0919d43df
Updated changes by
2015-08-27 16:08:49 +0200
27e44c43c
Depth buffer configuration by
2015-08-10 10:20:53 +0200
07858c3a1
Reviewed ImageConvertToPOT() by
2015-08-07 18:00:28 +0200
fd2b0c7c3
Added MSAA 4X support for EGL contexts by
2015-08-07 17:25:05 +0200
b8b024704
Added function SetBlendMode() by
2015-08-07 17:24:28 +0200
6da175fcc
Reviewed GetTextureData() by
2015-08-07 17:23:53 +0200
037898be5
Added some desired features to roadmap by
2015-08-06 21:18:08 +0200
82f71880e
Smalll note added by
2015-08-06 21:03:16 +0200
0b0480725
Updated with latest changes by
2015-08-05 19:20:02 +0200
5837249d7
Updated license for 3d model dwarf by
2015-08-05 19:19:15 +0200
ba640598e
Reviewed for standalone usage by
2015-08-05 19:18:40 +0200
a42bfa779
Added trace log for data unloading by
2015-08-05 19:17:56 +0200
5436d93a3
Review framebuffer creation and... by
2015-08-03 17:27:53 +0200
36552ff99
Added security check if file not found by
2015-08-03 17:27:04 +0200
0af2f4581
SetDefaultShader(): Solved issue by
2015-07-31 12:40:33 +0200
39e22e98c
Added stb_vorbis lib compilation by
2015-07-31 12:39:45 +0200
e8fa630c2
Audio module reviewed for standalone usage by
2015-07-31 12:31:39 +0200
6e4cfa5ec
Added camera and gestures modules functions by
2015-07-29 21:45:28 +0200
c0d8ae7f4
Decoupled some modules: audio, camera, gestures by
2015-07-29 21:44:27 +0200
7834a4e2f
Replaced old mail by twitter user by
2015-07-29 21:43:30 +0200
0b24330d8
Decoupling gestures system module by
2015-07-29 21:42:43 +0200
0b7c2ab18
Decoupling camera system module by
2015-07-29 21:42:11 +0200
f7acee922
Decoupling audio module from raylib by
2015-07-29 21:41:19 +0200
8b3a82688
Merge pull request #24 from raysan5/develop by
2015-07-28 17:38:37 +0200
067b884f3
(refs/pull/24/head)
Updated examples for next raylib version by
2015-07-18 19:26:13 +0200
a98578c91
Updated minSdkVersion and added comments by
2015-07-18 19:25:43 +0200
14d3b0a08
Corrected issue on mipmaps generations by
2015-07-18 19:25:15 +0200
552033da2
Move shaders functions to module rlgl by
2015-07-13 18:20:16 +0200
66556b8b4
Added some functions and renamed some others by
2015-07-13 18:19:29 +0200
3434255ce
Decoupling camera system from raylib main library by
2015-07-13 18:17:05 +0200
d686cc6c4
Some small code tweaks by
2015-07-13 18:16:24 +0200
d50194940
Updated to raylib v1.3 by
2015-07-13 18:15:31 +0200
e30421e84
Updated to latest version 2.06 by
2015-07-13 18:14:47 +0200
c944d6237
Improved mipmaps support and image loading by
2015-07-05 18:21:01 +0200
84befaea2
Corrected bug on GetHexValue() function by
2015-07-05 18:19:49 +0200
2be875378
Functions renaming for better consistency by
2015-07-05 18:19:18 +0200
a59433e7a
Merge pull request #23 from raysan5/develop by
2015-07-03 20:49:16 +0200
cd08ae7b8
(refs/pull/23/head)
Corrected bug on reset default shader by
2015-06-24 09:57:03 +0200
1ec87f799
Moved postpro texture to shader by
2015-06-22 19:59:55 +0200
bae1bf7b0
Corrected bug on UnloadModel() by
2015-06-18 03:08:21 +0200
024e48850
Corrected camera issue and added function by
2015-06-17 19:56:52 +0200
9572d6c06
Updated postpro shaders system by
2015-06-16 20:02:01 +0200
d9c561434
Updated shader system by
2015-06-16 10:52:26 +0200
4c6c18202
Corrected gesture tap issue and text scaling issue by
2015-06-03 17:04:17 +0200
fca60cb59
Corrected camera issue by
2015-06-03 17:01:57 +0200
6a4afae5c
Improved ResolveCollisionCubicmap() by
2015-06-02 09:54:51 +0200
fd851d1d8
Improved custom shaders support by
2015-05-21 14:13:51 +0200
9e450df05
Added extensions check on rlglInit() and more by
2015-05-21 00:18:22 +0200
c7ae28aaa
Small tweak by
2015-05-18 13:12:24 +0200
19721c70f
Removed unused shaders by
2015-05-11 18:22:29 +0200
e25f1227c
Updated stb headers by
2015-05-11 18:22:16 +0200
4e4b6bef2
