Ray
a54d9f734b
rlUpdateTexture(): Corrected issue
4 years ago
Richard Smith
94dd2f81e9
Update BINDINGS.md for raylib-python-cffi 3.1-dev ( #1433 )
4 years ago
Ray
f448542dd2
Review issues with FLAC loading
4 years ago
raysan5
4d5ee7953c
Updated tinyobjloader
4 years ago
raysan5
cb517d0050
Update tinyobj_loader_c.h
4 years ago
raysan5
a3d33d9222
Update tinyobj_loader_c.h
4 years ago
raysan5
82d61a5875
Updated stb_image v2.26 and stb_image_write v1.15
4 years ago
raysan5
66f9fbaa88
Update cgltf.h
v1.8
4 years ago
raysan5
321f55bce1
Update audio libraries #1423
miniaudio -> v0.10.25
dr_wav -> v0.12.14
dr_mp3 -> v0.6.19
dr_flac -> v0.12.22
4 years ago
raysan5
8ff2b387f9
Review code formating
4 years ago
Ilya3point999K
bd287efa4c
Fixed zero-window upscaling ( #1428 )
There is no zero-check, so window upscales to nothing.
SetupFramebuffer() is kinda wrong, it uses not its params, but global variables. I won't touch it, maybe it has purpose
4 years ago
raysan5
9b2b660f91
Commented new feature
4 years ago
raysan5
55dc8171f8
[text] Consider characters padding -WIP- #1432
4 years ago
Ray
c222e231f0
Added SmallBASIC binding
4 years ago
Ray
3e1cd487df
Remove trailing spaces
4 years ago
kernelkinetic
f46514b855
Fixed keyboard stuttering but for cmake only ( #1422 )
* fixed mouse movements are bound to the screen resolution (https://github.com/raysan5/raylib/issues/1392 )
* fixed keyboard stuttering on PLATFORM_RPI and PLATFORM_DRM (https://github.com/raysan5/raylib/issues/1392 )
* fixed keyboard stuttering on PLATFORM_RPI and PLATFORM_DRM (https://github.com/raysan5/raylib/issues/1392 )
4 years ago
Ray
05ab39ed9f
REVIEWED: SaveFileText() error checking
4 years ago
Ray
5ac9cb04c2
Reverted ChangeDirectory() redesign
It returns true on success again
4 years ago
Ray
01d9af12f7
REDESIGNED: ChangeDirectory()
Not returning error code (or success), just log if it fails
4 years ago
Ray
8e15dae5ed
Review contributed examples
4 years ago
Ray
5f79ad9765
Update CHANGELOG
4 years ago
Dominus Iniquitatis
fc1fc250e7
A couple of little comment fixes ( #1416 )
4 years ago
Ray
8327857488
Update shaders_multi_sample2d.c
4 years ago
Ray
fbc51e822b
REDESIGNED: Multiple sampler2D usage on batch system
New implementation allow enabling additional textures per batch only.
4 years ago
Ray
8a16348131
Support multiple sample2D on batch drawing #1333
4 years ago
Ray
60d874caf8
REVIEWED: GetWindowScaleDPI() #1086
4 years ago
Ray
37e2d993e7
Updated assets
Reduce size and better license CC0
4 years ago
Ray
2bcd3a6df5
Simplified example and resources sizes
4 years ago
Ray
d99ac093d4
Support additional texture units for default batch system #1333
This path requires some testing...
4 years ago
Ray
d9e591f235
Review some comments
4 years ago
raysan5
482b8a5e7e
Some tweaks
4 years ago
Ray
88dbaae3be
Update CHANGELOG
4 years ago
Ray
e820aae80b
Added raylib 3.5 CHANGELOG -WIP-
4 years ago
Ray
f12db180cd
Reviewed PR #1407
4 years ago
Chance Snow
9833fe45eb
Added desktop cursor getter and setter functions ( #1407 )
* [core] Added desktop cursor getter and setter functions
* Example: Set mouse cursor in text input box
* Setup standard cursors _after_ GLFW window initialization
* Remove old `int GetMouseWheelMove` declaration
4 years ago
Rabia Alhaffar
eb3e9e4df5
Added version of raylib-cppsharp via used raylib license date! ( #1413 )
It's 2.5
@raysan5 Oh...There are 4 bindings has license date of 2016, But unsure if 1.6.0 or 1.5.0 or 1.4.0 :(
Co-authored-by: Ray <raysan5@gmail.com>
4 years ago
Rabia Alhaffar
5df08daa3f
Added Boo bindings for raylib! ( #1412 )
4 years ago
kernelkinetic
3c9f7263e5
fixed mouse movements are bound to the screen resolution ( https://github.com/raysan5/raylib/issues/1392 ) ( #1410 )
4 years ago
raysan5
fa357b8d5d
Review undesired changes
4 years ago
raysan5
c62c4df749
Updated miniaudio #1402
4 years ago
chriscamacho
6ebf6b4e72
allow for multiple materials in obj files ( #1408 )
* allow for multiple materials in obj files also fix obj_loader hash map issues
* minor fix for warning
Co-authored-by: codifies <nospam@antispam.com>
4 years ago
Ray
41192c6d4a
Replace 0.f by 0.0f
4 years ago
Doyle
b29311c7ca
mouse: Return float movement for precise scrolling where possible ( #1397 )
4 years ago
Ray
a4ea9f872f
Review "aggregate initializations" #1403
4 years ago
Daniel-Junior Dubé
a8685ee4fd
Add Vector2Reflect to raymath.h ( #1400 )
Vector3Reflect exists but not Vector2Reflect. The code is pretty much the same.
I'm not sure what RMDEF does, but I added it to match other function definitions (haven't done much C programming, maybe I'm missing something). Can someone explain to me what it does?
4 years ago
Intasx
7e62d973f9
Add some bindings' versions ( #1398 )
Raylib-forever: 3.1-dev
It generates the c-to-nim bindings straight from the source.
nim-raylib: 3.1-dev
It uses Raylib-forever.
raylib-php: 3.0
Tested it using the provided binaries.
raylib-java: 2.0
Tested it using the provided binaries.
4 years ago
Tobias Jammer
0c29ca8166
Fix 1393 ( #1395 )
4 years ago
Ray
a850246030
Review Texture type
Texture type also maps to Texture2D and TextureCubemap
4 years ago
raysan5
446f9fff00
Added note
4 years ago
seanpringle
4bcddc3b15
[wip] rlDrawMeshInstanced ( #1318 )
* rlDrawMeshInstanced first attempt
* rlDrawMeshInstanced OpenGL 3.3 and VAO checks
* rlDrawMeshInstanced GetShaderAttribLocation; comments
* example instanced shader
* RLGL_STANDALONE RAYMATH_STANDALONE Vector4
* apply suggested naming changes; add instanced mesh example
* remove orphan variables
4 years ago