Bruno Cabral
eb8a343e31
[cmake] Use STATIC lib ON by default ( #4799 )
* search raylib in custom directory
* avoid loading dynamic library when both are installed
* raylib_USE_STATIC_LIBS as option ON
2 周前
Colleague Riley
e4dcdfa1f2
update RGFW to 1.6 ( #4795 )
2 周前
Ray
e4993c5557
Merge branch 'master' of https://github.com/raysan5/raylib
2 周前
Ray
557d071fa2
Reviewed shader loading message
2 周前
jordan4ibanez
7cae259a6d
Reviewed shaders comment wording ( #4793 )
2 周前
Ray
da8a08006a
Added some comments on latest change
2 周前
Destructor17
27af359d1c
[rlgl] Preserve texture on mode switching ( #4364 )
* Fix textures on draw mode switch
* formatting fix
* ident
2 周前
Ray
e1ec595251
ADDED: Resource file to example projects #4790
2 周前
Ray
0037ee5420
Merge branch 'master' of https://github.com/raysan5/raylib
2 周前
Ray
256953957f
Update Makefile
2 周前
Ray
a979b10966
Minor format tweak
2 周前
Rico P
1e2fd94209
fix linkage warnings under windows ( #4766 )
2 周前
Slendi
8edbd07b5e
Do not check GUI libs for DRM ( #4792 )
Signed-off-by: Slendi <slendi@socopon.com>
2 周前
Ray
294da26042
Update raymath.h
2 周前
Ray
fc5ff8db5c
Update raymath.h
2 周前
Ray
a5907bfdca
REVIEWED: `MatrixDeterminant()` #4780
2 周前
Mario Nachbaur
85a87baf69
Support `IsWindowHidden()` on web. ( #4789 )
2 周前
Jay Rhoden
015ab9df18
Amend comment to explain what LoadCodepoints is doing. ( #4787 )
As a beginner, it was not clear to me what the purpose of the LoadCodepoints function is. I am trying to help past me.
2 周前
Peter0x44
99d2119dd6
[build] Add CI for ARM64 with Visual Studio ( #4781 )
* [build] Add ARM64 configuration to raylib.sln
* [build] Add ARM64 to windows.yml
3 周前
Ralph Caraveo
4522ecae1a
[raudio] Fixed memory leak on early-return of WaveFormat func ( #4779 )
In the case of a failure within miniaudio on the function: ma_convert_frames, the dynamic memory allocated for the `data` variable will leak on the early return.
3 周前
Colleague Riley
c34ef35433
Update RGFW and ensure it's consistent with the GLFW backend ( #4783 )
* add PLATFORM_WEB_RGFW
* fix some bugs
* fix web_rgfw gamepad
* send fake screensize
* fix gamepad bugs (linux) | add L3 + R3 (gamepad)
* fix?
* update RGFW (again)
* update raylib (merge)
* fix xinput stuff
* delete makefile added by mistake
* update RGFW
* update RGFW (rename joystick to gamepad to avoid misunderstandings
* update RGFW (fix X11 bug)
* update RGFW
* use RL_MALLOC for RGFW
* update RGFW (fixes xdnd bug)
* fix some formating
* Update RGFW
* update RGFW
* undo change
* undo change
* undo change
* undo change
* have .scroll be 0 by default
* update RGFW
* update RGFW
* update RGFW
* fix year
* fix wasm key event bug
* update RGFW
* link to IOKit
* update
3 周前
Ray
5ea60dd3ce
Minor tweaks
3 周前
Ray
32fcfd3549
Minor tweaks
3 周前
sleeptightAnsiC
77df0ab1e8
[rcore_desktop_glfw.c] fix: make sure that GLFW uses RL_*alloc macros ( #4777 )
Raylib allows for providing custom allocators via macros.
GLFW supports this too, but via function pointers.
Make sure that GLFW uses those Raylib macros, by wrapping them in
function calls and setting them up inside of InitPlatform().
This is possible because of glfwInitAllocator() and GLFWallocator.
Fixes: https://github.com/raysan5/raylib/issues/4776
Relates-to: https://github.com/raysan5/raylib/issues/4751
3 周前
Brian E
11090ab6cb
[raylib.h] Added space after comma ( #4774 )
args for ImageResizeNN were missing a space in the arguments after a comma, i just added one.
