1210 Révisions (110eab56a701bbd65f8762cbf6d11ca4e6925fbd)

Auteur SHA1 Message Date
  raysan5 0352aa2094 Replace TABS by 4 spaces il y a 3 ans
  raysan5 a9230a6c07 Update shapes_logo_raylib_anim.c il y a 3 ans
  Ray 0fa295c72d Review formating to follow raylib style conventions il y a 3 ans
  GoldenThumbs 64e786fe28
Add example shaders_shapes_outline.c (#1883) il y a 3 ans
  raysan5 56cab4b6a9 REVIEWED: shaders_basic_lighting #1865 il y a 3 ans
  raysan5 db4cfc9fbd Reviewed resources licenses il y a 3 ans
  raysan5 7d2845a661 Improve assets license information il y a 3 ans
  raysan5 30a3dae8a6 Update texel_checker.png il y a 3 ans
  Daniel Nagy 8a46b5e6c0
Use 60 FPS for textures_image_loading example (#1867) il y a 3 ans
  raysan5 a958cebdd9 Update audio_raw_stream.c il y a 3 ans
  raysan5 e6aa713a37 REVIEWED: Need to set default buffer size for raw data #1770 il y a 3 ans
  raysan5 1fe137db44 Create core_basic_screen_manager.png il y a 3 ans
  raysan5 fe8dad48e2 ADDED: EXAMPLE: core_basic_screen_manager il y a 3 ans
  raysan5 a6728a2203 REVIEWED: emscripten versions il y a 3 ans
  Ray e5cf3f9555 WARNING: BREAKING: Functions renamed for consistency il y a 3 ans
  raysan5 0624af09fd Update raygui.h il y a 3 ans
  raysan5 2f75657350 WARNING: REMOVED: Some deprecated function names mapping il y a 3 ans
  Hristo Stamenov 71700254b4
Major revamp gltf (#1849) il y a 3 ans
  Ray e0720a0a55 WARNING: REVIEWED: Default shader uniform names il y a 3 ans
  Ray 43efe92e21 Update core_basic_window.c il y a 3 ans
  Ray 7203acdef9 Minor format tweaks il y a 3 ans
  Ray 3db26f82ea WARNING: BREAKING: Functions renamed! il y a 3 ans
  Ray 716e26aa37 Review BeginTextureMode() usage il y a 3 ans
  Ray f989048bda Reviewed example il y a 3 ans
  Ray 49d2897b24 Update core_custom_frame_control.c il y a 3 ans
  Ray 6f60622619 ADDED: Example: core_custom_frame_control il y a 3 ans
  Ray 0e65e5877f Update rlgl_standalone.c il y a 3 ans
  Ray 3ae40c35e6 Update examples_template.c il y a 3 ans
  Francisco Javier Andrés Casas Barrientos 4dd5643402
Added missing null terminator (#1820) il y a 3 ans
  Ray e00d2439b9 WARNING: BREAKING: Consistency renamings il y a 3 ans
  Ray 7e68e733f5 Update models_material_pbr.c il y a 3 ans
  Ray 0565fb9fb6 Update models_mesh_picking.c il y a 3 ans
  Ray 121c689b78 Review code formatting il y a 3 ans
  Crydsch edeaff4bd4
Better collisions (#1803) il y a 3 ans
  Ray 2370af598e Reviewed example: core_split_screen il y a 3 ans
  Jeffery Myers deaa84d28d
Add a split screen example showing render texture use and multiple cameras. (#1806) il y a 3 ans
  Ray 23398f0198 Update Makefile il y a 3 ans
  Ray e991fefb89 Update Makefile il y a 3 ans
  Ray d39d26f275 Update models_loading.c il y a 3 ans
  Ray 9cc2cee936 Update text_draw_3d.c il y a 3 ans
  Ray b359a1575e Update core_3d_picking.c il y a 3 ans
  Ray 1c5de9721a WARNING: BREAKING: RENAMED: RayHitInfo to RayCollision #1781 il y a 3 ans
  Hristo Stamenov 470574517a
Implement vertex color attribute for GLTF and IQM (#1790) il y a 3 ans
  Ray 1c7c8c682c REVIEWED: models_skybox #1792 #1778 il y a 3 ans
  Ray b36422083e Remove headers from shaders il y a 3 ans
  Ray e401d5c48e WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox() il y a 3 ans
  Ray 7b6b87ec5b Update VS2019 project: rlgl_standalone il y a 3 ans
  Gianni Alessandroni a84e98ba6c
Hotfix for smooth pixel-perfect camera example [core_2d_camera_smooth_pixelperfect.c] (#1771) il y a 3 ans
  Gianni Alessandroni 4ab28fffb4
Added smooth pixel-perfect camera example + Small typo fix in examples_template.c (#1760) il y a 3 ans
  Lambert Wang e39e45824d
Add RenderPolyLinesEx routine (#1758) il y a 3 ans