Ray
0171bdfb9c
Update raylib.pc.in
3 years ago
Jeffery Myers
daeccd03ac
Fix VC warnings for examples ( #2085 )
3 years ago
Jeffery Myers
086f76ba7a
Fix warnings in raylib build ( #2084 )
3 years ago
mandar1jn
e5cdfab97d
made it so the cmake workflow runs on cmake related changes ( #2083 )
3 years ago
mandar1jn
affb707dd9
fixing the library so the workflows compile ( #2082 )
3 years ago
mandar1jn
4c497779a2
Updated workflow files ( #2079 )
* Updated workflow files
* added the manual trigger to the android workflow
3 years ago
TheSergey496
08441e8b2d
When one of the colliding lines is vertical or horizontal, not all collisions were correctly detected due to floating point error. ( #2081 )
3 years ago
Ray
d02310e8ce
Update README.md
3 years ago
raysan5
62965aa6d7
Comments tweaks
3 years ago
raysan5
04a4efb591
Added some comments on `LoadGLTF()`
3 years ago
raysan5
c4f0e80895
REVIEWED: Size of bones id supported, max 255 bones per mesh
3 years ago
raysan5
ebee8ba3bb
REVIEWED: `LoadGLTF()` #2075
3 years ago
mausimus
8f5bd3e185
web: clear resizedLastFrame ( #2077 )
3 years ago
Richard Smith
fcc6a61d9e
replace hardcoded number of mouse buttons with MAX_MOUSE_BUTTONS ( #2076 )
3 years ago
Ray
ae13f438ba
Update Makefile.Web
3 years ago
raysan5
18db2c4f01
REVIEWED: `LoadGLTF()`
Reorganized code and added some feature and listed restrictions. Some gltf models do not work yet.
3 years ago
raysan5
1fd8052527
Update raylib.vcxproj
3 years ago
raysan5
6ce38e599a
Remove big asset
3 years ago
raysan5
83b6cd00c6
Reviewed VS2019 projects
3 years ago
raysan5
1883343944
Update core_input_gamepad.c
3 years ago
raysan5
ebad28d831
REVIEWED: gltf models loading, reverted to a previous version (with some tweaks)
3 years ago
raysan5
befdb5963e
REMOVED: `IsGamepadName()`
This function is not required, users can check it with `GetGamepadName()`
3 years ago
raysan5
83cd22ee5a
Minor tweaks
3 years ago
raysan5
dd6e006d78
Reviewed multitouch example #1988
3 years ago
Ray
cbeb29d9d1
Update webassembly.yml
3 years ago
Ray
317db34059
Reviewed to support raygui and physac on building
3 years ago
Ray
1d61be5804
Merge branch 'master' of https://github.com/raysan5/raylib
3 years ago
Ray
13bb656a91
Update Makefile
3 years ago
Ray
16f5a04983
Update webassembly.yml
3 years ago
Ray
9afda9359b
Reviewed physac building
3 years ago
Ray
2d82788e42
Reviewed uniform name
3 years ago
Ray
5761bf7e19
Merge branch 'master' of https://github.com/raysan5/raylib
3 years ago
Ray
fba117478d
Update Makefile.Web
3 years ago
Richard Smith
8e599908d9
Re-write Code::Blocks template to work on Linux and Macos ( #2073 )
* update code::blocks example to support linux
* add macos support
* update screenshot
* update templates readme
3 years ago
Raffaele
ae7127232d
Add D bindings to Raylib ( #2072 )
* Added the bindings for Scheme48.
* Add D bindings to Raylib
3 years ago
raysan5
2e151408bb
REVIEWED: models_yaw_pitch_roll
3 years ago
raysan5
fec0ce34c5
Remove trailing spaces
3 years ago
raysan5
719c1551cc
Reviewed latest PR formatting and details
3 years ago
warzes
9f2ff3e4d6
Support create OpenGL debug context in OpenGL 4.3 ( #2068 )
* - support create OpenGL debug context in OpenGL 4.3
* - additional events in debug message
- fixed glEnable(GL_DEBUG_OUTPUT)
* Reviewed OpenGL Debug Context
3 years ago
procfxgen
963021d393
VS2019 solution update ( #2071 )
* new models_magicavoxel_loading example
* Portable header-only file "magicavoxel_loader.h" for MagicaVoxel loader example.
* models_magicavoxel_loading example added to CMakeLists.txt and Makefile
* fix models_magicavoxel_loading example for linux.
* * vox_loader into "src/external/vox_loader.h"
* vox file support for "models.c"
* updated example "models/models_magicavoxel_loading.c"
* * Fix Vox_FreeArrays (removed memory leak)
* * removed magicavoxel_loader.h
* * Revert vs2019 solution
* * vox_loader.h -> Support custom memory allocators
* vox_loader.h -> Reverse Y<>Z for left to right handed system
* models/models_magicavoxel_loading.c -> fix model center
* * vox_loader.h -> Removed Raylib dependencies
* * Changed Vox_LoadFileName to Vox_LoadFromMemory
* VS2019 models_mesh_magicavoxel_loading.vcxproj added
* vs2019 project rename models_loading_vox
3 years ago
Ray
7763ccd8ad
Resync .obj models! gitignore was ignoring them!
3 years ago
Jarosław Jaros
d8e0b2e27c
Allow to run any file ( #2069 )
3 years ago
raysan5
6ac3043e88
WARNING: REMOVED: glTF loading
Actually, it was broken and it that code has no maintainer.
3 years ago
raysan5
2ec8ce649a
ADDED: `EncodeDataBase64()` and `DecodeDataBase64()`
3 years ago
raysan5
bc47d36e90
Merge branch 'master' of https://github.com/raysan5/raylib
3 years ago
raysan5
1c9093fd24
Avoid `GRAPHICS_API_OPENGL_*` defines
Those defines are only used inside `rlgl` module
3 years ago
Ray
0543f897a9
Update README.md
3 years ago
raysan5
b28e353626
Reviewed `glDisableVertexAttribArray()` issue #2068
3 years ago
raysan5
a3f9ba8704
Removed useless GL calls #2068
3 years ago
Ray
ccf4329792
Review comments
3 years ago