Ray
b01c8a7a90
UPDATE: Implementing examples commands -WIP-
8 uur geleden
Ray
9477838193
ADDED: Some useful functions for examples info loading, using `examples_list`
13 uur geleden
Ray
a872de82ed
Create `examples_list`, to be used by `rexm` or other tools for reference
NOTE: This file should be the source of truth for raylib examples collection, everything will be generated using this file as primary reference.
13 uur geleden
Ray
10079e4e65
Reviewed minor formating issues
13 uur geleden
Ray
6b0174d034
REVIEWED: Examples Makefile to locate examples list: `#EXAMPLES_LIST_*`
13 uur geleden
Ray
9fa53aac6f
Update examples_template.c
13 uur geleden
lpow100
58e3c8604a
Added setup for the rename command (NOT TESTED)
1 dag geleden
Ray
e0b58b7eee
Update rexm.c
1 dag geleden
Ray
d88f27f08d
NEW: ADDED: `rexm` - A simple command-line tool to manage raylib examples -WIP-
1 dag geleden
Ray
4b2654f851
Create examples_template.png
1 dag geleden
Ray
968385b5f4
Update examples_template.c
1 dag geleden
Ray
38ff5d00a0
Create build_example_web.bat
1 dag geleden
RANDRIA Luca
b273ba930b
Add screenshot for core_basic_window_web
The veritable screenshot is this
2 dagen geleden
Ray
414235dd17
Update shaders_multi_sample2d.c
2 dagen geleden
RANDRIA Luca
37104195b4
add screenshot core_basic_window_web
There are no screenshot for this and the alt is seen
2 dagen geleden
lepasona
b230720842
example core_input_gamepad.c: fix hardcoded gamepad 0
5 dagen geleden
Joecheong2006
10fadd9185
Replaced scalar to float
1 week geleden
Joecheong2006
b6ae5af4e3
Removed redefined RAD and DEG
1 week geleden
Joecheong2006
8a0ab163d3
Changed to 4 spaces
1 week geleden
JoeCheong
f3854cb406
Fixed typo
1 week geleden
Joecheong2006
f1714a6234
[examples]: New shapes example - double pendulum
1 week geleden
PanicTitan
9e908e4a76
Update core_custom_frame_control.c to work properly on web
2 weken geleden
Jordan Zedeck
e91a3697ff
Fixed typo
3 weken geleden
sir-irk
ed509193d9
remving w multiply on the tangent itself
1 maand geleden
sir-irk
f86295732a
fixing shader tangents to be vec4
1 maand geleden
Ray
8a3a8ee8e3
Update shapes_digital_clock.c
1 maand geleden
Ray
5f497d0687
REVIEWED: `shapes_digital_clock` example
1 maand geleden
Hamza RAHAL
3f228f4594
[examples] : adding new fancy clock
2 maanden geleden
Meowster
6d5aedbd38
Add DrawEllipseV and DrawEllipseLinesV
2 maanden geleden
Pivok
0ffc8c517f
Pbr example fix
2 maanden geleden
Daniel Abbott
696f225f29
Update audio_sound_positioning.c
Calculate `right` Vector3 for correct audio stereo positioning.
3 maanden geleden
Zean Key
77f31178ed
fixed text_draw_3d
3 maanden geleden
Ray
cf1713e6dd
REVIEWED: VS2022 projects use a custom resource file...
...instead of relying in src/raylib provided one. #4900
3 maanden geleden
Zean Key
869ae8bbd2
[example] fix text size in text_draw_3d
3 maanden geleden
Jeffery Myers
eb3d96a36a
Fix cast warnings in examples.
3 maanden geleden
Ray
cc5739a6d7
REVIEWED: Some PRs formating
3 maanden geleden
Bigfoot71
59dc53d20e
update readme
3 maanden geleden
Bigfoot71
d5733ffb9a
update example makefiles
3 maanden geleden
Bigfoot71
a554ef339b
add `audio_sound_positionning` example
3 maanden geleden
luis605
4960cc74e0
[examples] Reviewed shader view depth
3 maanden geleden
Ray
ceb1a5ea2b
REVIEWED: Temporaly fix for issue #4874
4 maanden geleden
Jonathan Marler
f19d4c71ab
core_window_flags example: add borderless windowed toggle
4 maanden geleden
Jonathan Marler
336fd78f74
Add core_highdpi example
This example enables HIGHDPI and renders a scale showing how the logical
size compares to the pixel size of the window.
4 maanden geleden
Jonathan Marler
00fb09cebf
Prevent immediate window restore from minimize in core_window_flags
The core_window_flags example automatically restores the window from
being minimized after 3 seconds. However, it only resets the frameCounter
if the window is minimized through the app from inputting KEY_N. This
means if you miminize the window by other means (like pressing the minimize
button) then the example will immediately restore the window because the
frame counter wasn't reset. I've fixed this by setting the frameCounter
back to 0 once it's expired. I also added a note in the UI that the example
automatically restores the window so it's not a surprise.
4 maanden geleden
Jonathan Marler
8749ba9ebf
Uncomment SetTargetFPS in core_window_flags
I think this line was accidently commented out in this commit:
3d1ae3500c
The FPS limit is needed to get the desired wait time for the "hide window"
test, which uses the frame counter to hide the window for 3 seconds. On
my machine without this limit it runs at over 1000 FPS and it appears
like the hide window state is broken.
I also added some text that tells the user that it only hides the window
for 3 seconds so they're not surprised when the window automatically
reappears.
4 maanden geleden
luis605
8ec52e3b25
Added example to build system
4 maanden geleden
luis605
eeda7a4b82
Added shaders_view_depth example to the build system
4 maanden geleden
luis605
e08fc8ab80
Added new example - [shader] render depth texture
4 maanden geleden
Jonathan Marler
611c43719f
Avoid divide by 0 in core_custom_frame_control example
4 maanden geleden
Jonathan Marler
ac17de5074
[build] remove examples/build.zig, incorporate into main build.zig
Removes the second build.zig in the examples directory and incorporates it
into the main build.zig. This gives the zig build system the data needed to
know if the raylib library needs to be rebuilt when running any example.
4 maanden geleden