cleanups from review
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
4 年之前