Saggi Mizrahi
1aa775eca8
Fix physac.h building on linux
Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
пре 8 година
Saggi Mizrahi
b2d4cd66a7
Fix warnings in lua binding
Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
пре 8 година
Saggi Mizrahi
c394708c43
Change UpdateSound() to accept const void *
The function means to accept a const * so let's declare it.
Will allow passing const buffers in games.
Also constness is next to godliness!
Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
пре 8 година
Ray
4a9b77dd70
Corrected bug sound playing twice
Samples count was not properly calculated on WAV loading
пре 8 година
Ray
814507906f
Improving rRES custom format support -IN PROGRESS-
Start removing old rRES functions.
пре 8 година
Joel Davis
06b8727d70
Moved viewport code into SetupViewport so high-DPI fix can be applied to EndTextureMode
пре 8 година
Ray
d5c0f9d386
Replaced log2() function by equivalent
log2() is not available in some standard C library implementations
пре 8 година
Ray
377dcb025f
Corrected some warnings
пре 8 година
Ray
f5d792e551
Update Lua naming
Replaced LUA by Lua
пре 8 година
raysan5
46ce30a2eb
Corrected bugs for OpenGL 1.1 backend
пре 8 година
Ray
b8481369f7
Reviewed some lua examples and added new ones
пре 8 година
Ray
f1bcfc1352
Corrected bug on GenTextureMipmaps()
texture.mipmaps value needs to be updated, so, texture must be passed by
reference instead of by value
пре 8 година
victorfisac
aa9353feb4
Updated Physac library
пре 8 година
raysan5
481ce3d39d
Corrected bug with alpha mask on font
Mask was wrongly applied to 8-bit font image, it generated dark borders
on the font. Grayscale image has to be considered as the alpha mask for
a completely white image to use it correctly.
пре 8 година
Ray
85c400c006
rlua: Added functions notes
Functions that need to manage big data arrays don't work properly, that
functionality should be reviewed...
пре 8 година
Ray
f0626324ab
rlua: Added some missing functions
Updated to raylib 1.6 functionality
пре 8 година
raysan5
f7b706263a
Some code tweaks
Correcting details that pop-up when testing the different platforms
пре 8 година
raysan5
b0d5a7a372
Corrected bug on Android
пре 8 година
raysan5
bee283b12b
Some tweaks around
пре 8 година
raysan5
f18c8cea16
Updated to support OpenAL Soft static library
пре 8 година
raysan5
41e49c5a6e
Remove CMakeList
Working on an updated version...
пре 8 година
raysan5
5d46c27cd5
Update resource file for raylib 1.6
пре 8 година
raysan5
6d1b712a96
Reviewed modules comments
пре 8 година
raysan5
9d3ad52160
Removed byte typedef
пре 8 година
Ray
9fb6eda5f1
Improved text measurement
пре 8 година
Ray
38df2cad25
Improved text measurement
Still not working correctly, font offsets are not considered
correctly...
пре 8 година
Ray
4245237892
Corrected SIGSEV bug
пре 8 година
raysan5
aa945055fa
Corrected issue on chars drawing
Support by default unordered charsets
пре 8 година
raysan5
ca96122a7b
Raspberry Pi custom gamepad axis
пре 8 година
raysan5
f2d61d4d43
Improved gamepad support on Raspberry Pi
пре 8 година
Ray
f16f39e8aa
code tweaks to avoid some warnings
пре 8 година
raysan5
64f67f6e9f
Improved gamepad support
new function: GetGamepadAxisCount()
new function: IsGamepadName()
пре 8 година
raysan5
6d3b11ef91
Support unordered charset, neither fixed first char
Still requires some testing...
пре 8 година
raysan5
3393fda384
Improve TTF loading
пре 8 година
raysan5
673dcf9436
Comments tweaks
пре 8 година
raysan5
cc917fbac6
Improve SpriteFont support
LoadSpriteFontTTF() - TTF font loading with custom parameters
пре 8 година
raysan5
16101ce3d8
Reorganize defines check
пре 8 година
raysan5
836d3341a5
Renamed OpenAL32 dll library
пре 8 година
raysan5
988d39029f
Support textures filtering
пре 8 година
raysan5
43fd9ffe08
Tweak to avoid warnings
пре 8 година
raysan5
02842a3e2f
Review gamepad inputs
Added funtion: GetGamepadButtonPressed() - This function can be useful
for custom gamepad configuration
пре 8 година
raysan5
4ff98f34bb
Function to set texture parameters -IN PROGRESS-
пре 8 година
raysan5
5c80f65082
Funtions added to set texture parameters
SetTextureFilter()
SetTextureWrap()
пре 8 година
raysan5
137057f499
Function added: GenSpriteFont()
пре 8 година
raysan5
6d34adbd60
Improving sprite fonts support...
Support grayscale (8 bit) textures for fonts
Load unordered chars data above char 126
пре 8 година
raysan5
1142d4edae
Force threads to finish on CloseWindow()
пре 8 година
Ray
b8ce680511
Improved Android support
пре 8 година
raysan5
0ce7f0c409
Some work on multiple inputs...
- Corrected bug and tested new gamepad system
- Reviewed Android key inputs system, unified with desktop
- Reorganize mouse functions on core
пре 8 година
raysan5
d5e0f4e84e
Added notes on vr tracking -> camera update
пре 8 година
Ray
8f60996b64
Corrected some warnings
пре 8 година