Bruno Cabral
eb8a343e31
[cmake] Use STATIC lib ON by default ( #4799 )
* search raylib in custom directory
* avoid loading dynamic library when both are installed
* raylib_USE_STATIC_LIBS as option ON
2 週之前
Colleague Riley
e4dcdfa1f2
update RGFW to 1.6 ( #4795 )
2 週之前
Ray
e4993c5557
Merge branch 'master' of https://github.com/raysan5/raylib
2 週之前
Ray
557d071fa2
Reviewed shader loading message
2 週之前
jordan4ibanez
7cae259a6d
Reviewed shaders comment wording ( #4793 )
2 週之前
Ray
da8a08006a
Added some comments on latest change
2 週之前
Destructor17
27af359d1c
[rlgl] Preserve texture on mode switching ( #4364 )
* Fix textures on draw mode switch
* formatting fix
* ident
2 週之前
Ray
e1ec595251
ADDED: Resource file to example projects #4790
2 週之前
Ray
0037ee5420
Merge branch 'master' of https://github.com/raysan5/raylib
2 週之前
Ray
256953957f
Update Makefile
2 週之前
Ray
a979b10966
Minor format tweak
2 週之前
Rico P
1e2fd94209
fix linkage warnings under windows ( #4766 )
2 週之前
Slendi
8edbd07b5e
Do not check GUI libs for DRM ( #4792 )
Signed-off-by: Slendi <slendi@socopon.com>
2 週之前
Ray
294da26042
Update raymath.h
2 週之前
Ray
fc5ff8db5c
Update raymath.h
2 週之前
Ray
a5907bfdca
REVIEWED: `MatrixDeterminant()` #4780
2 週之前
Mario Nachbaur
85a87baf69
Support `IsWindowHidden()` on web. ( #4789 )
2 週之前
Jay Rhoden
015ab9df18
Amend comment to explain what LoadCodepoints is doing. ( #4787 )
As a beginner, it was not clear to me what the purpose of the LoadCodepoints function is. I am trying to help past me.
2 週之前
Peter0x44
99d2119dd6
[build] Add CI for ARM64 with Visual Studio ( #4781 )
* [build] Add ARM64 configuration to raylib.sln
* [build] Add ARM64 to windows.yml
3 週之前
Ralph Caraveo
4522ecae1a
[raudio] Fixed memory leak on early-return of WaveFormat func ( #4779 )
In the case of a failure within miniaudio on the function: ma_convert_frames, the dynamic memory allocated for the `data` variable will leak on the early return.
3 週之前
Colleague Riley
c34ef35433
Update RGFW and ensure it's consistent with the GLFW backend ( #4783 )
* add PLATFORM_WEB_RGFW
* fix some bugs
* fix web_rgfw gamepad
* send fake screensize
* fix gamepad bugs (linux) | add L3 + R3 (gamepad)
* fix?
* update RGFW (again)
* update raylib (merge)
* fix xinput stuff
* delete makefile added by mistake
* update RGFW
* update RGFW (rename joystick to gamepad to avoid misunderstandings
* update RGFW (fix X11 bug)
* update RGFW
* use RL_MALLOC for RGFW
* update RGFW (fixes xdnd bug)
* fix some formating
* Update RGFW
* update RGFW
* undo change
* undo change
* undo change
* undo change
* have .scroll be 0 by default
* update RGFW
* update RGFW
* update RGFW
* fix year
* fix wasm key event bug
* update RGFW
* link to IOKit
* update
3 週之前
Ray
5ea60dd3ce
Minor tweaks
3 週之前
Ray
32fcfd3549
Minor tweaks
3 週之前
sleeptightAnsiC
77df0ab1e8
[rcore_desktop_glfw.c] fix: make sure that GLFW uses RL_*alloc macros ( #4777 )
Raylib allows for providing custom allocators via macros.
GLFW supports this too, but via function pointers.
Make sure that GLFW uses those Raylib macros, by wrapping them in
function calls and setting them up inside of InitPlatform().
This is possible because of glfwInitAllocator() and GLFWallocator.
Fixes: https://github.com/raysan5/raylib/issues/4776
Relates-to: https://github.com/raysan5/raylib/issues/4751
3 週之前
Brian E
11090ab6cb
[raylib.h] Added space after comma ( #4774 )
args for ImageResizeNN were missing a space in the arguments after a comma, i just added one.
