7938 Commits (e70f9157bcae046804e754e98a2694adcfdbfa5d)
 

Author SHA1 Message Date
  github-actions[bot] e70f9157bc Update raylib_api.* by CI 1 month ago
  Chris 09272e2e11
Updted the comment for SetShaderValueTexture to reflect the difference between SetShaderValue using sampler2d and SetShaderValueTexture is the automatic bind of the texture. (#4703) 1 month ago
  Ray a16e26a52a Merge branch 'master' of https://github.com/raysan5/raylib 1 month ago
  Ray 896ff68540 REVIEWED: Text functions usage notes #4704 1 month ago
  Anstro Pleuton 945f181f1d
[examples] Update examples to be consistent (#4699) 1 month ago
  Ray 74256943a4 REVIEWED: `MAX_GAMEPAD_NAME_LENGTH` #4695 1 month ago
  Auz 8575150747
Bump BINDINGS.md version number for Raylib.nelua (#4698) 1 month ago
  Ray 0275d13aa8
Update README.md 1 month ago
  Anthony Carbajal 27e530eb18
update examples with difficulty stars (#4694) 1 month ago
  Ray 7c7b087efb REVIEWED: example: `shaders_deferred_render` -WIP- 1 month ago
  Ray 313067d749 Update rlgl.h 1 month ago
  Ray 94f261c6d7 Update rmodels.c 1 month ago
  Ray 7b570bdfdd Update models_point_rendering.c 1 month ago
  Colleague Riley 6bf40eee4f
Update to RGFW 1.5 (#4688) 1 month ago
  Eike Decker 5c1cce28a7
Using Module provided canvas id for event binding (#4690) 1 month ago
  Michael Kearns 35a9257d20
Update BINDINGS.md for official V language binding change (#4691) 1 month ago
  Ray cfbba79bd3 REVIEWED: example: `models_textures_tiling` shaders 2 months ago
  Ray fddfb58f85 REVIEWED: Potential shader issues 2 months ago
  Ray af163ba22a REVIEWED: example: `shaders_julia_set` 2 months ago
  tea☆ 1cdf3bb791
[rshapes] Allow `DrawRectangleRounded()` to draw rectangles with a size < 1 (#4683) 2 months ago
  Ray da5a868e2a REMOVED: example: `core_gamepad_info` 2 months ago
  Ray 2f6230e366 Formatting review and examples review 2 months ago
  Ray 4bceddd4de ADDED: example: `models_tesseract` 2 months ago
  Ray a1896c7a90 REVIEWED: Code/Web-Makefile formatting 2 months ago
  github-actions[bot] 43db59d1aa Update raylib_api.* by CI 2 months ago
  Ray e227371265 REVIEWED: `TextJoin()`, convert `const char **` to `char**` 2 months ago
  Ray 8e450e4446 Reviewed shaders formating to follow raylib coding conventions 2 months ago
  Ray 49b905077d remove trailing spaces 2 months ago
  Ray 62d8969a56 Reviewed shader formating 2 months ago
  Ray 2b2694a89f Fix #4680 2 months ago
  veins1 08b089f620
Reviewed shaders_deferred_render (#4676) 2 months ago
  Michael Kearns 34f431b422
Update xcode-frameworks dependency for latest zig (#4675) 2 months ago
  Hakunamawatta 43dbaf21e7
[examples] Fix broken link (#4674) 2 months ago
  Le Juez Victor eee86dd7c9
[build][CMake] Fix cmake configuration issue for Android (#4671) 2 months ago
  Le Juez Victor b554b53ede
fix pixel offset issue with `DrawRectangleLines` (#4669) 2 months ago
  github-actions[bot] 433cc23ea4 Update raylib_api.* by CI 2 months ago
  Ray bf8962dbc7 REVIEWED: Remove some `const` from text buffer return values 2 months ago
  Le Juez Victor ddd86a3387
[rshapes] Fix pixel offset issue with line drawing (#4666) 2 months ago
  K. Adam Christensen 5d9aed5d40
[rlgl] Optimize rlReadScreenPixels (#4667) 2 months ago
  Maicon Santana fc29bc27fd
Fix Touch pointCount reduction (#4661) 2 months ago
  Asdqwe ad035edfac
Fix camera initial position (#4657) 2 months ago
  rexept 2f95e8382b
typo fix (#4656) 2 months ago
  Brian E 05c4d8a652
[rlgl.h] Fixed typo in top comment (#4658) 2 months ago
  veins1 97fa3a73e8
Fix: Alt-Tab not working in borderless fullscreen (#3865) (#4655) 2 months ago
  Peter0x44 0f6e85a975
[build] CMake: Don't build examples using audio if audio is disabled (#4652) 2 months ago
  Ray fa0eada61a Update year to 2025 2 months ago
  Peter Zmanovsky d1315e8a04
[rmodels] Fix leaks in LoadIQM() and LoadModelAnimationsIQM() (#4649) 2 months ago
  Jeffery Myers f355d6f1db
Transform the vertex normals by the animated matrix (#4646) 2 months ago
  Ray c0f2067dba REVIEWED: `LoadShaderFromMemory()`, use default locations for default shader #4641 2 months ago
  Asdqwe 5b822585e5
[rcore] [GLFW] [SDL2] Updates `CORE.Window.eventWaiting` and `FLAG_WINDOW_ALWAYS_RUN` handling (#4642) 2 months ago