Ray
f12db180cd
Reviewed PR #1407
4年前
Chance Snow
9833fe45eb
Added desktop cursor getter and setter functions ( #1407 )
* [core] Added desktop cursor getter and setter functions
* Example: Set mouse cursor in text input box
* Setup standard cursors _after_ GLFW window initialization
* Remove old `int GetMouseWheelMove` declaration
4年前
raysan5
fa357b8d5d
Review undesired changes
4年前
raysan5
c62c4df749
Updated miniaudio #1402
4年前
Ray
41192c6d4a
Replace 0.f by 0.0f
4年前
Ray
a4ea9f872f
Review "aggregate initializations" #1403
4年前
seanpringle
4bcddc3b15
[wip] rlDrawMeshInstanced ( #1318 )
* rlDrawMeshInstanced first attempt
* rlDrawMeshInstanced OpenGL 3.3 and VAO checks
* rlDrawMeshInstanced GetShaderAttribLocation; comments
* example instanced shader
* RLGL_STANDALONE RAYMATH_STANDALONE Vector4
* apply suggested naming changes; add instanced mesh example
* remove orphan variables
4年前
kernelkinetic
e90b4d8915
Platform DRM ( #1388 )
* updated README.md
* fixed CMakeLists.txt to allow building and debugging with Visual Studio Code and CMAKE Tools extension
* added PLATFORM_DRM
contains mouse pointer code from https://github.com/chriscamacho
* removed redundant cleanup in InitGraphicsDevice
* fixed DRM connector mode selection
* added choosen DRM connected mode to log output
* added respecting TargetFPS on DRM mode selection, default to 60
* added support for GetMonitorRefreshRate
* changed SUPPORT_MOUSE_CURSOR_RPI to SUPPORT_MOUSE_CURSOR_NATIVE
* changed avoidProgressive to allowInterlaced
* cleanup, function extraction and improved mode selection
* README reverted to original for PR
* line endings fixed for core.c
* removed old code
* mouse pointer reverted to small square
* replaced SetGraphicDeviceName() by DEFAULT_GRAPHIC_DEVICE_DRM
Co-authored-by: kernelkinetic <kernelkinetic@outlook.com>
4年前
raysan5
bd512764ff
REVIEW: example: models_cubicmap_pbr #1384
It does not work properly yet but it compiles correctly
4年前
raysan5
4a97a5c63a
Update models_skybox.c
4年前
raysan5
032b2db398
REVIEWED: GenTextureCubemap()
Added some tracelog messages
4年前
raysan5
8d41683917
REVIEWED: models_skybox example
Now supports dynamic panoramic view, just drag and drop
4年前
raysan5
789c5fbdf9
Updated build script to generate .a on WebAssembly
This is the recommended way
4年前
raysan5
b5d50ee51a
EXAMPLE: models_skybox works on OpenGL ES 2.0
4年前
raysan5
55204dae03
Review Makefile path
4年前
raysan5
6da3c1e7c3
Reverted previous change
4年前
raysan5
405d3fac0c
Corrected issue with floor() #1377
4年前
Ray
8cf0be4b6c
Review memory loading functions signesness
4年前
raysan5
f1ed8be5d7
REDESIGNED: ColorFromHSV()
Replaced Vector3 by direct values, easier to use and understand
4年前
raysan5
ea832628c4
Review last PR formatting to follow raylib standards
4年前
chriscamacho
d140dc81c0
work on quat and matrix math - deleted multiple copies of raymath.h causing issues ( #1359 )
Co-authored-by: codifies <nospam@antispam.com>
4年前
raysan5
c32ae480af
RENAMED: FormatText() -> TextFormat()
This function was renamed for consistency in raylib 3.0, just unified all examples to use TextFormat() instead of FormatText()
4年前
raysan5
26f6a64a39
NEW EXAMPLE: shaders_hot_reloading #1198
4年前
raysan5
ebdeab7e25
Code reorganization on example
4年前
Ray
959d0d2591
Review Makefiles for WEB compilation
4年前
raysan5
168948d91d
Update raudio_standalone.c
4年前
raysan5
7eb6cb470b
Update raudio_standalone.c
4年前
Adrie
3c095f9d34
Fix color of ambient light ( #1330 )
4年前
raysan5
488c60d139
Small shader fix on vec3 initialization #1298
4年前
raysan5
6fb5207694
Update resources LICENSE
4年前
raysan5
67acb0f840
Update audio resources LICENSE
4年前
raysan5
0b52c57a24
Update Makefile emsdk paths
4年前
raysan5
b4ff6fdde3
Review skybox shaders
4年前
Daniel Jour
2d4956feeb
Fix format-security error in rlgl_standalone.c ( #1305 )
See #1304
4年前
Vlad Adrian
4d71e9b44f
Added new function `DrawTextureTiled()` ( #1291 )
* Implemented DrawTextureTiled()
* Example added
4年前
Ray
be80708d41
REVIEWED: textures_raw_data #1286
4年前
peppemas
0e26d514b8
Fix bug #1270 ( #1282 )
* Fix bug #1270
Added an argument to the shader in order to flip the texture
* Fix Bug #1270
* Fix bug #1270
4年前
raysan5
0fda4b1183
Update raysan.png
4年前
raysan5
00af1c0607
Update explosion.png
4年前
raysan5
9ce838806b
[examples] Review/change audio resources
4年前
raysan5
6b9e49e965
[example] Update textures_sprite_explosion
4年前
raysan5
5867a63068
Update textures_sprite_button.png
4年前
raysan5
d8e079dad3
[example] Update textures_particles_blending
4年前
raysan5
b00ab118c6
[examples] text_font_sdf - Corrected bug
4年前
raysan5
8a501ef06d
Review some png images
4年前
raysan5
82fca43406
Replaced some resources for better licensing
Some resources used in examples have not a clear license, so, I'm replacing some of them for clearly licensed versions or resources created by me under CC0. License file to be added.
4年前
raysan5
fed4716c3b
resources PNG chunks cleaning
4年前
raysan5
15e1e9ba24
Added resources license
4年前
raysan5
64747478fe
Renamed some resources for naming consistency
4年前
raysan5
36a15a745c
Remove unused font
4年前