3 週之前
vict-Yang
b49c079b1d
Fix typo in rshapes.c ( #4772 )
3 週之前
Le Juez Victor
2b59e7475f
Implement Android-specific functions ( #4769 )
`GetWindowScaleDPI` and monitor physical dimensions
3 週之前
Le Juez Victor
c647d33703
Better default values for normals and tangents (VBOs) ( #4763 )
4 週之前
mannikim
ee946b2f16
use strstr instead of TextFindIndex ( #4764 )
4 週之前
veins1
1d87932d93
TextSubtext fixes ( #4759 )
Fix buffer write overflow
Fix reading past the end of text
4 週之前
Thomas Anderson
a1de60f3ba
added missing file ( #4754 )
1 月之前
github-actions[bot]
a61c710b45
Update raylib_api.* by CI
1 月之前
goto40
6a644b48f0
doc: audio stream processor, number of channels ( #4753 )
* doc: audio stream processor
* fixed accidental encoding effect
1 月之前
Ray
cceabf6961
Formatting review
1 月之前
Ray
cfe96931f5
REVIEWED: Formatting #4739
1 月之前
Nikolas
bddb5df0d4
[rmodels] Separate GLTF roughness and metallic channels on load ( #4739 )
1 月之前
Gil Reis
5a254e3d5e
Set PLATFORM to Web by default when configuring web builds with emcmake ( #4748 )
1 月之前
Henrik A. Glass
4f5a20a634
Add missing increments of k in LoadImageDataNormalized() ( #4745 )
1 月之前
Chris Dill
1958de4a12
Update raylib-cs binding link ( #4746 )
1 月之前
whaley
e85ae86f70
[platforms/glfw] fix: allow GetGamepadButtonPressed() to return GAMEPAD_BUTTON_LEFT_TRIGGER_2 / GAME_PAD_BUTTON_RIGHT_TRIGGER_2 if they are pressed ( #4742 )
1 月之前
sleeptightAnsiC
99dfec070a
[rtext] fix: misuse of cast in GetCodepointCount ( #4741 )
I was really wondering what is going on here :D I believe this code
tried initially to out-cast 'const' specifier but this is not needed here
at all. Currently, it just confuses whoever reads this so I changed it.
The old code would also trigger -Wcast-qual warning on some compilers.
1 月之前
Eike Decker
1f6de0c507
Replacing hardcoded canvas id references with module variable usages ( #4735 )
Should also have the benefit of being faster.
1 月之前
Ray
d46ba9a671
Merge branch 'master' of https://github.com/raysan5/raylib
1 月之前
Ray
9789ff123b
REVERTING: `emscripten_sleep()` previous removal #4713
1 月之前
Peter0x44
2492dd3d0a
[build] [Makefile]: Undefine _GNU_SOURCE for rglfw.c ( #4732 )
Currently, a warning about _GNU_SOURCE being redefined is emitted when
compiling rglfw.c
In file included from rglfw.c:99:
external/glfw/src/posix_poll.c:27:9: warning: "_GNU_SOURCE" redefined
27 | #define _GNU_SOURCE
| ^~~~~~~~~~~
<command-line>: note: this is the location of the previous definition
This can be avoided by not defining _GNU_SOURCE on the command line for
this file.
Defining feature test macros in source code is not really good practice
so this should probably reviewed in glfw itself, at least to maybe check
#ifdef _GNU_SOURCE first. But for now this change will suffice.
Fixes #4725
1 月之前
elite0OG
5504983c91
Update CMakeLists.txt ( #4727 )
Cmake warn remove
1 月之前
Asdqwe
f6f31a9f21
[rtextures] Fix `HalfToFloat()` and `FloatToHalf()` dereferencing issues with an union ( #4729 )
* Fix HalfToFloat() and FloatToHalf() dereferencing issues with an union
* Remove unnecessary initialization
* Moved the union to inside the functions
1 月之前
Ray
53ea275b9c
Merge branch 'master' of https://github.com/raysan5/raylib
1 月之前
Ray
861ebafe62
Update shaders_mesh_instancing.c
1 月之前
Asdqwe
139de05e9d
[rcore] [SDL2] Fix gamepad event handling by adding joystick instance id tracking ( #4724 )
* Fix gamepad SDL_JOYDEVICEADDED and SDL_JOYDEVICEREMOVED event handling for PLATFORM_DESKTOP_SDL by adding joystick instance id tracking
* Fix gamepad button handling
1 月之前