Peter0x44
e7a486fa81
Hide unneeded internal symbols when building raylib as an so or dylib ( #3573 )
il y a 2 ans
RadsammyT
fe53ba80dd
Fix typos in src/platforms/rcore_*.c ( #3581 )
il y a 2 ans
ubkp
1906f1eddf
Fix SetMousePosition() for SDL ( #3580 )
il y a 2 ans
ubkp
811abcb19f
Fix rcamera.h so mouse/keyboard and gamepad can coexist for input ( #3579 )
il y a 2 ans
ubkp
c35c531551
Fix SetWindowIcon() for SDL ( #3578 )
il y a 2 ans
Emmanuel Méra
fc4b0c9aec
Corrected the path of android ndk toolchains for OSX platforms ( #3574 )
il y a 2 ans
Peter0x44
94aba23ef4
Expose glad functions when building raylib as a shared lib ( #3572 )
il y a 2 ans
Steven Schveighoffer
b122270aa3
Fix version info in rlgl.h ( #3558 )
il y a 2 ans
Ray
299cd9b830
Update rcore.c
il y a 2 ans
Ray
994c4f4bdf
Update rcore_desktop_sdl.c
il y a 2 ans
MrScautHD
0137efde7a
Expanding Possibilities: Integrating Additional glTF / GLB Data Formats for Enhanced 3D Experiences ( #3546 )
* Add more gltf data formats
* Fix forgot to save bone ids
* Fix misstake
* Fix code format
* Removed useless formats
il y a 2 ans
Alexandre Almeida
f6de0358e1
Disable unused miniaudio features ( #3544 )
* Disable unused miniaudio features
* Fix mistakes
il y a 2 ans
Karim
21469e92b0
Image convolution function ImageKernelConvolution ( #3528 )
* Added image convultion ImageKernelConvolution
* comment changes
* spelling changes and change to kernel size
* removed kernel normalization inside function
* fix to formating
il y a 2 ans
_Tradam
e41a0c9721
fix for running gles2 with sdl on desktop ( #3542 )
il y a 2 ans
Dennis E. Hamilton
f607cac267
Preparing for 5.1-dev ( #3550 )
Adjusting raylib.h to reflect post-5.0 changes now.
il y a 2 ans
Ray
e84a420766
Update miniaudio to v0.11.21
il y a 2 ans
ubkp
db70db5f4d
Fix missing keys on PLATFORM_DESKTOP_SDL ( #3539 )
il y a 2 ans
Ray
5c79c5a2ec
Update rcore.c
il y a 2 ans
ubkp
87f26c845c
Fix mouse button order for SDL ( #3534 )
il y a 2 ans
Ray
4f67f5f159
REVIEWED: `TakeScreenshot()`, potential issues
il y a 2 ans
Le Juez Victor
9099077075
[rlgl] Fixed return type of `GetCompressedFormatName` ( #3529 )
The return type of `GetCompressedFormatName` has been corrected from `char *` to `const char *`
il y a 2 ans
Ray
1b88f2ec03
Review #3526
il y a 2 ans
ubkp
9634c84e1c
Fix automation recording ( #3523 )
il y a 2 ans
Ray
107ece438a
Reviewed duplicate lines
il y a 2 ans
Ray
e4ea116857
Reviewing automation events on web...
il y a 2 ans
Ray
16b79f2c70
Format tweaks
il y a 2 ans
Ray
30dcbaff20
Update rlgl.h
il y a 2 ans
Ray
737cd0be7f
Updated for upcoming raylib 5.0
il y a 2 ans
maksut
1b524bb2ec
WindowShouldClose(), reset shouldClose flag when window is inited ( #3518 )
il y a 2 ans
Ray
80aafdb38f
REVIEWED: `BeginScissorMode()` #3510
il y a 2 ans
Ray
c471d22965
Update miniaudio.h
il y a 2 ans
Ray
33580991c7
Update shell.html
il y a 2 ans
Ray
e7114a5c2a
Update rcore.c
il y a 2 ans
Ray
bd3ffa7db3
REDESIGNED: Spline drawing functionality
This change allows more versatile and consistent splines drawing. It also gives more control to advance users to draw splines as individual segments.
il y a 2 ans
Ray
fe757b6267
Update rtextures.c
il y a 2 ans
ubkp
271a72f2f2
Fix absRange for PLATFORM_DRM ( #3517 )
il y a 2 ans
Ray
f01d3db739
ADDED: `GetSplinePoint*()` functions for spline evaluation
RENAMED: `DrawLine<spline_type>()` to `DrawSpline<spline_type>()` for more consistent and clear naming
REVIEWED: Bezier drawing parameters order, more consistent
REVIEWED: Spline-based examples -WIP-
il y a 2 ans
Ray
e8a3f9f7fa
ADDED: Open-graph image alt properties
il y a 2 ans
ubkp
9a2b735645
Fix mouse/touch/gestures for PLATFORM_DRM ( #3515 )
il y a 2 ans
Ray
a57ac0b18e
Update m3d.h
il y a 2 ans
Ray
30987eaf06
Update cgltf.h
il y a 2 ans
Ray
02aa1ee873
Updated dr audio libraries
il y a 2 ans
Ray
11de73dfd6
Update miniaudio.h
il y a 2 ans
Jeffery Myers
6cd37e57a6
Fix warnings in visual studio ( #3512 )
il y a 2 ans
Ray
0a9bd393dc
REVIEWED: `sinfl` external library to avoid ASAN complaints #3349
il y a 2 ans
Ray
8b2103fc77
REVIEWED: `ScanDirectoryFiles*()`- Paths building slashes sides #3507
il y a 2 ans
Ray
8739c28949
REVIEWED: Scissor mode to support RenderTexture #3510
il y a 2 ans
gulrak
56b5a5c4f0
BeginScissorMode checks for render texture to avoid using GetWindowScaleDPI ( #3510 )
il y a 2 ans
Ray
304bf2cd17
ADDED: Flag to know we are rendering to texture #3510
il y a 2 ans
JupiterRider
2252f747b7
Update Makefile ( #3509 )
il y a 2 ans