raysan5
55f0abbe99
Updated to latest version
9 years ago
raysan5
9f5c5dfff4
Added module: easings (header only)
9 years ago
raysan5
802f29fb0e
Eat Android Back key to avoid crash
9 years ago
raysan5
8a29e5eb5e
Updated version to avoid warning
9 years ago
raysan5
b804f38150
Small code tweaks
9 years ago
raysan5
46ea556593
Gestures system is automatically Init and Updated
9 years ago
raysan5
5335f262be
Updated makefiles
9 years ago
Ray
b11cda959d
Update lighting_blinn_phong.c
9 years ago
Ray
8c8e5bb7c8
Update and rename physics.c to physac.c
9 years ago
Ray
59cf0f6a42
Update and rename physics.h to physac.h
9 years ago
raysan5
5659249dfa
Some tweaks and details review
9 years ago
raysan5
b894a78385
Reviewed function GetCurrentTime() on WIN32
9 years ago
raysan5
3b45336929
Reviewed function: CheckCollisionCircleRec()
9 years ago
raysan5
da28cff0f6
Added function: SubText()
Useful to get a piece of text, could be used for text typing animations
9 years ago
raysan5
5dbb93dbb4
Added function: ImageDither()
Corrected some code details
9 years ago
Ray
6cb0603fbe
Merge pull request #67 from victorfisac/develop
Fixed Android compilation with 1.3 updates
9 years ago
victorfisac
8e30bd1f69
Fixed and improved android template
- Added gestures module functions.
- Fixed screen tap detection.
9 years ago
victorfisac
6e5ceaa30d
Fixed Android compilation with 1.3 updates
- Fixed Android MakeFile adding gestures module.
- Fixed Android project template functions names.
- Updated compiled library and header.
9 years ago
Ray
e8c79f53a6
Merge pull request #66 from victorfisac/develop
New matrix location points, lighting and physics engine modules with examples
9 years ago
victorfisac
e683fe88b9
Added physics engine-module and example
- Added new physics engine-module with four new data types: Physics,
Transform, Rigidbody and Collider. This library contains functions to
apply physics calculations to a position vector calculating collisions
automatically.
- Fixed some writing mistakes of lighting module.
9 years ago
victorfisac
1bcb5ddd50
Added lighting engine module
- New lighting engine module which contains new data types Light and
Material. These data types and functions facilitates making a basic 3D
iluminated program with a light and a model.
- Added lighting engine module example (currently included in raylib.h;
it might be compiled by separate and include lighting.h in game source C
file).
- Corrected some opengl defines control structures and added some TODO
to fix raylib-opengl 1.1 source build (note: now source can be compiled
without errors, but rlglReadPixels() won't work properly).
Note: most of functions of phong version 330 shader are not in v100
shaders, so I couldn't write a version 100 phong shader. These functions
are included from version 150.
9 years ago
victorfisac
4db2da9185
Added new matrix location points and extra functions
- New model and view transformation matrix added, useful for shaders.
Modelview matrix not deleted to keep opengl 1.1 pipeline compatibility.
- New extra function added DrawModelWiresEx() to set a rotation and
scale transformations to a wire model drawing.
- Other writing and little audio.c bug fixed.
9 years ago
raysan5
1b39b2e261
Added BeginDrawingEx()
BeginDrawing() function with extended parameters
9 years ago
raysan5
f144b6bae4
MeasureTextEx() - Added support for multi-line size measure
9 years ago
raysan5
2bd7245508
DrawTextureRec() function review to allow flipped rectangle
9 years ago
raysan5
b62f7c3057
Corrected bug
9 years ago
raysan5
f4e455398c
Small bug corrected
9 years ago
raysan5
85908befea
Corrected bug on spritefont loading
9 years ago
Ray
a6f5a0339a
Corrected bug
9 years ago
Ray
c17c1ccaea
Corrected html5 glfw3 bug
Mouse button values are inverted!
10 years ago
Ray
88e1fd9530
Added texture retrieval support on OpenGL ES 2.0
Updated functions:
Image GetTextureData(Texture2D texture);
void *rlglReadTexturePixels(Texture2D texture);
10 years ago
Ray
2fa7e00f16
Variables initialization
10 years ago
Ray
5208d57f1e
Corrected alpha issue on screenshots taken
10 years ago
Ray
76024b5036
Added some texture functionality (view details)
LoadTextureEx() - Simplified parameters
UpdateTexture() - Added, allows updating GPU texture data
10 years ago
Ray
002dacef40
Merge pull request #62 from kd7tck/develop
Added Alpha Numeric Mapping For Develop Branch
10 years ago
Ray
580c0a7296
Moved gestures touch functionality back to core
Required gestures module when compiling for Android and Web
10 years ago
Ray
67423ff64b
Removed unneeded comment
10 years ago
raysan5
b135bcd422
Corrected minor bugs
10 years ago
Ray San
fb4105cf8a
Corrected bug on web
10 years ago
Ray San
d1f099374c
Added support for s3tc compression on web
10 years ago
Joshua Reisenauer
932396922d
Added Alpha Numeric Mapping For Develop Branch
GLFW mappings.
10 years ago
Ray
afdf357fbe
Added some image manipulation functions
Added (or completed functions):
Image ImageText(const char *text, int fontSize, Color color);
Image ImageTextEx(SpriteFont font, const char *text, int fontSize, int
spacing, Color tint);
void ImageFlipVertical(Image *image);
void ImageFlipHorizontal(Image *image);
void ImageColorTint(Image *image, Color color);
void ImageColorInvert(Image *image);
void ImageColorGrayscale(Image *image);
void ImageColorContrast(Image *image, float contrast);
void ImageColorBrightness(Image *image, int brightness);
10 years ago
Ray
8c117cfb57
Reviewed NPOT messages and usage
10 years ago
Ray San
f13b30d606
Feature: Line-break support for text
10 years ago
Ray San
165b3dd215
Add file required for image scaling
10 years ago
Ray San
d218534fff
Feature: On desktop, center window on screen
10 years ago
Ray San
333fdf6b90
Corrected bugs and reviewed some functions
10 years ago
Ray San
625e4e2fb3
Revert "Corrected bugs and reviewed some functions"
This reverts commit 949e93f9fe
.
10 years ago
Marc Palau
949e93f9fe
Corrected bugs and reviewed some functions
10 years ago
raysan5
e9792ef771
Convert to UTF-8
10 years ago