Corrected bug on PVR textures loading by
2015-05-11 17:37:19 +0200
a7714c842
raymath module review and other changes by
2015-05-11 00:15:46 +0200
eae98e1c3
Big batch of changes, check description: by
2015-05-04 23:46:31 +0200
ba257b09f
Corrected input bug by
2015-04-22 19:12:59 +0200
05fe1c22e
Updated to latest version by
2015-04-22 18:37:09 +0200
7db895ab5
Corrected some bugs and warnings by
2015-04-22 18:36:52 +0200
ceb732572
Added Gestures System for Android and Web by
2015-04-22 17:34:42 +0200
7d2318c16
WIP on shaders and textures by
2015-04-13 20:15:28 +0200
a632a04a3
Big batch of changes! Check description: by
2015-04-06 14:02:29 +0200
2b4a1f295
Added support for Latin-1 Supplement characters by
2015-03-09 17:13:42 +0100
3cad094ed
Changes integration (some WIP, view details) by
2015-03-02 20:52:58 +0100
c062f8d4f
Redesign shader system and more by
2015-03-01 16:00:52 +0100
ee4b553c2
Renamed some functions by
2015-02-26 13:52:03 +0100
3cb4edcbc
Corrected camera system by
2015-02-09 18:35:25 +0100
e1353b9f7
Removed some TODO already done by
2015-02-09 18:29:32 +0100
47827ddda
Merge pull request #22 from procedural/hide-mouse by
2015-02-06 00:31:22 +0100
387795311
Merge pull request #20 from procedural/cpp-fixes by
2015-02-06 00:21:37 +0100
77eda6494
Added cubicmap collision detection and resolution by
2015-02-04 20:24:23 +0100
b25cdf7f7
Added support for multiple camera modes by
2015-02-04 20:23:43 +0100
765870fe8
(refs/pull/20/head)
No need to include raylib.h by
2015-02-03 20:16:27 +0300
a0969892c
(refs/pull/21/merge)
Merge 60cbb26f9f
into b926765ce0
by
2015-02-03 16:51:09 +0000
60cbb26f9
(refs/pull/21/head)
Rotation around pivot point is a specific case of more general rotation function by
2015-02-03 19:50:53 +0300
cc6cf9a74
(refs/pull/22/head)
Adding functions to show and hide mouse cursor by
2015-02-03 05:47:28 +0300
2e60b35c8
Unnecessary cast by
2015-02-03 03:05:52 +0300
8557a6d8d
Adding VectorRotate() function by
2015-02-03 02:25:25 +0300
ab12193f1
Fixes for C++ by
2015-02-03 00:06:50 +0300
b926765ce
Added functions and improvements by
2015-02-02 20:05:18 +0100
9ab671823
Corrected bug, OGG loading on Android by
2015-02-02 16:39:30 +0100
42c92e4f2
Add support for custom shaders by
2015-02-02 00:57:08 +0100
b9e53cd13
Removed useless spaces by
2015-02-02 00:53:49 +0100
dc52c8f76
Updated GLFW libs to 3.1 by
2015-01-26 22:11:59 +0100
032c8333d
Merge pull request #19 from procedural/linux by
2015-01-26 22:05:52 +0100
b92c1bbbf
(refs/pull/19/head)
Fixes for makefiles, GLFW 3.1 library for Linux by
2015-01-25 17:53:29 +0300
f5048742a
JUST DO - Global Game Jam 2015 by
2015-01-25 14:46:11 +0100
e9ea3f50b
Updated GLFW to version 3.1 by
2015-01-24 14:40:39 +0100
a9e045a1a
Pause loop execution on window minimized by
2015-01-21 00:13:17 +0100
7d0407c6a
Pause music when window minimized by
2015-01-21 00:12:54 +0100
c00cd38b0
Small note to remember by
2015-01-21 00:12:30 +0100
e96c22d6f
Updated makefiles for templates by
2015-01-18 11:19:25 +0100
874dc89fc
Adding support for TTF fonts (in progress) by
2015-01-18 10:58:04 +0100
5104567a2
Some code tweaks by
2015-01-18 10:57:30 +0100
2968ba993
Ignore compiled binaries on templates (*.o, *.exe) by
2015-01-18 10:56:37 +0100
cae6f3c61
Merge pull request #16 from raysan5/develop by
2015-01-10 13:28:45 +0100
bb8c1826d
(refs/pull/16/head)
Uploaded basic window example for web by
2015-01-10 13:26:34 +0100
274921cd3
Update README.md by
2015-01-10 13:25:07 +0100
39fda7af8
Merge pull request #15 from Galloman/develop by
2015-01-10 11:56:10 +0100
31934ac37
(refs/pull/15/head)
Improved support for mac. Reference to libglfw dylib fixed by
2015-01-08 22:09:29 +0100
d739895e4
Reorganized external folders by platform by
2015-01-08 21:10:06 +0100
e37ef1059
Merge pull request #14 from raysan5/master by
2015-01-08 20:32:30 +0100