3 周前
vict-Yang
b49c079b1d
Fix typo in rshapes.c ( #4772 )
3 周前
Le Juez Victor
2b59e7475f
Implement Android-specific functions ( #4769 )
`GetWindowScaleDPI` and monitor physical dimensions
3 周前
Le Juez Victor
c647d33703
Better default values for normals and tangents (VBOs) ( #4763 )
4 周前
mannikim
ee946b2f16
use strstr instead of TextFindIndex ( #4764 )
4 周前
veins1
1d87932d93
TextSubtext fixes ( #4759 )
Fix buffer write overflow
Fix reading past the end of text
4 周前
Thomas Anderson
a1de60f3ba
added missing file ( #4754 )
1 个月前
github-actions[bot]
a61c710b45
Update raylib_api.* by CI
1 个月前
goto40
6a644b48f0
doc: audio stream processor, number of channels ( #4753 )
* doc: audio stream processor
* fixed accidental encoding effect
1 个月前
Ray
cceabf6961
Formatting review
1 个月前
Ray
cfe96931f5
REVIEWED: Formatting #4739
1 个月前
Nikolas
bddb5df0d4
[rmodels] Separate GLTF roughness and metallic channels on load ( #4739 )
1 个月前
Gil Reis
5a254e3d5e
Set PLATFORM to Web by default when configuring web builds with emcmake ( #4748 )
1 个月前
Henrik A. Glass
4f5a20a634
Add missing increments of k in LoadImageDataNormalized() ( #4745 )
1 个月前
Chris Dill
1958de4a12
Update raylib-cs binding link ( #4746 )
1 个月前
whaley
e85ae86f70
[platforms/glfw] fix: allow GetGamepadButtonPressed() to return GAMEPAD_BUTTON_LEFT_TRIGGER_2 / GAME_PAD_BUTTON_RIGHT_TRIGGER_2 if they are pressed ( #4742 )
1 个月前
sleeptightAnsiC
99dfec070a
[rtext] fix: misuse of cast in GetCodepointCount ( #4741 )
I was really wondering what is going on here :D I believe this code
tried initially to out-cast 'const' specifier but this is not needed here
at all. Currently, it just confuses whoever reads this so I changed it.
The old code would also trigger -Wcast-qual warning on some compilers.
1 个月前
Eike Decker
1f6de0c507
Replacing hardcoded canvas id references with module variable usages ( #4735 )
Should also have the benefit of being faster.
1 个月前
Ray
d46ba9a671
Merge branch 'master' of https://github.com/raysan5/raylib
1 个月前
Ray
9789ff123b
REVERTING: `emscripten_sleep()` previous removal #4713
1 个月前
Peter0x44
2492dd3d0a
[build] [Makefile]: Undefine _GNU_SOURCE for rglfw.c ( #4732 )
Currently, a warning about _GNU_SOURCE being redefined is emitted when
compiling rglfw.c
In file included from rglfw.c:99:
external/glfw/src/posix_poll.c:27:9: warning: "_GNU_SOURCE" redefined
27 | #define _GNU_SOURCE
| ^~~~~~~~~~~
<command-line>: note: this is the location of the previous definition
This can be avoided by not defining _GNU_SOURCE on the command line for
this file.
Defining feature test macros in source code is not really good practice
so this should probably reviewed in glfw itself, at least to maybe check
#ifdef _GNU_SOURCE first. But for now this change will suffice.
Fixes #4725
1 个月前
elite0OG
5504983c91
Update CMakeLists.txt ( #4727 )
Cmake warn remove
1 个月前
Asdqwe
f6f31a9f21
[rtextures] Fix `HalfToFloat()` and `FloatToHalf()` dereferencing issues with an union ( #4729 )
* Fix HalfToFloat() and FloatToHalf() dereferencing issues with an union
* Remove unnecessary initialization
* Moved the union to inside the functions
1 个月前
Ray
53ea275b9c
Merge branch 'master' of https://github.com/raysan5/raylib
1 个月前
Ray
861ebafe62
Update shaders_mesh_instancing.c
1 个月前
Asdqwe
139de05e9d
[rcore] [SDL2] Fix gamepad event handling by adding joystick instance id tracking ( #4724 )
* Fix gamepad SDL_JOYDEVICEADDED and SDL_JOYDEVICEREMOVED event handling for PLATFORM_DESKTOP_SDL by adding joystick instance id tracking
* Fix gamepad button handling
1 个月前