3577 Commits (03bf7e81dd4ae98052c62710c588a88e7c6cde06)

Autor SHA1 Mensagem Data
  raysan5 59c4facd90 Disabled QOI image format 3 anos atrás
  Ray d1b8d4f2c7 REVIEWED: Updated QOI to first official release 3 anos atrás
  Anders Holmberg 71f2e2b1e4
Add macos support to zig build system (#2175) 3 anos atrás
  Ray 2b2141902b ADDED: Support for QOI image format 3 anos atrás
  Ray 9088135b49 REVIEWED: Formating and comments 3 anos atrás
  Arnaud Valensi b248a00c90
Fix scissor on macos (#2170) 3 anos atrás
  Novaleaf c5fc7c7640
allow physac to be built as a shared library (#2168) 3 anos atrás
  めぐみ発動機 (isVowel / GreenWing) 924b1c7b0c
fixed typo: aproximation to approximation (#2164) 3 anos atrás
  めぐみ発動機 (isVowel / GreenWing) 478b70e53e
fixed typo: aproximation to approximation (#2163) 3 anos atrás
  raysan5 7755cd0019 Tweak to minimize buffer overflow possibility 3 anos atrás
  WilledgeR e24443bbbc
Fixes CC while compiling for ANDROID_ARCH x86 (#2148) 3 anos atrás
  raysan5 03f55d8f9e Minor tweaks 3 anos atrás
  Ray be371ebf99 REVIEWED: LoadTextureFromImage() 3 anos atrás
  Ray b7bf220598 REVIEWED: rlUpdateTexture() 3 anos atrás
  Ray 5a6aa52a7c REVIEWED: ExportMesh() #2138 3 anos atrás
  Ray c8f029dba9 Expose `MAX_KEYBOARD_KEYS` and `MAX_MOUSE_BUTTONS` #2127 3 anos atrás
  lib-omar 91135c8799
Fixed file/alloc limitation in GetDirectoryFiles() (#2126) 3 anos atrás
  Ray da7e0ba9d9 ouch 3 anos atrás
  Ray c82390e3f1 Reviewed descriptions and notes 3 anos atrás
  Ray 4853082a4f REVIEWED: DrawRectanglePro(), support TRIANGLES drawing 3 anos atrás
  Ray f6180efd35 REVIEWED: CheckCollision*() consistency 3 anos atrás
  Ray 7158c80448 tweak 3 anos atrás
  Uneven Prankster 35cbacc68b
Allow GL4.3 capabilities to be shown (#2124) 3 anos atrás
  Ray 14e4992d73 REVIEWED: rlGetCompressedFormatName() 3 anos atrás
  Ray 21ec8c38ae Review variables initialization 3 anos atrás
  Luke Krasnoff 8ec5b2dc2f
Protect TextIsEqual from NULLs (#2121) 3 anos atrás
  KonPet 34f9f51835
Fix Render Batch Limit not being checked in DrawRectangleGradientEx() (#2111) 3 anos atrás
  raysan5 7f4ae653f3 Review display output order 3 anos atrás
  raysan5 703df42586 Avoid duplicate output info on PLATFORM_RPI 3 anos atrás
  Ray 5e3db0aa83 Updated some scripts paths 3 anos atrás
  Ray e930ad3102 Reviewed spelling mistake 3 anos atrás
  Ray 2fe488a71c Update version in CMake 3 anos atrás
  raysan5 70a2118c49 REMOVED: `rnet.h` 3 anos atrás
  raysan5 b02e737074 Update raygui.h 3 anos atrás
  raysan5 bba035c20c Minor type tweak 3 anos atrás
  Ray 8c0f9c7f5a Update miniaudio.h 3 anos atrás
  Ray 8abba960c7 Review comments 3 anos atrás
  Ray 8649032428 Update comment 3 anos atrás
  Ray 1fac09d0f4 REVIEWED: example: Compute shader Game-of-life 3 anos atrás
  Ray b7240d6a36 Update raygui.h 3 anos atrás
  Ray 65076464d5 REVIEWED: KeyCallback() 3 anos atrás
  Ray 72758de6ea Reviewed warnings 3 anos atrás
  Ray 25642cff36 Update comments for OpenGL 4.3 3 anos atrás
  Jeffery Myers daeccd03ac
Fix VC warnings for examples (#2085) 3 anos atrás
  Jeffery Myers 086f76ba7a
Fix warnings in raylib build (#2084) 3 anos atrás
  mandar1jn affb707dd9
fixing the library so the workflows compile (#2082) 3 anos atrás
  TheSergey496 08441e8b2d
When one of the colliding lines is vertical or horizontal, not all collisions were correctly detected due to floating point error. (#2081) 3 anos atrás
  raysan5 62965aa6d7 Comments tweaks 3 anos atrás
  raysan5 04a4efb591 Added some comments on `LoadGLTF()` 3 anos atrás
  raysan5 c4f0e80895 REVIEWED: Size of bones id supported, max 255 bones per mesh 3 anos atrás