victorfisac
6608c5a8a7
Fixed physics basic example example name
9 jaren geleden
victorfisac
a299bc289b
Improved and added functions to physac engine module
- Improved physics calculations.
- Added AddForceAtPosition function (added to all enabled rigidbodies).
- Updated raylib header.
9 jaren geleden
victorfisac
e0d8cceb65
Fixed lighting engine module newlines at end of file
9 jaren geleden
raysan5
3a739c38c5
Updated Android project template
9 jaren geleden
raysan5
d32feaa668
Reviewed Android inputs and gestures system
Corrected Android processing for some inputs (BACK button, VOLUME
buttons)
Redesigned Gestures system (some work still required)
SetEnabledGestures() - Only support desired gestures (requires some
review)
9 jaren geleden
raysan5
f269fb46ea
BUG: Gestures lib was processed two times
9 jaren geleden
raysan5
63ea3449d3
Reorganized folders
9 jaren geleden
raysan5
e97438114f
Reviewed code
9 jaren geleden
raysan5
a5492dd5fc
Corrected compilation flag...
...to avoid .mem file creation
9 jaren geleden
raysan5
fa057f512f
Improved fonts support
Added LoadBMFont() to load AngelCode fonts (.fnt)
Implemented LoadTTF() to load .ttf fonts (crappy packaging)
9 jaren geleden
raysan5
55f0abbe99
Updated to latest version
9 jaren geleden
raysan5
9f5c5dfff4
Added module: easings (header only)
9 jaren geleden
raysan5
802f29fb0e
Eat Android Back key to avoid crash
9 jaren geleden
raysan5
8a29e5eb5e
Updated version to avoid warning
9 jaren geleden
raysan5
b804f38150
Small code tweaks
9 jaren geleden
raysan5
46ea556593
Gestures system is automatically Init and Updated
9 jaren geleden
raysan5
5335f262be
Updated makefiles
9 jaren geleden
Ray
b11cda959d
Update lighting_blinn_phong.c
9 jaren geleden
Ray
8c8e5bb7c8
Update and rename physics.c to physac.c
9 jaren geleden
Ray
59cf0f6a42
Update and rename physics.h to physac.h
9 jaren geleden
raysan5
5659249dfa
Some tweaks and details review
9 jaren geleden
raysan5
b894a78385
Reviewed function GetCurrentTime() on WIN32
9 jaren geleden
raysan5
3b45336929
Reviewed function: CheckCollisionCircleRec()
9 jaren geleden
raysan5
da28cff0f6
Added function: SubText()
Useful to get a piece of text, could be used for text typing animations
9 jaren geleden
raysan5
5dbb93dbb4
Added function: ImageDither()
Corrected some code details
9 jaren geleden
Ray
6cb0603fbe
Merge pull request #67 from victorfisac/develop
Fixed Android compilation with 1.3 updates
9 jaren geleden
victorfisac
8e30bd1f69
Fixed and improved android template
- Added gestures module functions.
- Fixed screen tap detection.
9 jaren geleden
victorfisac
6e5ceaa30d
Fixed Android compilation with 1.3 updates
- Fixed Android MakeFile adding gestures module.
- Fixed Android project template functions names.
- Updated compiled library and header.
9 jaren geleden
Ray
e8c79f53a6
Merge pull request #66 from victorfisac/develop
New matrix location points, lighting and physics engine modules with examples
9 jaren geleden
victorfisac
e683fe88b9
Added physics engine-module and example
- Added new physics engine-module with four new data types: Physics,
Transform, Rigidbody and Collider. This library contains functions to
apply physics calculations to a position vector calculating collisions
automatically.
- Fixed some writing mistakes of lighting module.
9 jaren geleden
victorfisac
1bcb5ddd50
Added lighting engine module
- New lighting engine module which contains new data types Light and
Material. These data types and functions facilitates making a basic 3D
iluminated program with a light and a model.
- Added lighting engine module example (currently included in raylib.h;
it might be compiled by separate and include lighting.h in game source C
file).
- Corrected some opengl defines control structures and added some TODO
to fix raylib-opengl 1.1 source build (note: now source can be compiled
without errors, but rlglReadPixels() won't work properly).
Note: most of functions of phong version 330 shader are not in v100
shaders, so I couldn't write a version 100 phong shader. These functions
are included from version 150.
9 jaren geleden
victorfisac
4db2da9185
Added new matrix location points and extra functions
- New model and view transformation matrix added, useful for shaders.
Modelview matrix not deleted to keep opengl 1.1 pipeline compatibility.
- New extra function added DrawModelWiresEx() to set a rotation and
scale transformations to a wire model drawing.
- Other writing and little audio.c bug fixed.
9 jaren geleden
raysan5
1b39b2e261
Added BeginDrawingEx()
BeginDrawing() function with extended parameters
9 jaren geleden
raysan5
f144b6bae4
MeasureTextEx() - Added support for multi-line size measure
9 jaren geleden
raysan5
2bd7245508
DrawTextureRec() function review to allow flipped rectangle
9 jaren geleden
raysan5
b62f7c3057
Corrected bug
9 jaren geleden
raysan5
f4e455398c
Small bug corrected
9 jaren geleden
raysan5
85908befea
Corrected bug on spritefont loading
9 jaren geleden
Ray
a6f5a0339a
Corrected bug
9 jaren geleden
Ray
c17c1ccaea
Corrected html5 glfw3 bug
Mouse button values are inverted!
9 jaren geleden
Ray
88e1fd9530
Added texture retrieval support on OpenGL ES 2.0
Updated functions:
Image GetTextureData(Texture2D texture);
void *rlglReadTexturePixels(Texture2D texture);
9 jaren geleden
Ray
2fa7e00f16
Variables initialization
9 jaren geleden
Ray
5208d57f1e
Corrected alpha issue on screenshots taken
9 jaren geleden
Ray
76024b5036
Added some texture functionality (view details)
LoadTextureEx() - Simplified parameters
UpdateTexture() - Added, allows updating GPU texture data
9 jaren geleden
Ray
002dacef40
Merge pull request #62 from kd7tck/develop
Added Alpha Numeric Mapping For Develop Branch
9 jaren geleden
Ray
580c0a7296
Moved gestures touch functionality back to core
Required gestures module when compiling for Android and Web
10 jaren geleden
Ray
67423ff64b
Removed unneeded comment
10 jaren geleden
raysan5
b135bcd422
Corrected minor bugs
10 jaren geleden
Ray San
fb4105cf8a
Corrected bug on web
10 jaren geleden
Ray San
d1f099374c
Added support for s3tc compression on web
10 jaren geleden